[Blender] Доработаны процедуры ретопологии мешей
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9 changed files with 188 additions and 204 deletions
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@ -43,7 +43,7 @@ def asset_setup(transforms=True, sharpness=True, shading=True):
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bpy.ops.object.mode_set(mode='EDIT')
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bpy.ops.mesh.select_all(action='DESELECT')
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bpy.ops.mesh.select_mode(type='EDGE')
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bpy.ops.mesh.edges_select_sharp( sharpness = math.radians(30) )
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bpy.ops.mesh.edges_select_sharp( sharpness = math.radians(10) )
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bpy.ops.mesh.mark_sharp()
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bpy.ops.mesh.select_all(action='SELECT')
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bpy.ops.uv.smart_project()
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@ -57,9 +57,6 @@ def asset_setup(transforms=True, sharpness=True, shading=True):
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bpy.context.view_layer.objects.active.modifiers["decimate"].decimate_type = "DISSOLVE"
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bpy.context.view_layer.objects.active.modifiers["decimate"].angle_limit = 0.00872665
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bpy.context.object.modifiers["decimate"].show_expanded = 0
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bpy.context.view_layer.objects.active.modifiers.new(type='WEIGHTED_NORMAL', name='weightednormal')
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bpy.context.view_layer.objects.active.modifiers["weightednormal"].keep_sharp = 1
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bpy.context.object.modifiers["weightednormal"].show_expanded = 0
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bpy.context.view_layer.objects.active.modifiers.new(type='TRIANGULATE', name='triangulate')
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bpy.context.object.modifiers["triangulate"].keep_custom_normals = 1
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bpy.context.object.modifiers["triangulate"].show_expanded = 0
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