framework/cg/blender/processing/uv_setup.py
2023-12-01 11:34:37 +03:00

64 lines
2.4 KiB
Python

# coding: utf-8
# Copyright (C) 2023 Ilia Kurochkin <brothermechanic@yandex.com>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
'''
DESCRIPTION.
UV unwrapping and UV packing processing.
'''
__version__ = '0.1'
import logging
import math
import bpy
logger = logging.getLogger(__name__)
def uv_unwrap(obj_names, angle_limit=30):
''' UV unwrapping and UV packing processing '''
for obj_name in obj_names:
obj = bpy.data.objects[obj_name]
bpy.ops.object.select_all(action='DESELECT')
obj.select_set(True)
bpy.context.view_layer.objects.active = obj
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.mesh.select_all(action='SELECT')
# unwrapping
bpy.ops.uv.smart_project(angle_limit=math.radians(angle_limit))
# packing
bpy.ops.uv.pack_islands(udim_source='CLOSEST_UDIM',
rotate=True,
rotate_method='ANY',
scale=True,
merge_overlap=False,
margin_method='ADD',
margin=(1 / 256),
pin=False,
pin_method='LOCKED',
shape_method='CONCAVE')
bpy.ops.uv.pack_islands(udim_source='CLOSEST_UDIM',
rotate=True,
rotate_method='ANY',
scale=True,
merge_overlap=False,
margin_method='ADD',
margin=(1 / 256),
pin=False,
pin_method='LOCKED',
shape_method='CONCAVE')
bpy.ops.object.mode_set(mode='OBJECT')
obj.select_set(False)
return logger.info('UV setup of %s lowpoly meshes is finished!', len(obj_names))