[Blender 3.6] UV Packer

This commit is contained in:
brothermechanic 2023-09-12 09:07:30 +00:00 committed by Igor Brylyov
parent 80e3c58913
commit 78e31ea49c
18 changed files with 635 additions and 347 deletions

View file

@ -35,10 +35,10 @@ logger = logging.getLogger(__name__)
logging.basicConfig(level=logging.INFO)
# COLLECTIONS NAMIG CONVENTION
part_col_name = 'Part'
part_col_name = 'Parts'
lcs_col_name = 'LCS'
hierarchy_col_name = 'Hierarchy'
lowpoly_col_name = 'Lowpoly Parts'
lowpoly_col_name = 'Lowpoly'
# LCS POINT'S SUFFIXES CONVENTION
inlet = '_in'
outlet = '_out'
@ -91,8 +91,6 @@ def json_to_blend(js_data):
bmesh.update()
bobj = bpy.data.objects.new(js_obj, bmesh)
part_collection.objects.link(bobj)
else:
logger.info('%s has not mesh data!', js_obj)
if bobj:
fc_placement(bobj,
@ -142,5 +140,5 @@ def json_to_blend(js_data):
# TODO
# update do not dork
logger.info('Imported %s objects without errors', len(bobjs))
logger.info('Generated %s objects without errors', len(bobjs))
return bobjs_for_render