cg: update pipeline to lcs property 2 WIP

This commit is contained in:
brothermechanic 2024-03-18 11:15:40 +03:00
parent 6c7e8c46d6
commit bce317a554
No known key found for this signature in database
GPG key ID: 9C59EF9503ACD106
6 changed files with 120 additions and 102 deletions

View file

@ -36,12 +36,10 @@ scene_scale = 0.001
blackbody_mat_name = 'Robossembler_Black_Body'
def json_to_blend(js_data, **cg_config):
def json_to_blend(js_data):
''' Reads JSON data and creates Blender scene '''
lcs_collection = bpy.data.collections.new(cg_config['lcs_col_name'])
bpy.context.scene.collection.children.link(lcs_collection)
parts_collection = bpy.data.collections.new(cg_config['parts_col_name'])
bpy.context.scene.collection.children.link(parts_collection)
render_collection = bpy.data.collections.new('Render')
bpy.context.scene.collection.children.link(render_collection)
fc_file = list(js_data.keys())[0]
@ -52,7 +50,7 @@ def json_to_blend(js_data, **cg_config):
if js_data[fc_file][js_obj]['type'] == 'LCS':
if not js_data[fc_file][js_obj].get('Robossembler_SocketFlow'):
#if not js_obj.endswith(cg_config['lcs_inlet']) and not js_obj.endswith(cg_config['lcs_outlet']):
# TODO test
logger.info('LCS %s is not defined!', js_obj)
continue
bobj = bpy.data.objects.new(js_obj, None)
@ -63,7 +61,7 @@ def json_to_blend(js_data, **cg_config):
if 'Robossembler' not in attr:
continue
bobj[attr] = js_data[fc_file][js_obj][attr]
lcs_collection.objects.link(bobj)
render_collection.objects.link(bobj)
imported_objects['objs_lcs'].append(bobj.name)
elif js_data[fc_file][js_obj]['type'] == 'PART':
@ -77,7 +75,7 @@ def json_to_blend(js_data, **cg_config):
bmesh.from_pydata(verts, edges, faces)
bmesh.update()
bobj = bpy.data.objects.new(js_obj, bmesh)
parts_collection.objects.link(bobj)
render_collection.objects.link(bobj)
if bobj:
fc_placement(bobj,
@ -92,7 +90,7 @@ def json_to_blend(js_data, **cg_config):
hierarchy_objs = hierarchy_list(
bobj, js_data[fc_file][js_obj]['hierarchy'], scene_scale)
for hierarchy_obj in hierarchy_objs:
parts_collection.objects.link(hierarchy_obj)
render_collection.objects.link(hierarchy_obj)
imported_objects['objs_hierarchy'].append(hierarchy_obj.name)
# one material for the whole object

View file

@ -14,6 +14,7 @@
DESCRIPTION.
Generte object from collection of objects.
'''
# DEPRECATED
__version__ = '0.1'
import logging

View file

@ -12,9 +12,9 @@
# GNU General Public License for more details.
'''
DESCRIPTION.
Basic mesh processing for asset pipeline.
Mesh processing for original tesselated assets for render.
'''
__version__ = '0.2'
__version__ = '0.3'
import logging
import bpy
@ -25,7 +25,7 @@ logger = logging.getLogger(__name__)
def setup_meshes(obj_names, cleanup=False, sharpness=False, shading=False):
''' Setup raw meshes list after importing '''
logger.info('Hightpoly meshes setup launched...')
logger.info('Render assets setup launched...')
fixed_obj_names = []
for obj_name in obj_names:
if not bpy.data.objects.get(obj_name):
@ -71,4 +71,4 @@ def setup_meshes(obj_names, cleanup=False, sharpness=False, shading=False):
fixed_obj_names.append(obj_name)
return logger.info('Setup of %s hightpoly meshes is finished!', len(fixed_obj_names))
return logger.info('Setup of %s meshes is finished!', len(fixed_obj_names))

View file

@ -28,17 +28,24 @@ from blender.utils.collection_tools import unlink_from_collections
logger = logging.getLogger(__name__)
def hierarchy_assembly(lcs_names, parts_sequence, **cg_config):
def hierarchy_assembly(lcs_names, parts_sequence):
''' Hierarchy by LCS and Parts Assembling Sequence. '''
# collect scene hierarchy start info
main_locators = [obj for obj in bpy.data.objects if not obj.parent]
lcs_inlet_objects = []
lcs_outlet_objects = []
for name in lcs_names:
if name.endswith(cg_config['lcs_inlet']):
lcs_inlet_objects.append(bpy.data.objects[name])
for lcs_name in lcs_names:
lcs_obj = bpy.data.objects[lcs_name]
if (lcs_obj.get('Robossembler_SocketFlow') == 'inlet'
and lcs_obj.get('Robossembler_DefaultOrigin')
):
lcs_inlet_objects.append(lcs_obj)
else:
lcs_outlet_objects.append(bpy.data.objects[name])
lcs_outlet_objects.append(lcs_obj)
if not lcs_inlet_objects:
raise Exception('No LCS Inlet objects found!')
# get main_locator
main_locator = None
for locator in main_locators:
@ -55,18 +62,20 @@ def hierarchy_assembly(lcs_names, parts_sequence, **cg_config):
if not bpy.data.objects.get(part):
return logger.error('%s part object not found!', part)
first_part_obj = bpy.data.objects[parts_sequence[0]]
# create root lcs by parts sequence
first_part_obj = bpy.data.objects[parts_sequence[0]]
root_lcs = None
for lcs_inlet in first_part_obj.children:
# drop non lcs objs
if lcs_inlet.name not in lcs_names:
continue
# drop non inlet objs
if lcs_inlet.name.endswith(cg_config['lcs_outlet']):
# drop non DefaultOrigins
lcs_obj = bpy.data.objects[lcs_name]
if not (lcs_obj.get('Robossembler_SocketFlow') == 'inlet'
and lcs_obj.get('Robossembler_DefaultOrigin')
):
continue
root_lcs_name = cg_config['lcs_root']
root_lcs_name = 'root'
root_lcs = bpy.data.objects.new(root_lcs_name, None)
root_lcs.empty_display_type = 'ARROWS'
root_lcs.empty_display_size = 0.15
@ -74,19 +83,18 @@ def hierarchy_assembly(lcs_names, parts_sequence, **cg_config):
root_lcs.location = lcs_inlet.location
root_lcs.rotation_euler = lcs_inlet.rotation_euler
root_lcs.parent = lcs_inlet.parent
bpy.data.collections[cg_config['lcs_col_name']].objects.link(root_lcs)
bpy.context.scene.collection.objects.link(root_lcs)
logger.info('Root Inlet LCS object created!')
unparenting(root_lcs)
round_transforms(root_lcs)
parenting(root_lcs, main_locator)
# retree_by lcs
for lcs_inlet_obj in lcs_inlet_objects:
# lcs inlet
# lcs inlet as main parent
parent_locator = lcs_inlet_obj.parent
if not parent_locator:
return logger.error('LCS %s should have a parent', lcs_inlet_obj.name)
raise Exception('LCS %s should have a parent!', lcs_inlet_obj.name)
unparenting(lcs_inlet_obj)
round_transforms(lcs_inlet_obj)
if parent_locator:
@ -94,11 +102,10 @@ def hierarchy_assembly(lcs_names, parts_sequence, **cg_config):
unparenting(parent_locator)
parenting(lcs_inlet_obj, parent_locator)
parenting(root_lcs, lcs_inlet_obj)
# lcs outlet
lcs_outlet = '{}_{}'.format(
lcs_inlet_obj.name.rpartition('_')[0], cg_config['lcs_outlet'])
if bpy.data.objects.get(lcs_outlet):
lcs_outlet_obj = bpy.data.objects[lcs_outlet]
# lcs outlet parent to lcs inlet
for lcs_outlet_obj in lcs_inlet_obj.children_recursive:
if lcs_outlet_obj.name not in lcs_names:
continue
unparenting(lcs_outlet_obj)
round_transforms(lcs_outlet_obj)
parenting(lcs_inlet_obj, lcs_outlet_obj)
@ -118,20 +125,21 @@ def hierarchy_assembly(lcs_names, parts_sequence, **cg_config):
# collect part names
part_name = None
for locator in lcs_inlet_obj.children:
if locator not in lcs_outlet_objects:
if locator in lcs_outlet_objects:
continue
part_name = locator.name
part_names.append(part_name)
# pack parts to collections
part_col = bpy.data.collections.new('{}_{}'.format(
part_name, cg_config['hightpoly']))
bpy.data.collections[cg_config['parts_col_name']].children.link(part_col)
part_col = bpy.data.collections.new(f'{part_name}')
bpy.data.collections['Render'].children.link(part_col)
for obj in lcs_inlet_obj.children_recursive:
# outlet lcs objects are already in place, don't move it
if obj in lcs_outlet_objects:
continue
unlink_from_collections(obj)
part_col.objects.link(obj)
unlink_from_collections(lcs_inlet_obj)
part_col.objects.link(lcs_inlet_obj)
# TODO DEPRECATED
"""
# parts assembling
for idx, part_name in enumerate(parts_sequence):
# TODO clones for clones
@ -160,63 +168,73 @@ def hierarchy_assembly(lcs_names, parts_sequence, **cg_config):
constraint = lcs.constraints.new(type='COPY_TRANSFORMS')
constraint.target = root_lcs
constraint.enabled = False
"""
logger.info('Restructuring assembly pipeline finished!')
return part_names
def hierarchy_separated_parts(lcs_names, **cg_config):
def hierarchy_separated_parts(lcs_names):
''' Restructuring pipeline as separated parts. '''
# collect scene hierarchy start info
lcs_inlet_objects = []
lcs_outlet_objects = []
for name in lcs_names:
if name.endswith(cg_config['lcs_inlet']):
lcs_inlet_objects.append(bpy.data.objects[name])
for lcs_name in lcs_names:
lcs_obj = bpy.data.objects[lcs_name]
if (lcs_obj.get('Robossembler_SocketFlow') == 'inlet'
and lcs_obj.get('Robossembler_DefaultOrigin')
):
lcs_inlet_objects.append(lcs_obj)
else:
lcs_outlet_objects.append(bpy.data.objects[name])
lcs_outlet_objects.append(lcs_obj)
if not lcs_inlet_objects:
raise Exception('No LCS Inlet objects found!')
# retree_by lcs
part_names = []
for lcs_inlet_obj in lcs_inlet_objects:
# outlet lcs
# lcs inlet as main parent
parent_locator = lcs_inlet_obj.parent
if not parent_locator:
return logger.error('LCS %s should have a parent', lcs_inlet_obj.name)
raise Exception('LCS %s should have a parent!', lcs_inlet_obj.name)
unparenting(lcs_inlet_obj)
round_transforms(lcs_inlet_obj)
if parent_locator:
if parent_locator.parent:
unparenting(parent_locator)
parenting(lcs_inlet_obj, parent_locator)
# lcs outlet
lcs_outlet = '{}_{}'.format(
lcs_inlet_obj.name.rpartition('_')[0], cg_config['lcs_outlet'])
if bpy.data.objects.get(lcs_outlet):
lcs_outlet_obj = bpy.data.objects[lcs_outlet]
# lcs outlet parent to lcs inlet
for lcs_outlet_obj in lcs_inlet_obj.children_recursive:
if lcs_outlet_obj.name not in lcs_names:
continue
unparenting(lcs_outlet_obj)
round_transforms(lcs_outlet_obj)
parenting(lcs_inlet_obj, lcs_outlet_obj)
# reset transforms for inlet_lcs
lcs_inlet_obj.matrix_world = mathutils.Matrix()
# pack parts to collections
part_name = None
for locator in lcs_inlet_obj.children:
if locator not in lcs_outlet_objects:
part_name = locator.name
part_names.append(part_name)
part_col = bpy.data.collections.new('{}_{}'.format(
part_name, cg_config['hightpoly']))
bpy.data.collections[cg_config['parts_col_name']].children.link(part_col)
part_col = bpy.data.collections.new(f'{part_name}')
bpy.data.collections['Render'].children.link(part_col)
for obj in lcs_inlet_obj.children_recursive:
unlink_from_collections(obj)
part_col.objects.link(obj)
unlink_from_collections(lcs_inlet_obj)
part_col.objects.link(lcs_inlet_obj)
# remove unmarked objects
marked_objs = sum(
[lcs_inlet_obj.children_recursive for lcs_inlet_obj in lcs_inlet_objects],
[])
parts_col_objs = bpy.data.collections[cg_config['parts_col_name']].objects
parts_col_objs = bpy.data.collections['Render'].objects
unmarked_objs = list(set(parts_col_objs) - set(marked_objs))
if unmarked_objs:
removed_objs = list(map(bpy.data.objects.remove, unmarked_objs))
@ -227,7 +245,7 @@ def hierarchy_separated_parts(lcs_names, **cg_config):
return part_names
def hierarchy_single_part(**cg_config):
def hierarchy_mono_part():
''' Restructuring pipeline as single part. '''
# collect scene hierarchy start info
main_locators = [obj for obj in bpy.data.objects if not obj.parent]
@ -237,9 +255,8 @@ def hierarchy_single_part(**cg_config):
for main_locator in main_locators:
part_name = main_locator.name
part_names.append(part_name)
part_col = bpy.data.collections.new('{}_{}'.format(
part_name, cg_config['hightpoly']))
bpy.data.collections[cg_config['parts_col_name']].children.link(part_col)
part_col = bpy.data.collections.new(f'{part_name}')
bpy.data.collections['Render'].children.link(part_col)
for obj in main_locator.children_recursive:
unlink_from_collections(obj)
part_col.objects.link(obj)

View file

@ -12,9 +12,9 @@
# GNU General Public License for more details.
'''
DESCRIPTION.
Create lowpoly shells from parts collections.
Retopology visual assets for simulation pipeline.
'''
__version__ = '0.1'
__version__ = '0.3'
import logging
import bpy

View file

@ -19,10 +19,10 @@ from utils.cmd_proc import cmd_proc
from blender.import_cad.build_blender_scene import json_to_blend
from blender.processing.restruct_hierarchy import (hierarchy_assembly,
hierarchy_separated_parts,
hierarchy_single_part)
from blender.processing.highpoly_setup import setup_meshes
hierarchy_mono_part)
from blender.processing.render_assets import setup_meshes
from blender.processing.midpoly_setup import hightpoly_collections_to_midpoly
from blender.processing.lowpoly_setup import parts_to_shells
from blender.processing.visual_assets import parts_to_shells
from blender.processing.uv_setup import uv_unwrap
from blender.texturing.bake_submitter import bw_bake
from blender.texturing.composing import compose_baked_textures
@ -45,21 +45,22 @@ freecad_bin = 'freecadcmd'
blender_bin = 'blender'
# TODO WEBAPP
cg_config = {
'lcs_col_name': 'LCS',
cg_config = {}
"""
'parts_col_name': 'Parts',
'midpoly_col_name': 'Midpoly',
'lowpoly_col_name': 'Lowpoly',
'visual_col_name': 'Lowpoly',
'lcs_inlet': 'in',
'lcs_outlet': 'out',
'lcs_root': 'root',
'hightpoly': 'hp',
'render': 'hp',
'midpoly': 'mp',
'lowpoly': 'lp',
'visual': 'lp',
'render': 'render',
}
"""
defined_pipeline_list = ['cad', 'highpoly', 'midpoly', 'lowpoly', 'baking', 'export']
defined_pipeline_list = ['cad', 'render', 'visual', 'collision', 'baking', 'export']
def cg_pipeline(**kwargs):
@ -95,7 +96,7 @@ def cg_pipeline(**kwargs):
'--',
**kwargs
).split('FreeCAD ')[0]
), **cg_config
)
)
# Save original cad setup as blender scene
@ -107,53 +108,54 @@ def cg_pipeline(**kwargs):
bpy.ops.wm.save_as_mainfile(filepath=blend_file)
return blend_file
# 2) prepare highpoly (depend of cad_objects['objs_lcs'] and parts_sequence)
# 2) prepare render (depend of cad_objects['objs_lcs'] and parts_sequence)
# ______________________________
if parts_sequence_path and os.path.isfile(parts_sequence_path):
with open(parts_sequence_path, 'r', encoding='utf-8') as sequence_file:
parts_sequence = json.load(sequence_file)
else:
parts_sequence = None
lcs_inlet_objects = [
inlet for inlet in cad_objects['objs_lcs']
if inlet.endswith(cg_config['lcs_inlet'])]
lcs_inlets = [
lcs_name for lcs_name in cad_objects['objs_lcs']
if (bpy.data.objects[lcs_name].get('Robossembler_SocketFlow') == 'inlet'
and bpy.data.objects[lcs_name].get('Robossembler_DefaultOrigin'))]
# input cases
# 1 case
if parts_sequence and len(lcs_inlet_objects) > 1:
if parts_sequence and len(lcs_inlets) > 1:
logger.info('Parts assembling sequence and LCS points found! '
'Launch "hierarchy_assembly" restructuring pipeline.')
part_names = hierarchy_assembly(
cad_objects['objs_lcs'], parts_sequence, **cg_config)
cad_objects['objs_lcs'], parts_sequence)
# 2 case
elif parts_sequence and len(lcs_inlet_objects) < 2:
elif parts_sequence and len(lcs_inlets) < 2:
return logger.error('Assembly do not have enough LCS points!')
# 3 case
elif not parts_sequence and lcs_inlet_objects:
elif not parts_sequence and lcs_inlets:
logger.info('Parts assembling sequence not found! '
'Launch "hierarchy_separated_parts" restructuring pipeline.')
part_names = hierarchy_separated_parts(
cad_objects['objs_lcs'], **cg_config)
cad_objects['objs_lcs'])
# 4 case
elif not parts_sequence and not lcs_inlet_objects:
elif not parts_sequence and not lcs_inlets:
logger.info('Parts assembling sequence and LCS points not found! '
'Launch "hierarchy_single_part" restructuring pipeline.')
part_names = hierarchy_single_part(**cg_config)
'Launch "hierarchy_mono_part" restructuring pipeline.')
part_names = hierarchy_mono_part()
if not part_names:
return logger.error('Can not generate parts!')
# setup highpolys with materials only
# setup renders with materials only
if cad_objects['objs_foreground']:
setup_meshes(cad_objects['objs_foreground'],
sharpness=True, shading=True)
# setup all highpolys
# setup all renders
else:
setup_meshes(cad_objects['objs_background'],
sharpness=True, shading=True)
# Save highpoly setup as blender scene
if kwargs['pipeline_type'] == 'highpoly':
# Save render setup as blender scene
if kwargs['pipeline_type'] == 'render':
blend_file = os.path.join(
blend_path,
'{}_{}.blend'.format(assembly_name, kwargs['pipeline_type'])
@ -181,19 +183,19 @@ def cg_pipeline(**kwargs):
logger.info('%s midpoly objects ready!', len(midpoly_obj_names))
return blend_file
# 4) prepare lowpoly
# 4) prepare visual
# ______________________________
lowpoly_obj_names = parts_to_shells(part_names, **cg_config)
uv_unwrap(lowpoly_obj_names)
visual_obj_names = parts_to_shells(part_names, **cg_config)
uv_unwrap(visual_obj_names)
# Save lowpoly setup as blender scene
if kwargs['pipeline_type'] == 'lowpoly':
# Save visual setup as blender scene
if kwargs['pipeline_type'] == 'visual':
blend_file = os.path.join(
blend_path,
'{}_{}.blend'.format(assembly_name, kwargs['pipeline_type'])
).replace('\\', '/')
bpy.ops.wm.save_as_mainfile(filepath=blend_file)
logger.info('%s lowpoly objects ready!', len(lowpoly_obj_names))
logger.info('%s visual objects ready!', len(visual_obj_names))
return blend_file
# 5) bake textures
@ -202,7 +204,7 @@ def cg_pipeline(**kwargs):
logger.info('Baking pipeline has been canceled!')
else:
textures_path = os.path.join(blend_path, 'textures').replace('\\', '/')
bake_paths = bw_bake(lowpoly_obj_names,
bake_paths = bw_bake(visual_obj_names,
textures_path,
kwargs['textures_resolution'],
**cg_config)
@ -218,7 +220,7 @@ def cg_pipeline(**kwargs):
for bake_path in bake_paths:
shutil.rmtree(bake_path)
bpy.ops.wm.open_mainfile(filepath=blend_file)
assign_pbr_material(lowpoly_obj_names, textures_path)
assign_pbr_material(visual_obj_names, textures_path)
bpy.ops.file.make_paths_relative()
# Save baking setup as blender scene
@ -228,7 +230,7 @@ def cg_pipeline(**kwargs):
'{}_{}.blend'.format(assembly_name, kwargs['pipeline_type'])
).replace('\\', '/')
bpy.ops.wm.save_as_mainfile(filepath=blend_file)
logger.info('%s lowpoly objects baked!', len(lowpoly_obj_names))
logger.info('%s visual objects baked!', len(visual_obj_names))
return blend_file
# 6 export object meshes
@ -244,7 +246,7 @@ def cg_pipeline(**kwargs):
for part_name in part_names:
export_fbx(
obj_name=f'{part_name}_{cg_config["lowpoly"]}',
obj_name=f'{part_name}_{cg_config["visual"]}',
path=os.path.join(export_path, part_name, 'meshes').replace('\\', '/'))
export_ply(
obj_name=f'{part_name}_{cg_config["midpoly"]}',
@ -253,7 +255,7 @@ def cg_pipeline(**kwargs):
obj_name=f'{part_name}_{cg_config["midpoly"]}',
path=os.path.join(export_path, part_name, 'meshes').replace('\\', '/'))
export_stl(
obj_name=f'{part_name}_{cg_config["lowpoly"]}',
obj_name=f'{part_name}_{cg_config["visual"]}',
path=os.path.join(export_path, part_name, 'meshes').replace('\\', '/'))
logger.info('%s parts exported!', len(part_names))
@ -317,7 +319,7 @@ if __name__ == '__main__':
parser.add_argument(
'--pipeline_type',
type=str,
help='Set pipeline type: "cad", "highpoly", "midpoly", "lowpoly", "baking", "export"',
help='Set pipeline type: "cad", "render","visual", "collision", "baking", "export"',
default='export',
required=False
)