Add PDDL, 3D-assets & SDF-URDF generator from Blender Scene Config
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41 changed files with 2793 additions and 664 deletions
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@ -4,33 +4,54 @@ import FreeCAD as App
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from model.files_generator import FolderGenerator
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from helper.is_solid import is_object_solid
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from enum import Enum
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class EXPORT_TYPES(Enum):
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STL = 'STL'
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DAO = 'DAO'
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OBJ = 'OBJ'
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STL = "STL"
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DAO = "DAO"
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OBJ = "OBJ"
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class ExportUseCase:
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def call(path: str, type: EXPORT_TYPES):
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meshes = {}
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for el in App.ActiveDocument.Objects:
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if (is_object_solid(el)):
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if is_object_solid(el):
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match type.value:
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case EXPORT_TYPES.STL.value:
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Mesh.export([el], path + '/' + FolderGenerator.SDF.value +
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'/' + FolderGenerator.MESHES.value + '/' + el.Label + '.stl')
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meshes[el.Label] = '/' + FolderGenerator.MESHES.value + \
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'/' + el.Label + '.stl'
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Mesh.export(
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[el],
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path
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+ "/"
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+ FolderGenerator.SDF.value
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+ "/"
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+ FolderGenerator.MESHES.value
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+ "/"
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+ el.Label
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+ ".stl",
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)
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meshes[el.Label] = (
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"/" + FolderGenerator.MESHES.value + "/" + el.Label + ".stl"
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)
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# case EXPORT_TYPES.DAO.value:
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# importDAE.export([el], path + '/' + FolderGenerator.SDF.value +
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# '/' + FolderGenerator.MESHES.value + '/' + el.Label + '.dae')
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case EXPORT_TYPES.OBJ.value:
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import importOBJ
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importOBJ.export([el], path + '/' + FolderGenerator.SDF.value +
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'/' + FolderGenerator.MESHES.value + '/' + el.Label + '.obj')
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meshes[el.Label] = '/' + FolderGenerator.MESHES.value + \
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'/' + el.Label + '.obj'
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print(300)
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importOBJ.export(
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[el],
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path
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+ "/"
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+ FolderGenerator.SDF.value
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+ "/"
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+ FolderGenerator.MESHES.value
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+ "/"
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+ el.Label
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+ ".obj",
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)
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meshes[el.Label] = (
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"/" + FolderGenerator.MESHES.value + "/" + el.Label + ".obj"
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)
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return meshes
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