133 lines
5.9 KiB
Python
133 lines
5.9 KiB
Python
# coding: utf-8
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# Copyright (C) 2023 Ilia Kurochkin <brothermechanic@yandex.com>
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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'''
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DESCRIPTION.
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Create lowpoly shells from parts collections.
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'''
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__version__ = '0.1'
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import logging
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import bpy
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import math
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from blender.utils.generative_modifiers import shell_remesher
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from blender.utils.object_converter import mesh_to_mesh
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from blender.utils.object_relations import parenting
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from blender.utils.mesh_tools import select_peaks, select_stratched_edges
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logger = logging.getLogger(__name__)
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def parts_to_shells(part_names, **cg_config):
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''' Create lowpoly shells from parts collections. '''
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logger.info('Lowpoly shells creation launched...')
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lowpoly_col = bpy.data.collections.new(cg_config['lowpoly_col_name'])
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bpy.context.scene.collection.children.link(lowpoly_col)
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for part_name in part_names:
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# generate lowpoly objects from part collections
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lowpoly_name = '{}_{}'.format(part_name, cg_config['lowpoly'])
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lowpoly_mesh = bpy.data.meshes.new(lowpoly_name)
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lowpoly_obj = bpy.data.objects.new(lowpoly_name, lowpoly_mesh)
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bpy.context.view_layer.update()
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lowpoly_col.objects.link(lowpoly_obj)
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if bpy.data.objects[part_name].parent:
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root_locator = bpy.data.objects[part_name].parent
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else:
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root_locator = bpy.data.objects[part_name]
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lowpoly_obj.matrix_world = root_locator.matrix_world.copy()
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parenting(root_locator, lowpoly_obj)
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part_col = bpy.data.collections[
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'{}_{}'.format(part_name, cg_config['hightpoly'])]
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shell_remesher(lowpoly_obj, 'remesh_nodes', 'robossembler')
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lowpoly_obj.modifiers['remesh_nodes']['Input_0'] = part_col
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remesh_voxel = lowpoly_obj.modifiers.new('remesh_voxel', type='REMESH')
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remesh_voxel.mode = 'VOXEL'
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remesh_voxel.voxel_size = 0.001
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remesh_sharp = lowpoly_obj.modifiers.new('remesh_sharp', type='REMESH')
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remesh_sharp.mode = 'SHARP'
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remesh_sharp.octree_depth = 7
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decimate = lowpoly_obj.modifiers.new('decimate', type='DECIMATE')
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decimate.decimate_type = 'COLLAPSE'
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decimate.ratio = 0.1
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# apply all modifiers to mesh
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parenting(root_locator, mesh_to_mesh(lowpoly_obj))
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# fix non_manifold shape
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for lowpoly_obj in lowpoly_col.objects:
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bpy.ops.object.select_all(action='DESELECT')
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lowpoly_obj.select_set(state=True)
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bpy.context.view_layer.objects.active = lowpoly_obj
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bpy.ops.object.mode_set(mode='EDIT')
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# pass 1
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bpy.ops.mesh.select_all(action='DESELECT')
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bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
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select_peaks(lowpoly_obj.data)
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bpy.ops.mesh.select_non_manifold()
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bpy.ops.mesh.dissolve_mode(use_verts=True, use_boundary_tear=False)
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bpy.ops.mesh.delete(type='VERT')
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bpy.ops.mesh.select_all(action='SELECT')
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bpy.ops.mesh.quads_convert_to_tris(quad_method='BEAUTY', ngon_method='BEAUTY')
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# pass 2
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bpy.ops.mesh.select_all(action='DESELECT')
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bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
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select_peaks(lowpoly_obj.data)
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bpy.ops.mesh.select_non_manifold()
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bpy.ops.mesh.dissolve_mode(use_verts=True, use_boundary_tear=False)
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bpy.ops.mesh.delete(type='VERT')
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bpy.ops.mesh.select_all(action='SELECT')
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bpy.ops.mesh.quads_convert_to_tris(quad_method='BEAUTY', ngon_method='BEAUTY')
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# pass 3
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bpy.ops.mesh.select_all(action='DESELECT')
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bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
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select_peaks(lowpoly_obj.data)
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bpy.ops.mesh.select_non_manifold()
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bpy.ops.mesh.dissolve_mode(use_verts=True, use_boundary_tear=False)
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bpy.ops.mesh.delete(type='VERT')
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bpy.ops.mesh.select_all(action='SELECT')
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bpy.ops.mesh.quads_convert_to_tris(quad_method='BEAUTY', ngon_method='BEAUTY')
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# pass 4
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bpy.ops.mesh.select_all(action='DESELECT')
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bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT')
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select_peaks(lowpoly_obj.data)
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bpy.ops.mesh.select_non_manifold()
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bpy.ops.mesh.dissolve_mode(use_verts=True, use_boundary_tear=False)
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bpy.ops.mesh.delete(type='VERT')
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bpy.ops.mesh.select_all(action='SELECT')
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bpy.ops.mesh.quads_convert_to_tris(quad_method='BEAUTY', ngon_method='BEAUTY')
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# pass 5
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bpy.ops.mesh.select_all(action='DESELECT')
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bpy.ops.mesh.select_mode(type='EDGE')
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select_stratched_edges(lowpoly_obj.data)
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bpy.ops.mesh.dissolve_mode(use_verts=True)
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bpy.ops.mesh.select_all(action='SELECT')
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bpy.ops.mesh.quads_convert_to_tris(quad_method='BEAUTY', ngon_method='BEAUTY')
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bpy.ops.mesh.normals_make_consistent()
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# final
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bpy.ops.mesh.select_all(action='DESELECT')
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bpy.ops.mesh.select_mode(type='FACE')
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bpy.ops.object.mode_set(mode='OBJECT')
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# shading
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bpy.ops.object.shade_smooth(use_auto_smooth=True)
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lowpoly_obj.data.auto_smooth_angle = math.radians(10)
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lowpoly_obj.modifiers.new(type='WEIGHTED_NORMAL', name='WeightedNormal')
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lowpoly_obj.modifiers['WeightedNormal'].keep_sharp = True
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bpy.ops.object.modifier_apply(modifier="WeightedNormal")
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logger.info('Generation of %s lowpoly shells is finished!', len(lowpoly_col.objects))
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return [obj.name for obj in lowpoly_col.objects]
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