framework/cg/blender/texturing/bake_submitter.py
2023-12-01 11:34:37 +03:00

255 lines
8.8 KiB
Python

# coding: utf-8
# Copyright (C) 2023 Ilia Kurochkin <brothermechanic@yandex.com>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
'''
DESCRIPTION.
Preparing and execution methods for the baking process.
'''
__version__ = '0.2'
import logging
import os
import shutil
import time
import bpy
import BakeWrangler
from BakeWrangler.nodes.node_tree import BW_TREE_VERSION
logger = logging.getLogger(__name__)
bw_config_1 = {
'passes': {
'diffuse': {
'bake_cat': 'PBR',
'bake_subcat': 'ALBEDO',
'suffix': 'D',
},
'nornal': {
'bake_cat': 'CORE',
'bake_subcat': 'NORMAL',
'suffix': 'N',
},
'ao': {
'bake_cat': 'CORE',
'bake_subcat': 'AO',
'bake_samples': 16,
'suffix': 'AO',
},
'roughness': {
'bake_cat': 'CORE',
'bake_subcat': 'ROUGHNESS',
'suffix': 'R',
},
'metallic': {
'bake_cat': 'PBR',
'bake_subcat': 'METALLIC',
'suffix': 'M',
},
'uv': {
'bake_cat': 'WRANG',
'bake_subcat': 'ISLANDID',
'suffix': 'UV',
},
},
'margin': 8,
'ray_dist': 0.001,
'bake_samples': 4,
}
bw_config_10 = {
'passes': {
'nornal': {
'bake_cat': 'CORE',
'bake_subcat': 'NORMAL',
'suffix': 'N',
},
'ao': {
'bake_cat': 'CORE',
'bake_subcat': 'AO',
'bake_samples': 16,
'suffix': 'AO',
},
},
'margin': 8,
'ray_dist': 0.01,
'bake_samples': 4,
}
configs = {'bake_1': bw_config_1, 'bake_10': bw_config_10}
def bw_submit(lowpoly_obj_names,
bw_config,
resolution,
bake_path=None,
area=None,
**cg_config):
''' Submit session and bake textures with BakeWrangler addon. '''
if not bake_path:
asm_path = os.path.dirname(bpy.context.blend_data.filepath)
textures_path = os.path.join(asm_path, 'textures').replace('\\', '/')
bake_path = os.path.join(textures_path, 'bake').replace('\\', '/')
if os.path.exists(bake_path):
shutil.rmtree(bake_path)
os.makedirs(bake_path, exist_ok=True)
# create node tree
baking_tree_name = ''.join([item[0] for item in bw_config['passes'].keys()])
tree = bpy.data.node_groups.new(name=baking_tree_name, type='BakeWrangler_Tree')
# for default used Compositing Node Editor area
if not area:
if 'Compositing' in bpy.data.workspaces:
for target_area in bpy.data.workspaces['Compositing'].screens[0].areas:
if target_area.type == 'NODE_EDITOR':
area = target_area
break
elif 'Rendering' in bpy.data.workspaces:
# only if fail for Compositing Workspace
for target_area in bpy.data.workspaces['Rendering'].screens[0].areas:
if target_area.type == 'IMAGE_EDITOR':
area = target_area
break
else:
logger.info('Please, set default Bledner settings or set <area> parameter!')
area.spaces[0].tree_type = 'BakeWrangler_Tree'
area.spaces[0].path.start(tree)
tree.tree_version = BW_TREE_VERSION
tree.initialised = True
# clear default nodes
for node in tree.nodes:
tree.nodes.remove(node)
# bw settings
tree.nodes.new('BakeWrangler_MeshSettings').location = (0, 0)
tree.nodes.new('BakeWrangler_SampleSettings').location = (200, 0)
tree.nodes.new('BakeWrangler_PassSettings').location = (400, 0)
tree.nodes.new('BakeWrangler_OutputSettings').location = (600, 0)
tree.nodes['Mesh Settings'].pinned = True
tree.nodes['Mesh Settings']['margin'] = bw_config['margin']
tree.nodes['Mesh Settings']['ray_dist'] = bw_config['ray_dist']
tree.nodes['Sample Settings'].pinned = True
tree.nodes['Sample Settings']['bake_samples'] = bw_config['bake_samples']
tree.nodes['Pass Settings'].pinned = True
tree.nodes['Pass Settings']['res_bake_x'] = resolution
tree.nodes['Pass Settings']['res_bake_y'] = resolution
tree.nodes['Output Settings'].pinned = True
tree.nodes['Output Settings']['img_xres'] = resolution
tree.nodes['Output Settings']['img_yres'] = resolution
tree.nodes['Output Settings']['img_type'] = 2 # PNG
tree.nodes['Output Settings']['img_compression'] = 50
tree.nodes['Output Settings']['img_color_mode'] = 1 # RGB
# batch bake node
node_batch = tree.nodes.new('BakeWrangler_Output_Batch_Bake')
node_batch.location = (1000, -500)
node_batch.name = 'Batch'
node_y_pos = 0
node_pos = 500
pass_socket = 0
for lp_name in lowpoly_obj_names:
# run for eatch lowpoly object
lp = bpy.data.objects[lp_name]
mp = bpy.data.objects[
'_'.join(lp.name.split('_')[:-1] + [cg_config['midpoly']])
]
img_name = '_'.join(lp.name.split('_')[:-1]) + '_'
node_inputs = tree.nodes.new('BakeWrangler_Bake_Mesh')
node_inputs.location = (-700, node_y_pos - node_pos)
node_inputs.inputs['Target'].value = lp
node_inputs.inputs['Source'].value = mp
def bw_pass(node_pos, bake_pass, pass_socket):
node_pass = tree.nodes.new('BakeWrangler_Bake_Pass')
node_pass.location = (-200, node_y_pos - node_pos)
node_img = tree.nodes.new('BakeWrangler_Output_Image_Path')
node_img.location = (200, node_y_pos - node_pos)
tree.links.new(node_pass.outputs['Color'], node_img.inputs['Color'])
node_pass.bake_cat = bake_pass['bake_cat']
if bake_pass.get('bake_cat') == 'CORE':
node_pass.bake_core = bake_pass['bake_subcat']
elif bake_pass.get('bake_cat') == 'PBR':
node_pass.bake_pbr = bake_pass['bake_subcat']
elif bake_pass.get('bake_cat') == 'WRANG':
node_pass.bake_wrang = bake_pass['bake_subcat']
if bake_pass.get('bake_samples'):
node_pass.bake_samples = bake_pass['bake_samples']
node_img.inputs['Color'].suffix = bake_pass['suffix']
node_img.inputs['Split Output'].disp_path = bake_path
node_img.inputs['Split Output'].img_name = img_name
tree.links.new(node_inputs.outputs['Mesh'], node_pass.inputs[1])
tree.links.new(node_img.outputs['Bake'], node_batch.inputs[pass_socket])
# bake passes
for bake_pass in bw_config['passes'].keys():
bw_pass(node_pos, bw_config['passes'][bake_pass], pass_socket)
pass_socket += 1
node_pos += 500
reroute1 = tree.nodes.new('NodeReroute')
reroute1.location = (-1000, 0)
reroute2 = tree.nodes.new('NodeReroute')
reroute2.location = (2000, 0)
tree.links.new(reroute1.outputs[0], reroute2.inputs[0])
node_pos = 500
node_y_pos -= 4000
return tree, pass_socket
def bw_bake(lowpoly_obj_names, textures_path, resolution, **cg_config):
BakeWrangler.register()
output_paths = []
for config in configs:
# 1 pass
bake_path = os.path.join(textures_path, config).replace('\\', '/')
if os.path.exists(bake_path):
shutil.rmtree(bake_path)
os.makedirs(bake_path, exist_ok=True)
tree_obj, count = bw_submit(
lowpoly_obj_names, configs[config], resolution, bake_path, **cg_config)
node_batch = tree_obj.nodes['Batch']
bpy.ops.bake_wrangler.bake_pass(tree=tree_obj.name, node=node_batch.name, sock=-1)
logger.info('Baking pipeline is started!')
# delay until render will be complete
# ______________________________
exit_delay = 180
start_time = time.time()
while bpy.context.window_manager.bw_status == 1:
time.sleep(2)
if not os.listdir(bake_path):
if time.time() > start_time + exit_delay:
break
if not len(os.listdir(bake_path)) < count:
break
# ______________________________
assert len(os.listdir(bake_path)) == count, (
'Warning! Baked only {} of {} textures!'.format(
len(os.listdir(bake_path)), count))
logger.info('Baking %s textures is finished!', len(os.listdir(bake_path)))
output_paths.append(bake_path)
return output_paths