update laser asset
This commit is contained in:
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2156e9a0c9
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5 changed files with 323 additions and 0 deletions
11
rbs_mill_assist/assets/laser/laser.material
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11
rbs_mill_assist/assets/laser/laser.material
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material LaserMaterial
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{
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technique
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{
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pass
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{
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ambient 0.5 0.5 0.5 1.0
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diffuse 0.5 0.5 0.5 1.0
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}
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}
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}
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207
rbs_mill_assist/assets/laser/meshes/laser.dae
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207
rbs_mill_assist/assets/laser/meshes/laser.dae
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<?xml version="1.0" encoding="utf-8"?>
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<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<asset>
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<contributor>
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<author>Blender User</author>
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<authoring_tool>Blender 4.3.2 commit date:2024-12-16, commit time:21:10, hash:32f5fdce0a0a</authoring_tool>
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</contributor>
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<created>2025-03-05T17:38:05</created>
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<modified>2025-03-05T17:38:05</modified>
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<unit name="meter" meter="1"/>
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<up_axis>Z_UP</up_axis>
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</asset>
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<library_cameras>
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<camera id="Camera_001-camera" name="Camera.001">
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<optics>
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<technique_common>
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<perspective>
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<xfov sid="xfov">39.59775</xfov>
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<aspect_ratio>1.777778</aspect_ratio>
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<znear sid="znear">0.1</znear>
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<zfar sid="zfar">100</zfar>
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</perspective>
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</technique_common>
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</optics>
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<extra>
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<technique profile="blender">
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<shiftx sid="shiftx" type="float">0</shiftx>
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<shifty sid="shifty" type="float">0</shifty>
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<dof_distance sid="dof_distance" type="float">10</dof_distance>
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</technique>
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</extra>
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</camera>
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<camera id="Camera-camera" name="Camera">
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<optics>
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<technique_common>
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<perspective>
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<xfov sid="xfov">39.59775</xfov>
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<aspect_ratio>1.777778</aspect_ratio>
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<znear sid="znear">0.1</znear>
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<zfar sid="zfar">100</zfar>
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</perspective>
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</technique_common>
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</optics>
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<extra>
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<technique profile="blender">
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<shiftx sid="shiftx" type="float">0</shiftx>
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<shifty sid="shifty" type="float">0</shifty>
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<dof_distance sid="dof_distance" type="float">10</dof_distance>
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</technique>
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</extra>
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</camera>
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</library_cameras>
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<library_lights>
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<light id="Light_001-light" name="Light.001">
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<technique_common>
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<point>
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<color sid="color">1000 1000 1000</color>
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<constant_attenuation>1</constant_attenuation>
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<linear_attenuation>0</linear_attenuation>
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<quadratic_attenuation>0</quadratic_attenuation>
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</point>
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</technique_common>
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<extra>
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<technique profile="blender">
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<type sid="type" type="int">0</type>
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<flag sid="flag" type="int">0</flag>
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<mode sid="mode" type="int">2097153</mode>
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<red sid="red" type="float">1</red>
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<green sid="green" type="float">1</green>
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<blue sid="blue" type="float">1</blue>
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<energy sid="blender_energy" type="float">1000</energy>
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<spotsize sid="spotsize" type="float">75</spotsize>
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<spotblend sid="spotblend" type="float">0.15</spotblend>
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<clipsta sid="clipsta" type="float">0.04999995</clipsta>
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<clipend sid="clipend" type="float">40</clipend>
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<radius sid="radius" type="float">0.1</radius>
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<area_shape sid="area_shape" type="int">1</area_shape>
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<area_size sid="area_size" type="float">0.1</area_size>
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<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
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<area_sizez sid="area_sizez" type="float">1</area_sizez>
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</technique>
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</extra>
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</light>
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<light id="Light-light" name="Light">
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<technique_common>
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<point>
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<color sid="color">1000 1000 1000</color>
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<constant_attenuation>1</constant_attenuation>
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<linear_attenuation>0</linear_attenuation>
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<quadratic_attenuation>0</quadratic_attenuation>
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</point>
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</technique_common>
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<extra>
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<technique profile="blender">
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<type sid="type" type="int">0</type>
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<flag sid="flag" type="int">0</flag>
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<mode sid="mode" type="int">2097153</mode>
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<red sid="red" type="float">1</red>
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<green sid="green" type="float">1</green>
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<blue sid="blue" type="float">1</blue>
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<energy sid="blender_energy" type="float">1000</energy>
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<spotsize sid="spotsize" type="float">75</spotsize>
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<spotblend sid="spotblend" type="float">0.15</spotblend>
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<clipsta sid="clipsta" type="float">0.04999995</clipsta>
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<clipend sid="clipend" type="float">40</clipend>
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<radius sid="radius" type="float">0.1</radius>
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<area_shape sid="area_shape" type="int">1</area_shape>
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<area_size sid="area_size" type="float">0.1</area_size>
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<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
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<area_sizez sid="area_sizez" type="float">1</area_sizez>
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</technique>
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</extra>
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</light>
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</library_lights>
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<library_effects>
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<effect id="Material_001-effect">
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<profile_COMMON>
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<technique sid="common">
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<lambert>
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<emission>
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<color sid="emission">0 0 0 1</color>
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</emission>
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<diffuse>
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<color sid="diffuse">0.1584888 0.3396751 0.8005451 1</color>
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</diffuse>
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<index_of_refraction>
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<float sid="ior">1.5</float>
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</index_of_refraction>
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</lambert>
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</technique>
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</profile_COMMON>
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</effect>
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</library_effects>
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<library_images/>
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<library_materials>
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<material id="Material_001-material" name="Material.001">
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<instance_effect url="#Material_001-effect"/>
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</material>
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</library_materials>
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<library_geometries>
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<geometry id="laser-mesh" name="laser">
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<mesh>
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<source id="laser-mesh-positions">
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<float_array id="laser-mesh-positions-array" count="96">-0.09499996 0.004999995 0.03999996 -0.09499996 0.004999995 -0.03999996 -0.09499996 0.305 0.03999996 -0.09499996 0.305 -0.03999996 -0.175 0.004999995 -0.03999996 -0.175 0.305 -0.03999996 -0.175 0.004999995 0.03999996 -0.175 0.305 0.03999996 -0.225 0.004999995 -0.155 -0.225 0.004999995 0.155 0.225 0.004999995 0.155 0.225 0.004999995 -0.155 0.225 0 -0.155 0.225 0 0.155 -0.225 0 -0.155 -0.225 0 0.155 -0.225 0.455 -0.07249999 -0.175 0.455 -0.03999996 -0.09499996 0.455 -0.03999996 -0.175 0.455 0.03999996 -0.225 0.455 0.07249999 -0.09499996 0.455 0.03999996 0.175 0.455 0.07249999 0.175 0.455 -0.07249999 0.175 0.305 0.07249999 -0.225 0.305 0.07249999 0.175 0.305 -0.07249999 -0.225 0.305 -0.07249999 -0.175 0.605 -0.03999996 -0.175 0.605 0.03999996 -0.09499996 0.605 -0.03999996 -0.09499996 0.605 0.03999996</float_array>
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<technique_common>
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<accessor source="#laser-mesh-positions-array" count="32" stride="3">
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<param name="X" type="float"/>
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<param name="Y" type="float"/>
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<param name="Z" type="float"/>
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</accessor>
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</technique_common>
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</source>
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<source id="laser-mesh-normals">
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<float_array id="laser-mesh-normals-array" count="42">1 0 0 0 0 -1 -1 0 0 0 0 1 0 1 0 0 1 0 0 -1 0 0 1 2.8656e-6 0 1 -2.29248e-6 0 1 2.29248e-6 0 -1 1.14624e-6 0 -1 -5.73121e-7 0 -1 -2.8656e-6 0 -1 2.8656e-6</float_array>
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<technique_common>
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<accessor source="#laser-mesh-normals-array" count="14" stride="3">
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<param name="X" type="float"/>
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<param name="Y" type="float"/>
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<param name="Z" type="float"/>
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</accessor>
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</technique_common>
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</source>
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<vertices id="laser-mesh-vertices">
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<input semantic="POSITION" source="#laser-mesh-positions"/>
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</vertices>
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<triangles material="Material_001-material" count="60">
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<input semantic="VERTEX" source="#laser-mesh-vertices" offset="0"/>
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<input semantic="NORMAL" source="#laser-mesh-normals" offset="1"/>
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<p>0 0 1 0 2 0 2 0 1 0 3 0 1 1 4 1 3 1 3 1 4 1 5 1 4 2 6 2 5 2 5 2 6 2 7 2 6 3 0 3 7 3 7 3 0 3 2 3 4 4 8 4 6 4 6 4 8 4 9 4 6 4 9 4 0 4 0 5 9 5 10 5 0 4 10 4 1 4 1 4 10 4 11 4 1 4 11 4 4 4 4 4 11 4 8 4 11 0 10 0 12 0 12 0 10 0 13 0 8 1 11 1 14 1 14 1 11 1 12 1 9 2 8 2 15 2 15 2 8 2 14 2 10 3 9 3 13 3 13 3 9 3 15 3 15 6 14 6 13 6 13 6 14 6 12 6 16 7 17 7 18 7 17 4 16 4 19 4 19 4 16 4 20 4 19 4 20 4 21 4 21 8 20 8 22 8 21 4 22 4 18 4 18 4 22 4 23 4 18 9 23 9 16 9 2 10 24 10 25 10 24 6 2 6 26 6 26 6 2 6 3 6 26 11 3 11 27 11 27 12 3 12 5 12 27 6 5 6 25 6 25 6 5 6 7 6 25 13 7 13 2 13 23 0 22 0 26 0 26 0 22 0 24 0 16 1 23 1 27 1 27 1 23 1 26 1 20 2 16 2 25 2 25 2 16 2 27 2 22 3 20 3 24 3 24 3 20 3 25 3 28 4 29 4 30 4 30 4 29 4 31 4 21 3 31 3 19 3 19 3 31 3 29 3 19 2 29 2 17 2 17 2 29 2 28 2 17 1 28 1 18 1 18 1 28 1 30 1 18 0 30 0 21 0 21 0 30 0 31 0</p>
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</triangles>
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</mesh>
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</geometry>
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</library_geometries>
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<library_visual_scenes>
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<visual_scene id="Scene" name="Scene">
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<node id="Light_001" name="Light.001" type="NODE">
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<matrix sid="transform">-0.2908646 -0.7711008 0.5663933 4.076245 0.9551712 -0.1998833 0.2183913 1.005454 -0.05518912 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
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<instance_light url="#Light_001-light"/>
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</node>
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<node id="Camera_001" name="Camera.001" type="NODE">
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<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054209 -0.6141704 -6.925791 -4.01133e-9 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
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<instance_camera url="#Camera_001-camera"/>
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</node>
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<node id="laser" name="laser" type="NODE">
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<matrix sid="transform">1 0 0 0 0 7.54979e-8 -1 0 0 1 7.54979e-8 0 0 0 0 1</matrix>
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<instance_geometry url="#laser-mesh" name="laser">
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<bind_material>
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<technique_common>
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<instance_material symbol="Material_001-material" target="#Material_001-material"/>
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</technique_common>
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</bind_material>
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</instance_geometry>
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</node>
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<node id="Camera" name="Camera" type="NODE">
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<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054208 -0.6141704 -6.925791 0 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
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<instance_camera url="#Camera-camera"/>
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</node>
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<node id="Light" name="Light" type="NODE">
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<matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.076245 0.9551712 -0.1998834 0.2183912 1.005454 -0.05518906 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
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<instance_light url="#Light-light"/>
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</node>
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</visual_scene>
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</library_visual_scenes>
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<scene>
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<instance_visual_scene url="#Scene"/>
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</scene>
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</COLLADA>
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2
rbs_mill_assist/assets/laser/meshes/laser.mtl
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2
rbs_mill_assist/assets/laser/meshes/laser.mtl
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# Blender 4.3.2 MTL File: 'None'
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# www.blender.org
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103
rbs_mill_assist/assets/laser/meshes/laser.obj
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103
rbs_mill_assist/assets/laser/meshes/laser.obj
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@ -0,0 +1,103 @@
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# Blender 4.3.2
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# www.blender.org
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mtllib laser.mtl
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o laser
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v -0.095000 0.005000 0.040000
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v -0.095000 0.005000 -0.040000
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v -0.095000 0.305000 0.040000
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v -0.095000 0.305000 -0.040000
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v -0.175000 0.005000 -0.040000
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v -0.175000 0.305000 -0.040000
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v -0.175000 0.005000 0.040000
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v -0.175000 0.305000 0.040000
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v -0.225000 0.005000 -0.155000
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v -0.225000 0.005000 0.155000
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v 0.225000 0.005000 0.155000
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v 0.225000 0.005000 -0.155000
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v 0.225000 0.000000 -0.155000
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v 0.225000 -0.000000 0.155000
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v -0.225000 0.000000 -0.155000
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v -0.225000 -0.000000 0.155000
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v -0.225000 0.455000 -0.072500
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v -0.175000 0.455000 -0.040000
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v -0.095000 0.455000 -0.040000
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v -0.175000 0.455000 0.040000
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v -0.225000 0.455000 0.072500
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v -0.095000 0.455000 0.040000
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v 0.175000 0.455000 0.072500
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v 0.175000 0.455000 -0.072500
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v 0.175000 0.305000 0.072500
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v -0.225000 0.305000 0.072500
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v 0.175000 0.305000 -0.072500
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v -0.225000 0.305000 -0.072500
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v -0.175000 0.605000 -0.040000
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v -0.175000 0.605000 0.040000
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v -0.095000 0.605000 -0.040000
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v -0.095000 0.605000 0.040000
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vn 1.0000 -0.0000 -0.0000
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vn -0.0000 -0.0000 -1.0000
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vn -1.0000 -0.0000 -0.0000
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vn -0.0000 -0.0000 1.0000
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vn -0.0000 1.0000 -0.0000
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vn -0.0000 -1.0000 -0.0000
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s 0
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f 1//1 2//1 3//1
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f 3//1 2//1 4//1
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f 2//2 5//2 4//2
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f 4//2 5//2 6//2
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f 5//3 7//3 6//3
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f 6//3 7//3 8//3
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f 7//4 1//4 8//4
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f 8//4 1//4 3//4
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f 5//5 9//5 7//5
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f 7//5 9//5 10//5
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f 7//5 10//5 1//5
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f 1//5 10//5 11//5
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f 1//5 11//5 2//5
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f 2//5 11//5 12//5
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f 2//5 12//5 5//5
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f 5//5 12//5 9//5
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f 12//1 11//1 13//1
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f 13//1 11//1 14//1
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f 9//2 12//2 15//2
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f 15//2 12//2 13//2
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f 10//3 9//3 16//3
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f 16//3 9//3 15//3
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f 11//4 10//4 14//4
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f 14//4 10//4 16//4
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f 16//6 15//6 14//6
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f 14//6 15//6 13//6
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f 17//5 18//5 19//5
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f 18//5 17//5 20//5
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f 20//5 17//5 21//5
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f 20//5 21//5 22//5
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f 22//5 21//5 23//5
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f 22//5 23//5 19//5
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f 19//5 23//5 24//5
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f 19//5 24//5 17//5
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f 3//6 25//6 26//6
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f 25//6 3//6 27//6
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f 27//6 3//6 4//6
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f 27//6 4//6 28//6
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f 28//6 4//6 6//6
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f 28//6 6//6 26//6
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f 26//6 6//6 8//6
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f 26//6 8//6 3//6
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f 24//1 23//1 27//1
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f 27//1 23//1 25//1
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f 17//2 24//2 28//2
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f 28//2 24//2 27//2
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f 21//3 17//3 26//3
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f 26//3 17//3 28//3
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f 23//4 21//4 25//4
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f 25//4 21//4 26//4
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f 29//5 30//5 31//5
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f 31//5 30//5 32//5
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f 22//4 32//4 20//4
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f 20//4 32//4 30//4
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f 20//3 30//3 18//3
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f 18//3 30//3 29//3
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f 18//2 29//2 19//2
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f 19//2 29//2 31//2
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f 19//1 31//1 22//1
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f 22//1 31//1 32//1
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