nixpkgs/pkgs/games/openttd/default.nix
2025-06-02 21:33:50 +02:00

167 lines
4.2 KiB
Nix

{
lib,
stdenv,
fetchzip,
fetchpatch,
cmake,
pkg-config,
SDL2,
libpng,
zlib,
xz,
freetype,
fontconfig,
curl,
icu,
harfbuzz,
expat,
glib,
pcre2,
withOpenGFX ? true,
withOpenSFX ? true,
withOpenMSX ? true,
withFluidSynth ? true,
fluidsynth,
soundfont-fluid,
soundfont-name ? "FluidR3_GM2-2",
libsndfile,
flac,
libogg,
libvorbis,
libopus,
libmpg123,
pulseaudio,
alsa-lib,
libjack2,
makeWrapper,
buildPackages,
}:
let
opengfx = fetchzip {
url = "https://cdn.openttd.org/opengfx-releases/7.1/opengfx-7.1-all.zip";
hash = "sha256-daJ/Qwg/okpmLQkXcCjruIiP8GEwyyp02YWcGQepxzs=";
};
opensfx = fetchzip {
url = "https://cdn.openttd.org/opensfx-releases/1.0.3/opensfx-1.0.3-all.zip";
hash = "sha256-QmfXizrRTu/fUcVOY7tCndv4t4BVW+fb0yUi8LgSYzM=";
};
openmsx = fetchzip {
url = "https://cdn.openttd.org/openmsx-releases/0.4.2/openmsx-0.4.2-all.zip";
hash = "sha256-Cgrg2m+uTODFg39mKgX+hE8atV7v5bVyZd716vSZB8M=";
};
# OpenTTD builds and uses some of its own tools during the build and we need those to be available for cross-compilation.
# Build the tools for buildPlatform with minimal dependencies, using the "OPTION_TOOLS_ONLY" flag.
crossTools = buildPackages.openttd.overrideAttrs (oldAttrs: {
pname = "openttd-tools";
buildInputs = [ ];
cmakeFlags = oldAttrs.cmakeFlags or [ ] ++ [ (lib.cmakeBool "OPTION_TOOLS_ONLY" true) ];
installPhase = ''
install -Dm555 src/strgen/strgen -t $out/bin
install -Dm555 src/settingsgen/settingsgen -t $out/bin
'';
});
in
stdenv.mkDerivation (finalAttrs: {
pname = "openttd";
version = "14.1";
src = fetchzip {
url = "https://cdn.openttd.org/openttd-releases/${finalAttrs.version}/openttd-${finalAttrs.version}-source.tar.xz";
hash = "sha256-YT4IE/rJ9pnpeMWKbOra6AbSUwW19RwOKlXkxwoMeKY=";
};
patches = [
# Fix build against icu-76:
# https://github.com/OpenTTD/OpenTTD/pull/13048
(fetchpatch {
name = "icu-75.patch";
url = "https://github.com/OpenTTD/OpenTTD/commit/14fac2ad37bfb9cec56b4f9169d864f6f1c7b96e.patch";
hash = "sha256-L35ybnTKPO+HVP/7ZYzWM2mA+s1RAywhofSuzpy/6sc=";
})
];
nativeBuildInputs =
[
cmake
pkg-config
makeWrapper
]
++ lib.optionals (!stdenv.buildPlatform.canExecute stdenv.hostPlatform) [
crossTools
];
buildInputs =
[
SDL2
libpng
xz
zlib
freetype
fontconfig
curl
icu
harfbuzz
expat
glib
pcre2
]
++ lib.optionals withFluidSynth [
fluidsynth
soundfont-fluid
libsndfile
flac
libogg
libvorbis
libopus
libmpg123
pulseaudio
alsa-lib
libjack2
];
strictDeps = true;
postPatch = ''
substituteInPlace src/music/fluidsynth.cpp \
--replace-fail "/usr/share/soundfonts/default.sf2" \
"${soundfont-fluid}/share/soundfonts/${soundfont-name}.sf2"
'';
postInstall =
lib.optionalString withOpenGFX ''
cp ${opengfx}/*.tar $out/share/games/openttd/baseset
''
+ lib.optionalString withOpenSFX ''
cp ${opensfx}/*.tar $out/share/games/openttd/baseset
''
+ lib.optionalString withOpenMSX ''
tar -xf ${openmsx}/*.tar -C $out/share/games/openttd/baseset
'';
meta = {
description = ''Open source clone of the Microprose game "Transport Tycoon Deluxe"'';
mainProgram = "openttd";
longDescription = ''
OpenTTD is a transportation economics simulator. In single player mode,
players control a transportation business, and use rail, road, sea, and air
transport to move goods and people around the simulated world.
In multiplayer networked mode, players may:
- play competitively as different businesses
- play cooperatively controlling the same business
- observe as spectators
'';
homepage = "https://www.openttd.org/";
changelog = "https://cdn.openttd.org/openttd-releases/${finalAttrs.version}/changelog.txt";
license = lib.licenses.gpl2Only;
platforms = lib.platforms.linux;
maintainers = with lib.maintainers; [
jcumming
fpletz
];
};
})