RCG Init: migration from gitlab:robossembler/framework
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LICENSE
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LICENSE
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# GNU LESSER GENERAL PUBLIC LICENSE
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|
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc.
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<https://fsf.org/>
|
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|
||||
Everyone is permitted to copy and distribute verbatim copies of this
|
||||
license document, but changing it is not allowed.
|
||||
|
||||
This version of the GNU Lesser General Public License incorporates the
|
||||
terms and conditions of version 3 of the GNU General Public License,
|
||||
supplemented by the additional permissions listed below.
|
||||
|
||||
## 0. Additional Definitions.
|
||||
|
||||
As used herein, "this License" refers to version 3 of the GNU Lesser
|
||||
General Public License, and the "GNU GPL" refers to version 3 of the
|
||||
GNU General Public License.
|
||||
|
||||
"The Library" refers to a covered work governed by this License, other
|
||||
than an Application or a Combined Work as defined below.
|
||||
|
||||
An "Application" is any work that makes use of an interface provided
|
||||
by the Library, but which is not otherwise based on the Library.
|
||||
Defining a subclass of a class defined by the Library is deemed a mode
|
||||
of using an interface provided by the Library.
|
||||
|
||||
A "Combined Work" is a work produced by combining or linking an
|
||||
Application with the Library. The particular version of the Library
|
||||
with which the Combined Work was made is also called the "Linked
|
||||
Version".
|
||||
|
||||
The "Minimal Corresponding Source" for a Combined Work means the
|
||||
Corresponding Source for the Combined Work, excluding any source code
|
||||
for portions of the Combined Work that, considered in isolation, are
|
||||
based on the Application, and not on the Linked Version.
|
||||
|
||||
The "Corresponding Application Code" for a Combined Work means the
|
||||
object code and/or source code for the Application, including any data
|
||||
and utility programs needed for reproducing the Combined Work from the
|
||||
Application, but excluding the System Libraries of the Combined Work.
|
||||
|
||||
## 1. Exception to Section 3 of the GNU GPL.
|
||||
|
||||
You may convey a covered work under sections 3 and 4 of this License
|
||||
without being bound by section 3 of the GNU GPL.
|
||||
|
||||
## 2. Conveying Modified Versions.
|
||||
|
||||
If you modify a copy of the Library, and, in your modifications, a
|
||||
facility refers to a function or data to be supplied by an Application
|
||||
that uses the facility (other than as an argument passed when the
|
||||
facility is invoked), then you may convey a copy of the modified
|
||||
version:
|
||||
|
||||
- a) under this License, provided that you make a good faith effort
|
||||
to ensure that, in the event an Application does not supply the
|
||||
function or data, the facility still operates, and performs
|
||||
whatever part of its purpose remains meaningful, or
|
||||
- b) under the GNU GPL, with none of the additional permissions of
|
||||
this License applicable to that copy.
|
||||
|
||||
## 3. Object Code Incorporating Material from Library Header Files.
|
||||
|
||||
The object code form of an Application may incorporate material from a
|
||||
header file that is part of the Library. You may convey such object
|
||||
code under terms of your choice, provided that, if the incorporated
|
||||
material is not limited to numerical parameters, data structure
|
||||
layouts and accessors, or small macros, inline functions and templates
|
||||
(ten or fewer lines in length), you do both of the following:
|
||||
|
||||
- a) Give prominent notice with each copy of the object code that
|
||||
the Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
- b) Accompany the object code with a copy of the GNU GPL and this
|
||||
license document.
|
||||
|
||||
## 4. Combined Works.
|
||||
|
||||
You may convey a Combined Work under terms of your choice that, taken
|
||||
together, effectively do not restrict modification of the portions of
|
||||
the Library contained in the Combined Work and reverse engineering for
|
||||
debugging such modifications, if you also do each of the following:
|
||||
|
||||
- a) Give prominent notice with each copy of the Combined Work that
|
||||
the Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
- b) Accompany the Combined Work with a copy of the GNU GPL and this
|
||||
license document.
|
||||
- c) For a Combined Work that displays copyright notices during
|
||||
execution, include the copyright notice for the Library among
|
||||
these notices, as well as a reference directing the user to the
|
||||
copies of the GNU GPL and this license document.
|
||||
- d) Do one of the following:
|
||||
- 0) Convey the Minimal Corresponding Source under the terms of
|
||||
this License, and the Corresponding Application Code in a form
|
||||
suitable for, and under terms that permit, the user to
|
||||
recombine or relink the Application with a modified version of
|
||||
the Linked Version to produce a modified Combined Work, in the
|
||||
manner specified by section 6 of the GNU GPL for conveying
|
||||
Corresponding Source.
|
||||
- 1) Use a suitable shared library mechanism for linking with
|
||||
the Library. A suitable mechanism is one that (a) uses at run
|
||||
time a copy of the Library already present on the user's
|
||||
computer system, and (b) will operate properly with a modified
|
||||
version of the Library that is interface-compatible with the
|
||||
Linked Version.
|
||||
- e) Provide Installation Information, but only if you would
|
||||
otherwise be required to provide such information under section 6
|
||||
of the GNU GPL, and only to the extent that such information is
|
||||
necessary to install and execute a modified version of the
|
||||
Combined Work produced by recombining or relinking the Application
|
||||
with a modified version of the Linked Version. (If you use option
|
||||
4d0, the Installation Information must accompany the Minimal
|
||||
Corresponding Source and Corresponding Application Code. If you
|
||||
use option 4d1, you must provide the Installation Information in
|
||||
the manner specified by section 6 of the GNU GPL for conveying
|
||||
Corresponding Source.)
|
||||
|
||||
## 5. Combined Libraries.
|
||||
|
||||
You may place library facilities that are a work based on the Library
|
||||
side by side in a single library together with other library
|
||||
facilities that are not Applications and are not covered by this
|
||||
License, and convey such a combined library under terms of your
|
||||
choice, if you do both of the following:
|
||||
|
||||
- a) Accompany the combined library with a copy of the same work
|
||||
based on the Library, uncombined with any other library
|
||||
facilities, conveyed under the terms of this License.
|
||||
- b) Give prominent notice with the combined library that part of it
|
||||
is a work based on the Library, and explaining where to find the
|
||||
accompanying uncombined form of the same work.
|
||||
|
||||
## 6. Revised Versions of the GNU Lesser General Public License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions
|
||||
of the GNU Lesser General Public License from time to time. Such new
|
||||
versions will be similar in spirit to the present version, but may
|
||||
differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
as you received it specifies that a certain numbered version of the
|
||||
GNU Lesser General Public License "or any later version" applies to
|
||||
it, you have the option of following the terms and conditions either
|
||||
of that published version or of any later version published by the
|
||||
Free Software Foundation. If the Library as you received it does not
|
||||
specify a version number of the GNU Lesser General Public License, you
|
||||
may choose any version of the GNU Lesser General Public License ever
|
||||
published by the Free Software Foundation.
|
||||
|
||||
If the Library as you received it specifies that a proxy can decide
|
||||
whether future versions of the GNU Lesser General Public License shall
|
||||
apply, that proxy's public statement of acceptance of any version is
|
||||
permanent authorization for you to choose that version for the
|
||||
Library.
|
31
Makefile
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31
Makefile
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.FORCE:
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BLUE=\033[0;34m
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BLACK=\033[0;30m
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help:
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@echo "$(BLUE) make test - run all unit tests"
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@echo " make coverage - run unit tests and coverage report"
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@echo " make dist - build dist files"
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@echo " make upload - upload to PyPI"
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@echo " make clean - remove dist and docs build files"
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@echo " make help - this message$(BLACK)"
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test:
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pytest
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coverage:
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coverage run --omit=\*/test_\* -m unittest
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coverage report
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|
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dist: .FORCE
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#$(MAKE) test
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python -m build
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ls -lh dist
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upload: .FORCE
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twine upload dist/*
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clean: .FORCE
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-rm -r *.egg-info
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-rm -r dist build
|
110
README.md
110
README.md
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# rcg-pipeline
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## Robossembler CG Pipeline
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Алгоритмы запуска технологии компьютерной графики.
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Пакетное производство 3д ассетов из базы данных тесселированных объектов САПР (parts) их сборочной иерархии.
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## Getting started
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Поддерживается работа поверх Blender в качестве модуля!
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To make it easy for you to get started with GitLab, here's a list of recommended next steps.
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Этапы алгоритма:
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Already a pro? Just edit this README.md and make it your own. Want to make it easy? [Use the template at the bottom](#editing-this-readme)!
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* генерация Blender сцены,
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* исправоение parts объектов,
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* генерация и назначение CG материала parts объектам,
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* перестроение иерархии сборок на основе данных LCS объектов,
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* группировка parts объектов объектов в составные RENDER ассеты,
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* генерация, и развертка монолитных VISUAL ассетов из RENDER ассетов,
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* запекание поверхности и материала RENDER ассетоа в текстуры VISUAL ассетов,
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* назначение материалов и тестур VISUAL ассетам,
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* генерация COLLISION ассетов из VISUAL ассетов,
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- экспорт всех типов ассетов в требуемые форматы базы данных.
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## Add your files
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Пример запуска::
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```python
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# nixGL /nix/store/gd3shnza1i50zn8zs04fa729ribr88m9-python3-3.11.8/bin/python3
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- [ ] [Create](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#create-a-file) or [upload](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#upload-a-file) files
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- [ ] [Add files using the command line](https://docs.gitlab.com/ee/gitlab-basics/add-file.html#add-a-file-using-the-command-line) or push an existing Git repository with the following command:
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import sys
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sys.path.append('/nix/store/<hash>-bpy-4.1.0/lib/python3.11/site-packages')
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sys.path.append('/path/to/rcg_pipeline')
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sys.path.append('/nix/store/<hash>-python3.11-numpy-1.26.4/lib/python3.11/site-packages')
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import rcg_pipeline
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project_dir = '/path/to/<my_project_dir>'
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rcg_pipeline.libs.generate_libs_database(project_dir)
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rcg_pipeline.render_asset.build_render_assets(project_dir)
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```
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cd existing_repo
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git remote add origin https://gitlab.com/robossembler/rcg-pipeline.git
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git branch -M main
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git push -uf origin main
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```
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## Integrate with your tools
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- [ ] [Set up project integrations](https://gitlab.com/robossembler/rcg-pipeline/-/settings/integrations)
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## Collaborate with your team
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- [ ] [Invite team members and collaborators](https://docs.gitlab.com/ee/user/project/members/)
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- [ ] [Create a new merge request](https://docs.gitlab.com/ee/user/project/merge_requests/creating_merge_requests.html)
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- [ ] [Automatically close issues from merge requests](https://docs.gitlab.com/ee/user/project/issues/managing_issues.html#closing-issues-automatically)
|
||||
- [ ] [Enable merge request approvals](https://docs.gitlab.com/ee/user/project/merge_requests/approvals/)
|
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- [ ] [Set auto-merge](https://docs.gitlab.com/ee/user/project/merge_requests/merge_when_pipeline_succeeds.html)
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|
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## Test and Deploy
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Use the built-in continuous integration in GitLab.
|
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|
||||
- [ ] [Get started with GitLab CI/CD](https://docs.gitlab.com/ee/ci/quick_start/index.html)
|
||||
- [ ] [Analyze your code for known vulnerabilities with Static Application Security Testing (SAST)](https://docs.gitlab.com/ee/user/application_security/sast/)
|
||||
- [ ] [Deploy to Kubernetes, Amazon EC2, or Amazon ECS using Auto Deploy](https://docs.gitlab.com/ee/topics/autodevops/requirements.html)
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- [ ] [Use pull-based deployments for improved Kubernetes management](https://docs.gitlab.com/ee/user/clusters/agent/)
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- [ ] [Set up protected environments](https://docs.gitlab.com/ee/ci/environments/protected_environments.html)
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***
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# Editing this README
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|
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When you're ready to make this README your own, just edit this file and use the handy template below (or feel free to structure it however you want - this is just a starting point!). Thanks to [makeareadme.com](https://www.makeareadme.com/) for this template.
|
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|
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## Suggestions for a good README
|
||||
|
||||
Every project is different, so consider which of these sections apply to yours. The sections used in the template are suggestions for most open source projects. Also keep in mind that while a README can be too long and detailed, too long is better than too short. If you think your README is too long, consider utilizing another form of documentation rather than cutting out information.
|
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|
||||
## Name
|
||||
Choose a self-explaining name for your project.
|
||||
|
||||
## Description
|
||||
Let people know what your project can do specifically. Provide context and add a link to any reference visitors might be unfamiliar with. A list of Features or a Background subsection can also be added here. If there are alternatives to your project, this is a good place to list differentiating factors.
|
||||
|
||||
## Badges
|
||||
On some READMEs, you may see small images that convey metadata, such as whether or not all the tests are passing for the project. You can use Shields to add some to your README. Many services also have instructions for adding a badge.
|
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|
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## Visuals
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Depending on what you are making, it can be a good idea to include screenshots or even a video (you'll frequently see GIFs rather than actual videos). Tools like ttygif can help, but check out Asciinema for a more sophisticated method.
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|
||||
## Installation
|
||||
Within a particular ecosystem, there may be a common way of installing things, such as using Yarn, NuGet, or Homebrew. However, consider the possibility that whoever is reading your README is a novice and would like more guidance. Listing specific steps helps remove ambiguity and gets people to using your project as quickly as possible. If it only runs in a specific context like a particular programming language version or operating system or has dependencies that have to be installed manually, also add a Requirements subsection.
|
||||
|
||||
## Usage
|
||||
Use examples liberally, and show the expected output if you can. It's helpful to have inline the smallest example of usage that you can demonstrate, while providing links to more sophisticated examples if they are too long to reasonably include in the README.
|
||||
|
||||
## Support
|
||||
Tell people where they can go to for help. It can be any combination of an issue tracker, a chat room, an email address, etc.
|
||||
|
||||
## Roadmap
|
||||
If you have ideas for releases in the future, it is a good idea to list them in the README.
|
||||
|
||||
## Contributing
|
||||
State if you are open to contributions and what your requirements are for accepting them.
|
||||
|
||||
For people who want to make changes to your project, it's helpful to have some documentation on how to get started. Perhaps there is a script that they should run or some environment variables that they need to set. Make these steps explicit. These instructions could also be useful to your future self.
|
||||
|
||||
You can also document commands to lint the code or run tests. These steps help to ensure high code quality and reduce the likelihood that the changes inadvertently break something. Having instructions for running tests is especially helpful if it requires external setup, such as starting a Selenium server for testing in a browser.
|
||||
|
||||
## Authors and acknowledgment
|
||||
Show your appreciation to those who have contributed to the project.
|
||||
|
||||
## License
|
||||
For open source projects, say how it is licensed.
|
||||
|
||||
## Project status
|
||||
If you have run out of energy or time for your project, put a note at the top of the README saying that development has slowed down or stopped completely. Someone may choose to fork your project or volunteer to step in as a maintainer or owner, allowing your project to keep going. You can also make an explicit request for maintainers.
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|
|
29
pyproject.toml
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29
pyproject.toml
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[build-system]
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requires = ["setuptools >= 69.0"]
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build-backend = "setuptools.build_meta"
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[tool.setuptools]
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packages = ["rcg_pipeline", "rcg_pipeline.export", "rcg_pipeline.utils"]
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|
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[project]
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name = "rcg_pipeline"
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||||
version = "1.0.0"
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||||
description = "Robossembler CG Pipeline"
|
||||
readme = "README.md"
|
||||
license = {file = "LICENSE"}
|
||||
authors = [{name = "Ilia Kurochkin", email = "brothermechanic@yandex.com"}]
|
||||
maintainers = [{name = "Igor Brylyov", email = "movefasta@dezcom.org"}]
|
||||
requires-python = ">= 3.10"
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dependencies = ["numpy >= 1.26.4", "bpy >= 4.1.0"]
|
||||
classifiers = [
|
||||
"Development Status :: 3 - Alpha",
|
||||
"Programming Language :: Python :: 3",
|
||||
"Operating System :: Linux",
|
||||
]
|
||||
keywords = ["cg", "robossembler", "blender", "engineering", "robotics", "gamedev"]
|
||||
|
||||
[project.urls]
|
||||
Homepage = "https://robossembler.org/"
|
||||
Documentation = "https://robossembler.org/docs/technologies/cad-cg-pipeline"
|
||||
Repository = "https://gitlab.com/robossembler/framework.git"
|
||||
Issues = "https://gitlab.com/robossembler/framework/-/issues"
|
62
rcg_pipeline/__init__.py
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62
rcg_pipeline/__init__.py
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@ -0,0 +1,62 @@
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|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2021-2024 Robossembler LLC
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This file is part of Robossembler Framework
|
||||
# project repo: https://gitlab.com/robossembler/framework
|
||||
#
|
||||
# Robossembler Framework is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
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||||
#
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||||
# coding: utf-8
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||||
'''
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||||
DESCRIPTION.
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||||
Computer Graphics Pipeline for Robossembler Framework.
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||||
Batch production of 3d assets from the database
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||||
of tessellated CAD objects (parts) and their assembling hierarchy.
|
||||
'''
|
||||
|
||||
__title__ = 'Robossembler CG Pipeline'
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||||
__version__ = '1.0.0'
|
||||
__author__ = 'Ilia Kurochkin'
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||||
__email__ = 'brothermechanic@yandex.com'
|
||||
__copyright__ = 'Copyright (C) 2021-2024 Robossembler LLC'
|
||||
__url__ = ['https://robossembler.org']
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||||
__license__ = 'GPL-3'
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||||
#__all__ = ['libs', 'render_asset', 'rcg_full_pipeline']
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||||
|
||||
import logging
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||||
|
||||
from . import libs
|
||||
from . import render_asset
|
||||
|
||||
logger = logging.getLogger(__name__)
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||||
logging.basicConfig(level=logging.INFO)
|
||||
|
||||
|
||||
def rcg_full_pipeline(project_dir):
|
||||
'''
|
||||
'''
|
||||
# 1 generate libs
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||||
libs.generate_libs_database(project_dir)
|
||||
|
||||
# 2 build render assets
|
||||
render_asset.build_render_assets(project_dir)
|
||||
|
||||
return True
|
BIN
rcg_pipeline/__pycache__/__init__.cpython-311.pyc
Normal file
BIN
rcg_pipeline/__pycache__/__init__.cpython-311.pyc
Normal file
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BIN
rcg_pipeline/__pycache__/libs.cpython-311.pyc
Normal file
BIN
rcg_pipeline/__pycache__/libs.cpython-311.pyc
Normal file
Binary file not shown.
BIN
rcg_pipeline/__pycache__/material_generators.cpython-311.pyc
Normal file
BIN
rcg_pipeline/__pycache__/material_generators.cpython-311.pyc
Normal file
Binary file not shown.
BIN
rcg_pipeline/__pycache__/render_asset.cpython-311.pyc
Normal file
BIN
rcg_pipeline/__pycache__/render_asset.cpython-311.pyc
Normal file
Binary file not shown.
77
rcg_pipeline/export/__init__.py
Normal file
77
rcg_pipeline/export/__init__.py
Normal file
|
@ -0,0 +1,77 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2024 Ilia Kurochkin <brothermechanic@yandex.com>
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
Decorator for export functions.
|
||||
'''
|
||||
|
||||
import os
|
||||
import bpy
|
||||
import mathutils
|
||||
|
||||
|
||||
def export_decorator(func):
|
||||
|
||||
def wrapper(**kwargs):
|
||||
bpy.ops.object.select_all(action='DESELECT')
|
||||
# add defaults
|
||||
kwargs.setdefault('global_scale', 1000)
|
||||
kwargs.setdefault('axis_forward', 'Y')
|
||||
kwargs.setdefault('axis_up', 'Z')
|
||||
kwargs.setdefault('file_dir', '//')
|
||||
kwargs.setdefault('sub_dir', '')
|
||||
kwargs.setdefault('reset_transforms', False)
|
||||
|
||||
if kwargs['reset_transforms']:
|
||||
obj = bpy.data.objects.get(kwargs['obj_name'])
|
||||
obj.name = kwargs['obj_name'] + '_orig'
|
||||
obj_data = obj.data.copy()
|
||||
obj_tmp = obj.copy()
|
||||
obj_tmp.data = obj_data
|
||||
obj_tmp.name = kwargs['obj_name']
|
||||
bpy.context.collection.objects.link(obj_tmp)
|
||||
obj_tmp.parent = None
|
||||
obj_tmp.matrix_world = mathutils.Matrix()
|
||||
|
||||
obj = bpy.data.objects.get(kwargs['obj_name'])
|
||||
# deselect all but just one object and make it active
|
||||
bpy.ops.object.select_all(action='DESELECT')
|
||||
obj.select_set(state=True)
|
||||
bpy.context.view_layer.objects.active = obj
|
||||
file_dir = os.path.join(kwargs['file_dir'], kwargs['sub_dir'])
|
||||
os.makedirs(file_dir, exist_ok=True)
|
||||
kwargs['outpath'] = os.path.join(file_dir, kwargs['obj_name'])
|
||||
# return export function
|
||||
file_path = func(**kwargs)
|
||||
|
||||
#cleanup temporary object
|
||||
if kwargs['reset_transforms']:
|
||||
bpy.data.objects.remove(obj, do_unlink=True)
|
||||
obj = bpy.data.objects.get(kwargs['obj_name'] + '_orig')
|
||||
obj.name = kwargs['obj_name']
|
||||
|
||||
return file_path
|
||||
|
||||
return wrapper
|
BIN
rcg_pipeline/export/__pycache__/__init__.cpython-311.pyc
Normal file
BIN
rcg_pipeline/export/__pycache__/__init__.cpython-311.pyc
Normal file
Binary file not shown.
BIN
rcg_pipeline/export/__pycache__/dae.cpython-311.pyc
Normal file
BIN
rcg_pipeline/export/__pycache__/dae.cpython-311.pyc
Normal file
Binary file not shown.
BIN
rcg_pipeline/export/__pycache__/fbx.cpython-311.pyc
Normal file
BIN
rcg_pipeline/export/__pycache__/fbx.cpython-311.pyc
Normal file
Binary file not shown.
BIN
rcg_pipeline/export/__pycache__/glb.cpython-311.pyc
Normal file
BIN
rcg_pipeline/export/__pycache__/glb.cpython-311.pyc
Normal file
Binary file not shown.
BIN
rcg_pipeline/export/__pycache__/ply.cpython-311.pyc
Normal file
BIN
rcg_pipeline/export/__pycache__/ply.cpython-311.pyc
Normal file
Binary file not shown.
75
rcg_pipeline/export/dae.py
Normal file
75
rcg_pipeline/export/dae.py
Normal file
|
@ -0,0 +1,75 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2024 Ilia Kurochkin <brothermechanic@yandex.com>
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
Collada object exporter.
|
||||
'''
|
||||
|
||||
__version__ = '0.3'
|
||||
|
||||
import bpy
|
||||
from . import export_decorator
|
||||
|
||||
|
||||
@export_decorator
|
||||
def export(**kwargs):
|
||||
file_path = ('{}.dae'.format(kwargs['outpath']))
|
||||
|
||||
bpy.ops.wm.collada_export(
|
||||
filepath=file_path,
|
||||
check_existing=False,
|
||||
apply_modifiers=True,
|
||||
export_mesh_type=0,
|
||||
export_mesh_type_selection='view',
|
||||
export_global_forward_selection=kwargs['axis_forward'],
|
||||
export_global_up_selection=kwargs['axis_up'],
|
||||
apply_global_orientation=False,
|
||||
selected=True,
|
||||
include_children=False,
|
||||
include_armatures=False,
|
||||
include_shapekeys=False,
|
||||
deform_bones_only=False,
|
||||
include_animations=False,
|
||||
include_all_actions=True,
|
||||
export_animation_type_selection='sample',
|
||||
sampling_rate=1,
|
||||
keep_smooth_curves=False,
|
||||
keep_keyframes=False,
|
||||
keep_flat_curves=False,
|
||||
active_uv_only=False,
|
||||
use_texture_copies=True,
|
||||
triangulate=True,
|
||||
use_object_instantiation=True,
|
||||
use_blender_profile=True,
|
||||
sort_by_name=False,
|
||||
export_object_transformation_type=0,
|
||||
export_object_transformation_type_selection='matrix',
|
||||
export_animation_transformation_type=0,
|
||||
export_animation_transformation_type_selection='matrix',
|
||||
open_sim=False,
|
||||
limit_precision=False,
|
||||
keep_bind_info=False)
|
||||
|
||||
return file_path
|
84
rcg_pipeline/export/fbx.py
Normal file
84
rcg_pipeline/export/fbx.py
Normal file
|
@ -0,0 +1,84 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2024 Ilia Kurochkin <brothermechanic@yandex.com>
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
FBX object exporter.
|
||||
'''
|
||||
|
||||
__version__ = "0.3"
|
||||
|
||||
import bpy
|
||||
from . import export_decorator
|
||||
|
||||
|
||||
@export_decorator
|
||||
def export(**kwargs):
|
||||
file_path = ('{}.fbx'.format(kwargs['outpath']))
|
||||
|
||||
bpy.ops.export_scene.fbx(
|
||||
filepath=file_path,
|
||||
check_existing=False,
|
||||
filter_glob="*.fbx",
|
||||
use_selection=True,
|
||||
use_visible=False,
|
||||
use_active_collection=False,
|
||||
global_scale=1,
|
||||
apply_unit_scale=True,
|
||||
apply_scale_options='FBX_SCALE_NONE',
|
||||
use_space_transform=True,
|
||||
bake_space_transform=False,
|
||||
object_types={'MESH'},
|
||||
use_mesh_modifiers=True,
|
||||
use_mesh_modifiers_render=True,
|
||||
mesh_smooth_type='FACE',
|
||||
colors_type='SRGB',
|
||||
use_subsurf=False,
|
||||
use_mesh_edges=False,
|
||||
use_tspace=False,
|
||||
use_triangles=True,
|
||||
use_custom_props=False,
|
||||
add_leaf_bones=True,
|
||||
primary_bone_axis='Y',
|
||||
secondary_bone_axis='X',
|
||||
use_armature_deform_only=False,
|
||||
armature_nodetype='NULL',
|
||||
bake_anim=False,
|
||||
bake_anim_use_all_bones=True,
|
||||
bake_anim_use_nla_strips=True,
|
||||
bake_anim_use_all_actions=True,
|
||||
bake_anim_force_startend_keying=True,
|
||||
bake_anim_step=1,
|
||||
bake_anim_simplify_factor=1,
|
||||
path_mode='AUTO',
|
||||
embed_textures=False,
|
||||
batch_mode='OFF',
|
||||
use_batch_own_dir=True,
|
||||
use_metadata=True,
|
||||
# '-Z'
|
||||
axis_forward=kwargs['axis_forward'],
|
||||
# 'Y'
|
||||
axis_up=kwargs['axis_up'])
|
||||
|
||||
return file_path
|
84
rcg_pipeline/export/glb.py
Normal file
84
rcg_pipeline/export/glb.py
Normal file
|
@ -0,0 +1,84 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2024 Ilia Kurochkin <brothermechanic@yandex.com>
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
glTF object exporter.
|
||||
'''
|
||||
|
||||
__version__ = "0.3"
|
||||
|
||||
import bpy
|
||||
from . import export_decorator
|
||||
|
||||
|
||||
@export_decorator
|
||||
def export(**kwargs):
|
||||
file_path = ('{}.glb'.format(kwargs['outpath']))
|
||||
|
||||
bpy.ops.export_scene.gltf(
|
||||
filepath=file_path,
|
||||
check_existing=False,
|
||||
gltf_export_id="",
|
||||
export_use_gltfpack=False,
|
||||
export_format='GLB',
|
||||
export_copyright="glTF object exporter",
|
||||
export_image_format='AUTO',
|
||||
export_image_add_webp=False,
|
||||
export_image_webp_fallback=False,
|
||||
export_texture_dir="",
|
||||
export_jpeg_quality=75,
|
||||
export_image_quality=75,
|
||||
export_keep_originals=False,
|
||||
export_texcoords=True,
|
||||
export_normals=True,
|
||||
# no custom
|
||||
export_draco_mesh_compression_enable=False,
|
||||
export_tangents=False,
|
||||
export_materials='EXPORT',
|
||||
export_unused_images=False,
|
||||
export_unused_textures=False,
|
||||
export_attributes=False,
|
||||
# custom
|
||||
use_selection=True,
|
||||
use_visible=False,
|
||||
use_renderable=False,
|
||||
use_active_collection_with_nested=True,
|
||||
use_active_collection=False,
|
||||
use_active_scene=False,
|
||||
export_extras=False,
|
||||
# no custom
|
||||
export_yup=True,
|
||||
export_apply=False,
|
||||
# custom
|
||||
export_animations=False,
|
||||
# custom
|
||||
export_morph=False,
|
||||
export_skins=False,
|
||||
export_hierarchy_flatten_bones=False,
|
||||
export_original_specular=False,
|
||||
will_save_settings=False,
|
||||
export_hierarchy_full_collections=False)
|
||||
|
||||
return file_path
|
58
rcg_pipeline/export/obj.py
Normal file
58
rcg_pipeline/export/obj.py
Normal file
|
@ -0,0 +1,58 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2024 Ilia Kurochkin <brothermechanic@yandex.com>
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
obj object exporter.
|
||||
'''
|
||||
|
||||
__version__ = "0.1"
|
||||
|
||||
import bpy
|
||||
from . import export_decorator
|
||||
|
||||
|
||||
@export_decorator
|
||||
def export(**kwargs):
|
||||
file_path = ('{}.obj'.format(kwargs['outpath']))
|
||||
|
||||
bpy.ops.wm.obj_export(
|
||||
filepath=file_path,
|
||||
check_existing=False,
|
||||
export_animation=False,
|
||||
forward_axis='NEGATIVE_Z',
|
||||
up_axis='Y',
|
||||
global_scale=1,
|
||||
apply_modifiers=True,
|
||||
export_selected_objects=True,
|
||||
export_uv=True,
|
||||
export_normals=True,
|
||||
export_colors=True,
|
||||
export_materials=True,
|
||||
export_pbr_extensions=False,
|
||||
path_mode='AUTO',
|
||||
export_triangulated_mesh=True,
|
||||
export_smooth_groups=True)
|
||||
|
||||
return file_path
|
55
rcg_pipeline/export/ply.py
Normal file
55
rcg_pipeline/export/ply.py
Normal file
|
@ -0,0 +1,55 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2024 Ilia Kurochkin <brothermechanic@yandex.com>
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
PLY object exporter.
|
||||
'''
|
||||
|
||||
__version__ = "0.3"
|
||||
|
||||
import bpy
|
||||
from . import export_decorator
|
||||
|
||||
|
||||
@export_decorator
|
||||
def export(**kwargs):
|
||||
file_path = ('{}.ply'.format(kwargs['outpath']))
|
||||
|
||||
bpy.ops.wm.ply_export(
|
||||
filepath=file_path,
|
||||
check_existing=False,
|
||||
forward_axis=kwargs['axis_forward'],
|
||||
up_axis=kwargs['axis_up'],
|
||||
global_scale=kwargs['global_scale'],
|
||||
apply_modifiers=True,
|
||||
export_selected_objects=True,
|
||||
export_uv=True,
|
||||
export_normals=True,
|
||||
export_colors='SRGB',
|
||||
export_attributes=True,
|
||||
export_triangulated_mesh=True,
|
||||
ascii_format=True)
|
||||
|
||||
return file_path
|
52
rcg_pipeline/export/stl.py
Normal file
52
rcg_pipeline/export/stl.py
Normal file
|
@ -0,0 +1,52 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2024 Ilia Kurochkin <brothermechanic@yandex.com>
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
STL object exporter.
|
||||
'''
|
||||
|
||||
__version__ = '0.3'
|
||||
|
||||
import bpy
|
||||
from . import export_decorator
|
||||
|
||||
|
||||
@export_decorator
|
||||
def export(**kwargs):
|
||||
file_path = ('{}.stl'.format(kwargs['outpath']))
|
||||
|
||||
bpy.ops.wm.stl_export(
|
||||
filepath=file_path,
|
||||
check_existing=False,
|
||||
ascii_format=False,
|
||||
use_batch=False,
|
||||
export_selected_objects=True,
|
||||
global_scale=kwargs['global_scale'],
|
||||
use_scene_unit=False,
|
||||
forward_axis=kwargs['axis_forward'],
|
||||
up_axis=kwargs['axis_up'],
|
||||
apply_modifiers=True)
|
||||
|
||||
return file_path
|
204
rcg_pipeline/libs.py
Normal file
204
rcg_pipeline/libs.py
Normal file
|
@ -0,0 +1,204 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2021-2024 Robossembler LLC
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This file is part of Robossembler Framework
|
||||
# project repo: https://gitlab.com/robossembler/framework
|
||||
#
|
||||
# Robossembler Framework is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
Generate CG libs database for Robossembler Framework.
|
||||
'''
|
||||
|
||||
__version__ = '1.0'
|
||||
|
||||
import logging
|
||||
import json
|
||||
import math
|
||||
import os
|
||||
import shutil
|
||||
|
||||
import bpy
|
||||
|
||||
from .utils.collection_tools import remove_collections_with_objects
|
||||
from .utils.cleanup_orphan_data import cleanup_orphan_data
|
||||
from .utils.object_transforms import apply_transforms
|
||||
from .material_generators import material_generator, black_material
|
||||
from .utils.object_converter import mesh_to_mesh
|
||||
from .export import dae, fbx, glb, ply
|
||||
import .export.obj as obj_export
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
def generate_libs_database(project_dir):
|
||||
''' Generate Blender LIBS database from PARTs database. '''
|
||||
parts_data_path = os.path.join(project_dir, 'parts.json')
|
||||
if not os.path.exists(parts_data_path):
|
||||
raise Exception('No parts database found! Check %s directory' % project_dir)
|
||||
with open(parts_data_path, encoding='utf-8') as data:
|
||||
parts_data = json.load(data)
|
||||
|
||||
libs_data = []
|
||||
|
||||
# material libs
|
||||
materials_dir = os.path.join(project_dir, 'libs', 'materials')
|
||||
if os.path.exists(materials_dir):
|
||||
shutil.rmtree(materials_dir)
|
||||
os.makedirs(materials_dir)
|
||||
else:
|
||||
os.makedirs(materials_dir)
|
||||
|
||||
for part in parts_data:
|
||||
bpy.ops.wm.read_homefile()
|
||||
obj = bpy.data.objects['Cube']
|
||||
if not part.get('material_path'):
|
||||
continue
|
||||
material_name = os.path.splitext(os.path.basename(part['material_path']))[0]
|
||||
# do not regenerate exists material
|
||||
material_in_libs = False
|
||||
for lib in libs_data:
|
||||
if lib['type'] == 'MATERIAL' and lib['name'] == material_name:
|
||||
material_in_libs = True
|
||||
break
|
||||
if material_in_libs:
|
||||
continue
|
||||
# generate material
|
||||
mat = material_generator(obj, os.path.join(project_dir, part['material_path']))
|
||||
bpy.data.materials[mat.name].use_fake_user = True
|
||||
remove_collections_with_objects()
|
||||
cleanup_orphan_data()
|
||||
bpy.data.materials.remove(bpy.data.materials['Dots Stroke'])
|
||||
bpy.ops.wm.previews_ensure()
|
||||
|
||||
img = bpy.data.images.new(mat.name, *mat.preview.image_size, alpha=True)
|
||||
img.pixels.foreach_set(mat.preview.image_pixels_float)
|
||||
img_path = os.path.join(materials_dir, mat.name + '.png')
|
||||
img.save(filepath=img_path)
|
||||
|
||||
blend_path = os.path.join(materials_dir, mat.name + '.blend')
|
||||
logger.info('Material stored as libs %s to %s.', mat.name, materials_dir)
|
||||
bpy.ops.wm.save_as_mainfile(filepath=blend_path, compress=True)
|
||||
|
||||
libs_data.append(
|
||||
{
|
||||
'type': mat.rna_type.name.upper(),
|
||||
'name': mat.name,
|
||||
'path': os.path.relpath(blend_path, project_dir),
|
||||
'thumbnail': os.path.relpath(img_path, project_dir),
|
||||
}
|
||||
)
|
||||
|
||||
# object libs
|
||||
objects_dir = os.path.join(project_dir, 'libs', 'objects')
|
||||
if os.path.exists(objects_dir):
|
||||
shutil.rmtree(objects_dir)
|
||||
os.makedirs(objects_dir)
|
||||
else:
|
||||
os.makedirs(objects_dir)
|
||||
|
||||
for part in parts_data:
|
||||
bpy.ops.wm.read_homefile()
|
||||
remove_collections_with_objects()
|
||||
cleanup_orphan_data()
|
||||
obj_collection = bpy.data.collections.new(part['name'])
|
||||
bpy.context.scene.collection.children.link(obj_collection)
|
||||
# set active to collection
|
||||
active_collection = bpy.context.view_layer.layer_collection.children[part['name']]
|
||||
bpy.context.view_layer.active_layer_collection = active_collection
|
||||
# import stl file
|
||||
bpy.ops.wm.stl_import(
|
||||
filepath=os.path.join(project_dir, part['part_path']),
|
||||
global_scale=0.001,
|
||||
use_facet_normal=False,
|
||||
forward_axis='Y',
|
||||
up_axis='Z')
|
||||
obj = bpy.data.objects.get(part['name'])
|
||||
if not obj:
|
||||
raise Exception('STL Import Fail for %s' % part['name'])
|
||||
apply_transforms(obj, scale=True)
|
||||
# setup material
|
||||
if part.get('material_path'):
|
||||
material_name = os.path.splitext(os.path.basename(part['material_path']))[0]
|
||||
for lib in libs_data:
|
||||
if lib['type'] == 'MATERIAL' and lib['name'] == material_name:
|
||||
lib_path = os.path.join(project_dir, lib['path'])
|
||||
bpy.ops.wm.link(
|
||||
filepath=lib_path,
|
||||
directory=os.path.join(lib_path, 'Material'),
|
||||
filename=lib['name'],
|
||||
relative_path=True,
|
||||
do_reuse_local_id=True)
|
||||
obj.data.materials.append(bpy.data.materials[lib['name']])
|
||||
else:
|
||||
black_material(obj)
|
||||
|
||||
with bpy.context.temp_override(selected_editable_objects=[obj]):
|
||||
bpy.ops.object.shade_smooth_by_angle(angle=math.radians(12))
|
||||
obj.modifiers.new(
|
||||
type='WEIGHTED_NORMAL', name='weighted_normal').keep_sharp = True
|
||||
obj = mesh_to_mesh(obj)
|
||||
|
||||
obj.asset_mark()
|
||||
obj.asset_generate_preview()
|
||||
img = bpy.data.images.new(part['name'], *obj.preview.image_size, alpha=True)
|
||||
img.pixels.foreach_set(obj.preview.image_pixels_float)
|
||||
img_path = os.path.join(objects_dir, part['name'] + '.png')
|
||||
img.save(filepath=img_path)
|
||||
obj.asset_clear()
|
||||
|
||||
blend_path = os.path.join(objects_dir, part['name'] + '.blend')
|
||||
logger.info('Object stored as libs %s to %s.', part['name'], objects_dir)
|
||||
bpy.ops.wm.save_as_mainfile(filepath=blend_path, compress=True)
|
||||
|
||||
libs_data.append(
|
||||
{
|
||||
'type': obj.rna_type.name.upper(),
|
||||
'name': part['name'],
|
||||
'path': os.path.relpath(blend_path, project_dir),
|
||||
'dae': os.path.relpath(
|
||||
dae.export(obj_name=part['name'], file_dir=objects_dir),
|
||||
project_dir),
|
||||
'fbx': os.path.relpath(
|
||||
fbx.export(obj_name=part['name'], file_dir=objects_dir,
|
||||
axis_forward='-Z', axis_up='Y'),
|
||||
project_dir),
|
||||
'glb': os.path.relpath(
|
||||
glb.export(obj_name=part['name'], file_dir=objects_dir),
|
||||
project_dir),
|
||||
'ply': os.path.relpath(
|
||||
ply.export(obj_name=part['name'], file_dir=objects_dir),
|
||||
project_dir),
|
||||
'obj': os.path.relpath(
|
||||
obj_export.export(obj_name=part['name'], file_dir=objects_dir),
|
||||
project_dir),
|
||||
'thumbnail': os.path.relpath(img_path, project_dir),
|
||||
}
|
||||
)
|
||||
|
||||
# write db file
|
||||
libs_data_path = os.path.join(project_dir, 'libs.json')
|
||||
with open(libs_data_path, 'w', encoding='utf-8') as libs_data_file:
|
||||
json.dump(libs_data, libs_data_file, ensure_ascii=False, indent=4)
|
||||
logger.info('Database saved successfully to %s!', libs_data_path)
|
||||
|
||||
return libs_data_path
|
165
rcg_pipeline/material_generators.py
Normal file
165
rcg_pipeline/material_generators.py
Normal file
|
@ -0,0 +1,165 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2021-2024 Robossembler LLC
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This file is part of Robossembler Framework
|
||||
# project repo: https://gitlab.com/robossembler/framework
|
||||
#
|
||||
# Robossembler Framework is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
Blender material generation functions.
|
||||
'''
|
||||
|
||||
__version__ = '1.0'
|
||||
|
||||
import configparser
|
||||
import logging
|
||||
import os
|
||||
|
||||
import bpy
|
||||
from bpy_extras.node_shader_utils import PrincipledBSDFWrapper
|
||||
|
||||
from .utils.shininess_to_roughness import shiny_to_rough
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
def black_material(obj):
|
||||
''' Generate absolute black body shader '''
|
||||
mat_name = 'Robossembler_Black_Body'
|
||||
|
||||
if mat_name in bpy.data.materials:
|
||||
# assign material to object
|
||||
if len(obj.material_slots) < 1:
|
||||
obj.data.materials.append(bpy.data.materials[mat_name])
|
||||
else:
|
||||
obj.material_slots[0].material = bpy.data.materials[mat_name]
|
||||
else:
|
||||
bmat = bpy.data.materials.new(name=mat_name)
|
||||
bmat.use_nodes = True
|
||||
bmat.diffuse_color = (0, 0, 0, 1)
|
||||
principled = bmat.node_tree.nodes['Principled BSDF']
|
||||
principled.inputs['Base Color'].default_value = (0, 0, 0, 1)
|
||||
principled.inputs['Specular IOR Level'].default_value = 0.0
|
||||
principled.inputs['Roughness'].default_value = 1.0
|
||||
# assign material to object
|
||||
if len(obj.material_slots) < 1:
|
||||
obj.data.materials.append(bmat)
|
||||
else:
|
||||
obj.material_slots[0].material = bmat
|
||||
|
||||
logger.debug('Material was assigned to object: %s -> %s', bmat.name, obj.name)
|
||||
return bmat
|
||||
|
||||
|
||||
def material_generator(obj, material_path):
|
||||
''' Generate shader from FreeCAD's FEM material '''
|
||||
material = configparser.ConfigParser()
|
||||
with open(material_path, encoding='utf-8') as data:
|
||||
material.read_file(data)
|
||||
mat_name = os.path.splitext(os.path.basename(material_path))[0]
|
||||
if mat_name != material['General']['Name']:
|
||||
logger.warning(
|
||||
'Material %s is not supported! '
|
||||
'For Robossembler CG Pipeline material should have '
|
||||
'a same Name and FCMat filename!',
|
||||
mat_name)
|
||||
return black_material(obj)
|
||||
|
||||
if mat_name in bpy.data.materials:
|
||||
# assign material to object
|
||||
if len(obj.material_slots) < 1:
|
||||
obj.data.materials.append(bpy.data.materials[mat_name])
|
||||
else:
|
||||
obj.material_slots[0].material = bpy.data.materials[mat_name]
|
||||
|
||||
logger.debug('Material was assigned to object: %s -> %s', mat_name, obj.name)
|
||||
return obj
|
||||
|
||||
if 'Rendering' not in material:
|
||||
logger.warning(
|
||||
'Material %s is not supported! '
|
||||
'For Robossembler CG Pipeline material should have '
|
||||
'Rendering category with shading parameters!',
|
||||
mat_name)
|
||||
return black_material(obj)
|
||||
|
||||
rendering = material['Rendering']
|
||||
|
||||
if rendering.get('DiffuseColor'):
|
||||
d_col_str = rendering['DiffuseColor']
|
||||
d_col4 = tuple(map(float, d_col_str[1:-1].split(', ')))
|
||||
d_col = d_col4[:-1]
|
||||
else:
|
||||
logger.warning(
|
||||
'DiffuseColor not found for %s %s.', mat_name, obj.name)
|
||||
d_col = (1.0, 0.0, 0.0)
|
||||
if rendering.get('Father'):
|
||||
if rendering['Father'] == 'Metal':
|
||||
me = 1
|
||||
else:
|
||||
me = 0
|
||||
else:
|
||||
me = 0
|
||||
if rendering.get('Shininess'):
|
||||
shiny = float(rendering['Shininess'])
|
||||
if shiny == 0:
|
||||
rg = 0.5
|
||||
else:
|
||||
rg = shiny_to_rough(shiny)
|
||||
else:
|
||||
rg = 0.5
|
||||
if rendering.get('EmissiveColor'):
|
||||
e_col_str = rendering['EmissiveColor']
|
||||
e_col4 = tuple(map(float, e_col_str[1:-1].split(', ')))
|
||||
e_col = e_col4[:-1]
|
||||
else:
|
||||
e_col = (0.0, 0.0, 0.0)
|
||||
if rendering.get('Transparency'):
|
||||
tr_str = rendering['Transparency']
|
||||
alpha = 1.0 - float(tr_str)
|
||||
else:
|
||||
alpha = 1.0
|
||||
|
||||
bmat = bpy.data.materials.new(name=mat_name)
|
||||
bmat.use_nodes = True
|
||||
principled = PrincipledBSDFWrapper(bmat, is_readonly=False)
|
||||
principled.base_color = d_col
|
||||
principled.metallic = me
|
||||
principled.roughness = rg
|
||||
principled.emission_color = e_col
|
||||
principled.alpha = alpha
|
||||
bevel = bmat.node_tree.nodes.new(type="ShaderNodeBevel")
|
||||
bevel.location = -300, -300
|
||||
bevel.samples = 32
|
||||
bevel.inputs[0].default_value = 0.001
|
||||
principled_node = bmat.node_tree.nodes["Principled BSDF"]
|
||||
bmat.node_tree.links.new(bevel.outputs['Normal'], principled_node.inputs['Normal'])
|
||||
# assign material to object
|
||||
if len(obj.material_slots) < 1:
|
||||
obj.data.materials.append(bmat)
|
||||
else:
|
||||
obj.material_slots[0].material = bmat
|
||||
|
||||
logger.debug('Material was assigned to object: %s -> %s', bmat.name, obj.name)
|
||||
return bmat
|
256
rcg_pipeline/render_asset.py
Normal file
256
rcg_pipeline/render_asset.py
Normal file
|
@ -0,0 +1,256 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2021-2024 Robossembler LLC
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This file is part of Robossembler Framework
|
||||
# project repo: https://gitlab.com/robossembler/framework
|
||||
#
|
||||
# Robossembler Framework is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
Generate render asset from assembly tree and CG libs database.
|
||||
'''
|
||||
|
||||
__version__ = '1.0'
|
||||
|
||||
import logging
|
||||
import json
|
||||
import os
|
||||
import random
|
||||
import shutil
|
||||
|
||||
import bpy
|
||||
from mathutils import Vector, Matrix
|
||||
|
||||
from .utils.collection_tools import remove_collections_with_objects
|
||||
from .utils.cleanup_orphan_data import cleanup_orphan_data
|
||||
from .utils.object_relations import unparenting, parenting
|
||||
from .utils.object_transforms import round_transforms
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
def recursive_layer_collection(layer_coll, coll_name):
|
||||
found = None
|
||||
if layer_coll.name == coll_name:
|
||||
return layer_coll
|
||||
for layer in layer_coll.children:
|
||||
found = recursive_layer_collection(layer, coll_name)
|
||||
if found:
|
||||
return found
|
||||
return False
|
||||
|
||||
|
||||
def assembly_builder(item, libs_data, libs_data_dir, collection=None, parent=None):
|
||||
'''
|
||||
'''
|
||||
if not collection:
|
||||
collection = bpy.context.scene.collection
|
||||
|
||||
item_obj = None
|
||||
|
||||
if item['type'] == 'LOCATOR':
|
||||
item_obj = bpy.data.objects.new(item['name'], None)
|
||||
item_obj.empty_display_type = 'CUBE'
|
||||
item_obj.empty_display_size = 0.0005
|
||||
collection.objects.link(item_obj)
|
||||
|
||||
elif item['type'] == 'LCS':
|
||||
item_obj = bpy.data.objects.new(item['name'], None)
|
||||
item_obj.empty_display_type = 'ARROWS'
|
||||
item_obj.empty_display_size = round(random.uniform(0.05, 0.15), 3)
|
||||
item_obj.show_in_front = True
|
||||
collection.objects.link(item_obj)
|
||||
|
||||
elif item['type'] == 'PART':
|
||||
item_data = [
|
||||
data for data in libs_data
|
||||
if data['type'] == 'OBJECT'
|
||||
if data['name'] == item['base_name']]
|
||||
if not item_data:
|
||||
logger.error('No %s in database!', item['base_name'])
|
||||
return False
|
||||
# if there is local base_named object in scene -> rename it
|
||||
local_obj = None
|
||||
# for clones
|
||||
if item['base_name'] != item['name']:
|
||||
local_obj = [
|
||||
loc for loc in bpy.data.objects
|
||||
if loc.name == item['base_name']
|
||||
if not loc.library]
|
||||
if local_obj:
|
||||
local_obj[0].name += '_loc'
|
||||
item_file_path = os.path.join(libs_data_dir, item_data[0]['path'])
|
||||
# TODO already linked
|
||||
bpy.ops.wm.link(
|
||||
filepath=item_file_path,
|
||||
directory=os.path.join(item_file_path, 'Collection'),
|
||||
filename=item['base_name'],
|
||||
relative_path=True,
|
||||
do_reuse_local_id=True,
|
||||
active_collection=True,
|
||||
)
|
||||
item_obj = bpy.data.objects[item['base_name']]
|
||||
# for clones
|
||||
if item['base_name'] != item['name']:
|
||||
item_obj.name = item['name']
|
||||
# rename local back
|
||||
if local_obj:
|
||||
local_obj[0].name = item['base_name']
|
||||
item_obj.empty_display_type = 'PLAIN_AXES'
|
||||
item_obj.empty_display_size = 0.0005
|
||||
|
||||
else:
|
||||
logger.error('Unknown object type %s of %s', item['type'], item['name'])
|
||||
return False
|
||||
|
||||
item_obj.location = Vector(item['pose'][0]['loc_xyz']) * 0.001
|
||||
item_obj.rotation_mode = 'QUATERNION'
|
||||
item_obj.rotation_quaternion = [
|
||||
item['pose'][1]['rot_xyzw'][3]] + item['pose'][1]['rot_xyzw'][:3]
|
||||
|
||||
if item.get('attributes'):
|
||||
for attr in item['attributes']:
|
||||
item_obj[list(attr)[0]] = attr[list(attr)[0]]
|
||||
|
||||
item_obj.parent = parent
|
||||
|
||||
if item.get('children'):
|
||||
for child_item in item.get('children'):
|
||||
assembly_builder(
|
||||
child_item, libs_data, libs_data_dir, collection, parent=item_obj)
|
||||
|
||||
return True
|
||||
|
||||
|
||||
def assembly_rebuilder():
|
||||
''' Restructure assembling hierarchy. '''
|
||||
default_origin = [
|
||||
lcs for lcs in bpy.data.objects
|
||||
if lcs.type == 'EMPTY'
|
||||
if lcs.get('Robossembler_SocketFlow') == 'inlet'
|
||||
if lcs.get('Robossembler_DefaultOrigin')]
|
||||
if not default_origin:
|
||||
raise Exception('Default Origin not found!')
|
||||
if len(default_origin) > 1:
|
||||
raise Exception('Several Default Origins do not supported!')
|
||||
default_origin = default_origin[0]
|
||||
|
||||
root_locator = [
|
||||
obj for obj in bpy.data.objects
|
||||
if not obj.parent
|
||||
if not obj.library]
|
||||
for i in root_locator:
|
||||
print(i.name)
|
||||
if len(root_locator) > 1:
|
||||
raise Exception('Render asset should consist of only one hierarchy!')
|
||||
root_locator = root_locator[0]
|
||||
|
||||
# retree_by lcs
|
||||
for lcs in bpy.data.objects:
|
||||
if lcs.type == 'EMPTY':
|
||||
if lcs.get('Robossembler_SocketFlow'):
|
||||
unparenting(lcs)
|
||||
round_transforms(lcs)
|
||||
|
||||
parenting(default_origin, root_locator)
|
||||
|
||||
for lcs in bpy.data.objects:
|
||||
if lcs.type == 'EMPTY':
|
||||
if lcs.get('Robossembler_SocketFlow'):
|
||||
if lcs != default_origin:
|
||||
parenting(default_origin, lcs)
|
||||
|
||||
default_origin.matrix_world = Matrix()
|
||||
|
||||
logger.info('Restructuring assembling hierarchy finished!')
|
||||
|
||||
return default_origin
|
||||
|
||||
|
||||
def build_render_assets(project_dir):
|
||||
'''
|
||||
'''
|
||||
assets_data = []
|
||||
|
||||
libs_data_path = os.path.join(project_dir, 'libs.json')
|
||||
if not os.path.exists(libs_data_path):
|
||||
raise Exception('No libs database found! Check %s directory' % project_dir)
|
||||
with open(libs_data_path, encoding='utf-8') as data:
|
||||
libs_data = json.load(data)
|
||||
trees_path = os.path.join(project_dir, 'trees.json')
|
||||
if not os.path.exists(trees_path):
|
||||
raise Exception('No trees database found! Check %s directory' % project_dir)
|
||||
with open(trees_path, encoding='utf-8') as data:
|
||||
tree_item_list = json.load(data)
|
||||
|
||||
# render assets dir
|
||||
render_assets_dir = os.path.join(project_dir, 'assets', 'render')
|
||||
if os.path.exists(render_assets_dir):
|
||||
shutil.rmtree(render_assets_dir)
|
||||
os.makedirs(render_assets_dir)
|
||||
else:
|
||||
os.makedirs(render_assets_dir)
|
||||
|
||||
for tree_item in tree_item_list:
|
||||
# start from stratch
|
||||
bpy.ops.wm.read_homefile()
|
||||
remove_collections_with_objects()
|
||||
cleanup_orphan_data()
|
||||
|
||||
# create redner collection
|
||||
render_collection = bpy.data.collections.new(tree_item['name'])
|
||||
bpy.context.scene.collection.children.link(render_collection)
|
||||
active_collection = recursive_layer_collection(
|
||||
bpy.context.view_layer.layer_collection,
|
||||
render_collection.name)
|
||||
bpy.context.view_layer.active_layer_collection = active_collection
|
||||
|
||||
# build original hierarchy
|
||||
assembly_builder(tree_item, libs_data, project_dir, render_collection)
|
||||
# rebuild to LCS hierarchy
|
||||
assembly_rebuilder()
|
||||
|
||||
# mark as asset
|
||||
render_collection.asset_mark()
|
||||
# TODO collection thumbnail
|
||||
|
||||
blend_path = os.path.join(render_assets_dir, tree_item['name'] + '.blend')
|
||||
bpy.ops.wm.save_as_mainfile(filepath=blend_path)
|
||||
logger.info('Render asset %s generated!', tree_item['name'])
|
||||
|
||||
assets_data.append(
|
||||
{
|
||||
'type': 'RENDER',
|
||||
'name': tree_item['name'],
|
||||
'path': os.path.relpath(blend_path, project_dir),
|
||||
'thumbnail': ''
|
||||
}
|
||||
)
|
||||
logger.info('%s Render Assets was generated!', len(tree_item_list))
|
||||
# write db file
|
||||
assets_data_path = os.path.join(project_dir, 'assets.json')
|
||||
with open(assets_data_path, 'w', encoding='utf-8') as assets_data_file:
|
||||
json.dump(assets_data, assets_data_file, ensure_ascii=False, indent=4)
|
||||
logger.info('Database saved successfully to %s!', assets_data_path)
|
||||
|
||||
return render_assets_dir
|
28
rcg_pipeline/utils/__init__.py
Normal file
28
rcg_pipeline/utils/__init__.py
Normal file
|
@ -0,0 +1,28 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2024 Ilia Kurochkin <brothermechanic@yandex.com>
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
Blender utils.
|
||||
'''
|
BIN
rcg_pipeline/utils/__pycache__/__init__.cpython-311.pyc
Normal file
BIN
rcg_pipeline/utils/__pycache__/__init__.cpython-311.pyc
Normal file
Binary file not shown.
Binary file not shown.
BIN
rcg_pipeline/utils/__pycache__/collection_tools.cpython-311.pyc
Normal file
BIN
rcg_pipeline/utils/__pycache__/collection_tools.cpython-311.pyc
Normal file
Binary file not shown.
BIN
rcg_pipeline/utils/__pycache__/object_converter.cpython-311.pyc
Normal file
BIN
rcg_pipeline/utils/__pycache__/object_converter.cpython-311.pyc
Normal file
Binary file not shown.
BIN
rcg_pipeline/utils/__pycache__/object_relations.cpython-311.pyc
Normal file
BIN
rcg_pipeline/utils/__pycache__/object_relations.cpython-311.pyc
Normal file
Binary file not shown.
BIN
rcg_pipeline/utils/__pycache__/object_transforms.cpython-311.pyc
Normal file
BIN
rcg_pipeline/utils/__pycache__/object_transforms.cpython-311.pyc
Normal file
Binary file not shown.
Binary file not shown.
67
rcg_pipeline/utils/cleanup_orphan_data.py
Normal file
67
rcg_pipeline/utils/cleanup_orphan_data.py
Normal file
|
@ -0,0 +1,67 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2024 Ilia Kurochkin <brothermechanic@yandex.com>
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
Blender scene from stratch.
|
||||
'''
|
||||
|
||||
__version__ = '0.1'
|
||||
|
||||
import bpy
|
||||
|
||||
|
||||
def cleanup_orphan_data():
|
||||
'''Removes all data without users'''
|
||||
for block in bpy.data.meshes:
|
||||
if block.users == 0:
|
||||
bpy.data.meshes.remove(block)
|
||||
|
||||
for block in bpy.data.materials:
|
||||
if block.users == 0:
|
||||
bpy.data.materials.remove(block)
|
||||
|
||||
for block in bpy.data.textures:
|
||||
if block.users == 0:
|
||||
bpy.data.textures.remove(block)
|
||||
|
||||
for block in bpy.data.images:
|
||||
if block.users == 0:
|
||||
bpy.data.images.remove(block)
|
||||
|
||||
for block in bpy.data.collections:
|
||||
if block.users == 0:
|
||||
bpy.data.collections.remove(block)
|
||||
|
||||
for block in bpy.data.cameras:
|
||||
if block.users == 0:
|
||||
bpy.data.cameras.remove(block)
|
||||
|
||||
for block in bpy.data.lights:
|
||||
if block.users == 0:
|
||||
bpy.data.lights.remove(block)
|
||||
|
||||
for block in bpy.data.scenes:
|
||||
if block.users == 0:
|
||||
bpy.data.scenes.remove(block)
|
92
rcg_pipeline/utils/collection_tools.py
Normal file
92
rcg_pipeline/utils/collection_tools.py
Normal file
|
@ -0,0 +1,92 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2024 Ilia Kurochkin <brothermechanic@yandex.com>
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
Various collection tools.
|
||||
'''
|
||||
|
||||
__version__ = '0.1'
|
||||
|
||||
import bpy
|
||||
from collections import defaultdict
|
||||
|
||||
|
||||
def copy_objects(from_col, to_col, linked, double_lut):
|
||||
'''Function copying objects from collection to collection.'''
|
||||
for obj in from_col.objects:
|
||||
double = obj.copy()
|
||||
if not linked and obj.data:
|
||||
double.data = double.data.copy()
|
||||
to_col.objects.link(double)
|
||||
double_lut[obj] = double
|
||||
return True
|
||||
|
||||
|
||||
def copy_collections_recursive(collection, suffix='copy', linked=False):
|
||||
'''Function recursive copying collection.'''
|
||||
double_lut = defaultdict(lambda: None)
|
||||
parent = [p for p in (bpy.data.collections[:] + [bpy.context.scene.collection])
|
||||
if collection.name in p.children.keys()][0]
|
||||
|
||||
def _copy(parent, collection, suffix, linked=False):
|
||||
'''Function copying collection.'''
|
||||
clone_collection = bpy.data.collections.new(
|
||||
'_'.join((collection.name, suffix))
|
||||
)
|
||||
copy_objects(collection, clone_collection, linked, double_lut)
|
||||
|
||||
for _collection in collection.children:
|
||||
_copy(clone_collection, _collection, suffix, linked)
|
||||
|
||||
parent.children.link(clone_collection)
|
||||
|
||||
_copy(parent, collection, suffix, linked)
|
||||
for obj, double in tuple(double_lut.items()):
|
||||
parent = double_lut[obj.parent]
|
||||
if parent:
|
||||
double.parent = parent
|
||||
return '_'.join((collection.name, suffix))
|
||||
|
||||
|
||||
def unlink_from_collections(obj):
|
||||
''' Unlinking object from all collections. '''
|
||||
for col in bpy.data.collections:
|
||||
if obj.name in col.objects:
|
||||
col.objects.unlink(obj)
|
||||
return obj
|
||||
|
||||
|
||||
def remove_collections_with_objects(collection=None):
|
||||
'''Removes all collection (or given) with objects from scene '''
|
||||
if collection:
|
||||
for obj in collection.objects:
|
||||
bpy.data.objects.remove(obj, do_unlink=True)
|
||||
bpy.data.collections.remove(collection)
|
||||
else:
|
||||
for col in bpy.data.collections:
|
||||
for obj in col.objects:
|
||||
bpy.data.objects.remove(obj, do_unlink=True)
|
||||
bpy.data.collections.remove(col)
|
||||
return True
|
173
rcg_pipeline/utils/generative_modifiers.py
Normal file
173
rcg_pipeline/utils/generative_modifiers.py
Normal file
|
@ -0,0 +1,173 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2024 Ilia Kurochkin <brothermechanic@yandex.com>
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
Basic mesh processing for asset pipeline.
|
||||
DEPRECATED
|
||||
'''
|
||||
|
||||
__version__ = '0.1'
|
||||
|
||||
import bpy
|
||||
|
||||
|
||||
def shell_remesher(lowpoly_obj, mod_name='shell_mod', tree_name='shell_tree'):
|
||||
''' Conctruct geometry nodes modifier. '''
|
||||
|
||||
modifier = lowpoly_obj.modifiers.new(mod_name, type='NODES')
|
||||
tree = bpy.data.node_groups.new(name=tree_name, type='GeometryNodeTree')
|
||||
modifier.node_group = tree
|
||||
|
||||
group_input = tree.nodes.new(type='NodeGroupInput')
|
||||
|
||||
collection_info = tree.nodes.new(type='GeometryNodeCollectionInfo')
|
||||
collection_info.location = (300, 0)
|
||||
collection_info.transform_space = 'RELATIVE'
|
||||
|
||||
tree.interface.new_socket(name='Collection', in_out='INPUT',
|
||||
socket_type='NodeSocketCollection')
|
||||
tree.links.new(group_input.outputs['Collection'],
|
||||
collection_info.inputs['Collection'])
|
||||
|
||||
realize_instances = tree.nodes.new(type='GeometryNodeRealizeInstances')
|
||||
realize_instances.location = (600, 0)
|
||||
|
||||
tree.links.new(collection_info.outputs[0],
|
||||
realize_instances.inputs['Geometry'])
|
||||
|
||||
mesh_to_volume = tree.nodes.new(type='GeometryNodeMeshToVolume')
|
||||
mesh_to_volume.location = (900, 0)
|
||||
mesh_to_volume.resolution_mode = 'VOXEL_SIZE'
|
||||
mesh_to_volume.inputs['Density'].default_value = 10.0
|
||||
mesh_to_volume.inputs['Voxel Size'].default_value = 0.005
|
||||
#mesh_to_volume.inputs['Exterior Band Width'].default_value = 0.005
|
||||
|
||||
tree.links.new(realize_instances.outputs['Geometry'],
|
||||
mesh_to_volume.inputs['Mesh'])
|
||||
|
||||
volume_to_mesh = tree.nodes.new(type='GeometryNodeVolumeToMesh')
|
||||
volume_to_mesh.location = (1200, 0)
|
||||
|
||||
tree.links.new(mesh_to_volume.outputs['Volume'],
|
||||
volume_to_mesh.inputs['Volume'])
|
||||
|
||||
extrude_mesh = tree.nodes.new(type='GeometryNodeExtrudeMesh')
|
||||
extrude_mesh.location = (1500, 0)
|
||||
extrude_mesh.inputs['Offset Scale'].default_value = 0.001
|
||||
extrude_mesh.inputs['Individual'].default_value = False
|
||||
|
||||
tree.links.new(volume_to_mesh.outputs['Mesh'],
|
||||
extrude_mesh.inputs['Mesh'])
|
||||
|
||||
# 1 pass
|
||||
mesh_to_volume = tree.nodes.new(type='GeometryNodeMeshToVolume')
|
||||
mesh_to_volume.location = (1800, 0)
|
||||
mesh_to_volume.resolution_mode = 'VOXEL_SIZE'
|
||||
mesh_to_volume.inputs['Density'].default_value = 1.0
|
||||
mesh_to_volume.inputs['Voxel Size'].default_value = 0.003
|
||||
#mesh_to_volume.inputs['Exterior Band Width'].default_value = 0.003
|
||||
|
||||
tree.links.new(extrude_mesh.outputs['Mesh'],
|
||||
mesh_to_volume.inputs['Mesh'])
|
||||
|
||||
volume_to_mesh = tree.nodes.new(type='GeometryNodeVolumeToMesh')
|
||||
volume_to_mesh.location = (2100, 0)
|
||||
|
||||
tree.links.new(mesh_to_volume.outputs['Volume'],
|
||||
volume_to_mesh.inputs['Volume'])
|
||||
|
||||
set_position_01 = tree.nodes.new(type='GeometryNodeSetPosition')
|
||||
set_position_01.location = (2400, -300)
|
||||
|
||||
tree.links.new(volume_to_mesh.outputs['Mesh'],
|
||||
set_position_01.inputs['Geometry'])
|
||||
|
||||
# 2 pass
|
||||
mesh_to_volume = tree.nodes.new(type='GeometryNodeMeshToVolume')
|
||||
mesh_to_volume.location = (2700, 0)
|
||||
mesh_to_volume.resolution_mode = 'VOXEL_SIZE'
|
||||
mesh_to_volume.inputs['Density'].default_value = 1.0
|
||||
mesh_to_volume.inputs['Voxel Size'].default_value = 0.001
|
||||
#mesh_to_volume.inputs['Exterior Band Width'].default_value = 0.001
|
||||
|
||||
tree.links.new(set_position_01.outputs['Geometry'],
|
||||
mesh_to_volume.inputs['Mesh'])
|
||||
|
||||
volume_to_mesh = tree.nodes.new(type='GeometryNodeVolumeToMesh')
|
||||
volume_to_mesh.location = (3000, 0)
|
||||
|
||||
tree.links.new(mesh_to_volume.outputs['Volume'],
|
||||
volume_to_mesh.inputs['Volume'])
|
||||
|
||||
set_position_02 = tree.nodes.new(type='GeometryNodeSetPosition')
|
||||
set_position_02.location = (3300, -300)
|
||||
|
||||
tree.links.new(volume_to_mesh.outputs['Mesh'],
|
||||
set_position_02.inputs['Geometry'])
|
||||
|
||||
# 3 pass
|
||||
mesh_to_volume = tree.nodes.new(type='GeometryNodeMeshToVolume')
|
||||
mesh_to_volume.location = (3600, 0)
|
||||
mesh_to_volume.resolution_mode = 'VOXEL_SIZE'
|
||||
mesh_to_volume.inputs['Density'].default_value = 1.0
|
||||
mesh_to_volume.inputs['Voxel Size'].default_value = 0.0005
|
||||
#mesh_to_volume.inputs['Exterior Band Width'].default_value = 0.0001
|
||||
|
||||
tree.links.new(set_position_02.outputs['Geometry'],
|
||||
mesh_to_volume.inputs['Mesh'])
|
||||
|
||||
volume_to_mesh = tree.nodes.new(type='GeometryNodeVolumeToMesh')
|
||||
volume_to_mesh.location = (3900, 0)
|
||||
|
||||
tree.links.new(mesh_to_volume.outputs['Volume'],
|
||||
volume_to_mesh.inputs['Volume'])
|
||||
|
||||
set_position_03 = tree.nodes.new(type='GeometryNodeSetPosition')
|
||||
set_position_03.location = (4200, -300)
|
||||
|
||||
tree.links.new(volume_to_mesh.outputs['Mesh'],
|
||||
set_position_03.inputs['Geometry'])
|
||||
|
||||
group_output = tree.nodes.new(type='NodeGroupOutput')
|
||||
group_output.location = (4500, 0)
|
||||
|
||||
tree.interface.new_socket(name='Geometry', in_out='OUTPUT',
|
||||
socket_type='NodeSocketGeometry')
|
||||
tree.links.new(set_position_03.outputs['Geometry'],
|
||||
group_output.inputs['Geometry'])
|
||||
|
||||
geometry_proximity = tree.nodes.new(type='GeometryNodeProximity')
|
||||
geometry_proximity.location = (1200, -1000)
|
||||
|
||||
tree.links.new(realize_instances.outputs['Geometry'],
|
||||
geometry_proximity.inputs['Target'])
|
||||
tree.links.new(geometry_proximity.outputs['Position'],
|
||||
set_position_01.inputs['Position'])
|
||||
tree.links.new(geometry_proximity.outputs['Position'],
|
||||
set_position_02.inputs['Position'])
|
||||
tree.links.new(geometry_proximity.outputs['Position'],
|
||||
set_position_03.inputs['Position'])
|
||||
|
||||
return modifier
|
118
rcg_pipeline/utils/mesh_tools.py
Normal file
118
rcg_pipeline/utils/mesh_tools.py
Normal file
|
@ -0,0 +1,118 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2024 Ilia Kurochkin <brothermechanic@yandex.com>
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
Various mesh tools for Edit Mode.
|
||||
'''
|
||||
|
||||
__version__ = '0.1'
|
||||
|
||||
import math
|
||||
import bpy
|
||||
import bmesh
|
||||
|
||||
|
||||
def select_peaks(me, peak_limit_angle=60, peak_accuracy_angle=10):
|
||||
''' Select sharp vertices that stand alone. '''
|
||||
bm = bmesh.from_edit_mesh(me)
|
||||
|
||||
def is_sharp(vert, eps=math.radians(peak_limit_angle)):
|
||||
sharps = []
|
||||
face_before = None
|
||||
for face in vert.link_faces:
|
||||
if face_before:
|
||||
face_angle = face.normal.angle(face_before.normal)
|
||||
if face_angle > math.radians(peak_accuracy_angle):
|
||||
angle = vert.normal.angle(face.normal)
|
||||
if angle > eps:
|
||||
sharps.append(angle)
|
||||
face_before = face
|
||||
return (
|
||||
(len(sharps) + 1) == len(vert.link_faces)
|
||||
or (len(sharps) + 2) == len(vert.link_faces)
|
||||
)
|
||||
|
||||
def non_single(vert):
|
||||
for edge in vert.link_edges:
|
||||
if edge.other_vert(vert).select:
|
||||
return False
|
||||
return True
|
||||
|
||||
for v in bm.verts:
|
||||
v.select_set(
|
||||
is_sharp(v)
|
||||
)
|
||||
|
||||
for v in bm.verts:
|
||||
if v.select:
|
||||
v.select_set(
|
||||
non_single(v)
|
||||
)
|
||||
|
||||
bmesh.update_edit_mesh(me)
|
||||
return me
|
||||
|
||||
|
||||
def select_zero_faces(me):
|
||||
''' Select very small faces. '''
|
||||
bm = bmesh.from_edit_mesh(me)
|
||||
for myface in bm.faces:
|
||||
if myface.calc_area() < 1e-7:
|
||||
myface.select_set(True)
|
||||
bmesh.update_edit_mesh(me)
|
||||
return me
|
||||
|
||||
|
||||
def select_stratched_edges(me, edge_length_limit=0.002):
|
||||
''' Select very stratched edges of small faces. '''
|
||||
bm = bmesh.from_edit_mesh(me)
|
||||
faces_stratched = [f for f in bm.faces if f.calc_area() < 1e-6]
|
||||
for face in faces_stratched:
|
||||
edges_lengths = {e: e.calc_length() for e in face.edges}
|
||||
edge_max_length = max(edges_lengths.values())
|
||||
if edge_max_length > edge_length_limit:
|
||||
edge_max = [k for k, v in edges_lengths.items() if v == edge_max_length][0]
|
||||
edge_max.select_set(True)
|
||||
bmesh.update_edit_mesh(me)
|
||||
return me
|
||||
|
||||
|
||||
def collect_less_volume_objs(objs: list, min_volume):
|
||||
''' Separate selection for less volume objects. '''
|
||||
less_volume_objs = []
|
||||
for obj in objs:
|
||||
bpy.ops.object.select_all(action='DESELECT')
|
||||
if obj.type != 'MESH':
|
||||
continue
|
||||
# requed for bmesh
|
||||
obj.hide_set(False)
|
||||
obj.select_set(state=True)
|
||||
if obj.type == 'MESH':
|
||||
bpy.ops.object.mode_set(mode='EDIT')
|
||||
bm = bmesh.from_edit_mesh(obj.data)
|
||||
if bm.calc_volume() < min_volume:
|
||||
less_volume_objs.append(obj)
|
||||
bpy.ops.object.mode_set(mode='OBJECT')
|
||||
return less_volume_objs
|
53
rcg_pipeline/utils/object_converter.py
Normal file
53
rcg_pipeline/utils/object_converter.py
Normal file
|
@ -0,0 +1,53 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2024 Ilia Kurochkin <brothermechanic@yandex.com>
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
Convert all deformers and modifiers of object to it's mesh.
|
||||
'''
|
||||
|
||||
__version__ = '0.1'
|
||||
|
||||
import bpy
|
||||
|
||||
|
||||
def mesh_to_mesh(obj):
|
||||
''' Convert all deformers and modifiers of object to it's mesh. '''
|
||||
if obj and obj.type == 'MESH':
|
||||
deg = bpy.context.evaluated_depsgraph_get()
|
||||
eval_mesh = obj.evaluated_get(deg).data.copy()
|
||||
|
||||
orig_name = obj.name
|
||||
obj.name = '{}_temp'.format(orig_name)
|
||||
converted_obj = bpy.data.objects.new(orig_name, eval_mesh)
|
||||
converted_obj.matrix_world = obj.matrix_world
|
||||
|
||||
bpy.context.view_layer.update()
|
||||
converted_obj.matrix_world = obj.matrix_world.copy()
|
||||
|
||||
obj.users_collection[0].objects.link(converted_obj)
|
||||
|
||||
bpy.data.objects.remove(obj, do_unlink=True)
|
||||
|
||||
return converted_obj
|
50
rcg_pipeline/utils/object_relations.py
Normal file
50
rcg_pipeline/utils/object_relations.py
Normal file
|
@ -0,0 +1,50 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2024 Ilia Kurochkin <brothermechanic@yandex.com>
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
Blender object relations functions.
|
||||
'''
|
||||
|
||||
__version__ = '0.1'
|
||||
|
||||
import bpy
|
||||
|
||||
|
||||
def parenting(parent, child):
|
||||
''' Parenting child object to parent object. '''
|
||||
child.parent = parent
|
||||
child.matrix_parent_inverse = parent.matrix_world.inverted()
|
||||
return child
|
||||
|
||||
|
||||
def unparenting(child):
|
||||
''' Unarenting child object from parent object. '''
|
||||
# update database
|
||||
bpy.context.view_layer.update()
|
||||
|
||||
world_matrix = child.matrix_world.copy()
|
||||
child.parent = None
|
||||
child.matrix_world = world_matrix
|
||||
return child
|
88
rcg_pipeline/utils/object_transforms.py
Normal file
88
rcg_pipeline/utils/object_transforms.py
Normal file
|
@ -0,0 +1,88 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Copyright (C) 2024 Ilia Kurochkin <brothermechanic@yandex.com>
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
Blender object transforms functions.
|
||||
'''
|
||||
|
||||
__version__ = '0.3'
|
||||
|
||||
from mathutils import Matrix, Vector, Quaternion
|
||||
import bpy
|
||||
|
||||
|
||||
def apply_transforms(obj, location=False, rotation=False, scale=False):
|
||||
''' bake local object transforms '''
|
||||
# original idea from https://github.com/machin3io/MACHIN3tools
|
||||
# update database
|
||||
bpy.context.view_layer.update()
|
||||
|
||||
def get_loc_matrix(location):
|
||||
return Matrix.Translation(location)
|
||||
|
||||
def get_rot_matrix(rotation):
|
||||
return rotation.to_matrix().to_4x4()
|
||||
|
||||
def get_sca_matrix(scale):
|
||||
scene_scale_martix = Matrix()
|
||||
for i in range(3):
|
||||
scene_scale_martix[i][i] = scale[i]
|
||||
return scene_scale_martix
|
||||
|
||||
if location and rotation and scale:
|
||||
loc, rot, sca = obj.matrix_world.decompose()
|
||||
mesh_martix = get_loc_matrix(loc) @ get_rot_matrix(
|
||||
rot) @ get_sca_matrix(sca)
|
||||
obj.data.transform(mesh_martix)
|
||||
apply_matrix = get_loc_matrix(Vector.Fill(3, 0)) @ get_rot_matrix(Quaternion()) @ get_sca_matrix(Vector.Fill(3, 1))
|
||||
obj.matrix_world = apply_matrix
|
||||
else:
|
||||
if location:
|
||||
raise Exception(
|
||||
'Location only applies with all transformations (rotate and scale) together!'
|
||||
)
|
||||
if rotation:
|
||||
loc, rot, sca = obj.matrix_world.decompose()
|
||||
mesh_martix = get_rot_matrix(rot)
|
||||
obj.data.transform(mesh_martix)
|
||||
apply_matrix = get_loc_matrix(loc) @ get_rot_matrix(Quaternion()) @ get_sca_matrix(sca)
|
||||
obj.matrix_world = apply_matrix
|
||||
|
||||
if scale:
|
||||
loc, rot, sca = obj.matrix_world.decompose()
|
||||
mesh_martix = get_sca_matrix(sca)
|
||||
obj.data.transform(mesh_martix)
|
||||
apply_matrix = get_loc_matrix(loc) @ get_rot_matrix(rot) @ get_sca_matrix(Vector.Fill(3, 1))
|
||||
obj.matrix_world = apply_matrix
|
||||
|
||||
obj.rotation_mode = 'XYZ'
|
||||
return obj
|
||||
|
||||
|
||||
def round_transforms(obj):
|
||||
''' Geting location of object and round it. '''
|
||||
for idx, axis in enumerate(obj.location[:]):
|
||||
obj.location[idx] = round(axis, 5)
|
||||
return obj.location
|
42
rcg_pipeline/utils/shininess_to_roughness.py
Normal file
42
rcg_pipeline/utils/shininess_to_roughness.py
Normal file
|
@ -0,0 +1,42 @@
|
|||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# original alg from https://github.com/assimp/assimp/issues/4573
|
||||
# Copyright (C) 2024 Ilia Kurochkin <brothermechanic@yandex.com>
|
||||
#
|
||||
# Created by Ilia Kurochkin (brothermechanic)
|
||||
# contact: brothermechanic@yandex.com
|
||||
#
|
||||
# This is free software;
|
||||
# you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 3
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, see <https://www.gnu.org/licenses/>.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# coding: utf-8
|
||||
'''
|
||||
DESCRIPTION.
|
||||
Math function.
|
||||
'''
|
||||
|
||||
__version__ = '0.1'
|
||||
|
||||
import math
|
||||
|
||||
|
||||
def shiny_to_rough(shininess):
|
||||
''' convert shiny to roughness '''
|
||||
a, b = -1.0, 2.0
|
||||
c = (shininess / 100.0) - 1.0
|
||||
D = math.pow(b, 2) - (4 * a * c)
|
||||
roughness = (-b + math.sqrt(D)) / (2 * a)
|
||||
return max(roughness, 0)
|
BIN
test_project/parts/objects/689zz10000.stl
Normal file
BIN
test_project/parts/objects/689zz10000.stl
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BIN
test_project/parts/objects/COMPOUND.step.stl
Normal file
BIN
test_project/parts/objects/COMPOUND.step.stl
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BIN
test_project/parts/objects/SOLID-10.step.stl
Normal file
BIN
test_project/parts/objects/SOLID-10.step.stl
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BIN
test_project/parts/objects/SOLID-11.step.stl
Normal file
BIN
test_project/parts/objects/SOLID-11.step.stl
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BIN
test_project/parts/objects/SOLID-12.step.stl
Normal file
BIN
test_project/parts/objects/SOLID-12.step.stl
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BIN
test_project/parts/objects/SOLID-13.step.stl
Normal file
BIN
test_project/parts/objects/SOLID-13.step.stl
Normal file
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BIN
test_project/parts/objects/SOLID-14.step.stl
Normal file
BIN
test_project/parts/objects/SOLID-14.step.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/SOLID-2.step.stl
Normal file
BIN
test_project/parts/objects/SOLID-2.step.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/SOLID-8.step.stl
Normal file
BIN
test_project/parts/objects/SOLID-8.step.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/SOLID-9.step.stl
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BIN
test_project/parts/objects/SOLID-9.step.stl
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Binary file not shown.
BIN
test_project/parts/objects/bear_holder_220425.stl
Normal file
BIN
test_project/parts/objects/bear_holder_220425.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/board_contact_220422.stl
Normal file
BIN
test_project/parts/objects/board_contact_220422.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/brd.stl
Normal file
BIN
test_project/parts/objects/brd.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/brd004.stl
Normal file
BIN
test_project/parts/objects/brd004.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/brd005.stl
Normal file
BIN
test_project/parts/objects/brd005.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/brd006.stl
Normal file
BIN
test_project/parts/objects/brd006.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/brd1.stl
Normal file
BIN
test_project/parts/objects/brd1.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/brd2.stl
Normal file
BIN
test_project/parts/objects/brd2.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/brd3.stl
Normal file
BIN
test_project/parts/objects/brd3.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/brd4.stl
Normal file
BIN
test_project/parts/objects/brd4.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/connector_f_35.stl
Normal file
BIN
test_project/parts/objects/connector_f_35.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/connector_f_bc_20_3pd16.stl
Normal file
BIN
test_project/parts/objects/connector_f_bc_20_3pd16.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/connector_m_35.stl
Normal file
BIN
test_project/parts/objects/connector_m_35.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/connector_m_353p30.stl
Normal file
BIN
test_project/parts/objects/connector_m_353p30.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/cup1_2311011.stl
Normal file
BIN
test_project/parts/objects/cup1_2311011.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/cup_active_v2.stl
Normal file
BIN
test_project/parts/objects/cup_active_v2.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/locker_l_23101.stl
Normal file
BIN
test_project/parts/objects/locker_l_23101.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/locker_r_2310.stl
Normal file
BIN
test_project/parts/objects/locker_r_2310.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/mag10x6x2_2112.stl
Normal file
BIN
test_project/parts/objects/mag10x6x2_2112.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/main_field_231006.stl
Normal file
BIN
test_project/parts/objects/main_field_231006.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/motor_fixator_23_08_07.stl
Normal file
BIN
test_project/parts/objects/motor_fixator_23_08_07.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/outer_plate.stl
Normal file
BIN
test_project/parts/objects/outer_plate.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/pbd-16r.stl
Normal file
BIN
test_project/parts/objects/pbd-16r.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/pbd.stl
Normal file
BIN
test_project/parts/objects/pbd.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/phld_10_220706.stl
Normal file
BIN
test_project/parts/objects/phld_10_220706.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/rotor_50_gear.stl
Normal file
BIN
test_project/parts/objects/rotor_50_gear.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/screw25x30_23101.stl
Normal file
BIN
test_project/parts/objects/screw25x30_23101.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/screw28x50_23101.stl
Normal file
BIN
test_project/parts/objects/screw28x50_23101.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/screw_115x10_23100.stl
Normal file
BIN
test_project/parts/objects/screw_115x10_23100.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/screw_m3_2204.stl
Normal file
BIN
test_project/parts/objects/screw_m3_2204.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/screw_new.stl
Normal file
BIN
test_project/parts/objects/screw_new.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/screw_new001.stl
Normal file
BIN
test_project/parts/objects/screw_new001.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/sml_stator_220425_stk.stl
Normal file
BIN
test_project/parts/objects/sml_stator_220425_stk.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/solid-0.step.stl
Normal file
BIN
test_project/parts/objects/solid-0.step.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/solid-1.step.stl
Normal file
BIN
test_project/parts/objects/solid-1.step.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/solid-3.step.stl
Normal file
BIN
test_project/parts/objects/solid-3.step.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/solid-4.step.stl
Normal file
BIN
test_project/parts/objects/solid-4.step.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/solid-5.step.stl
Normal file
BIN
test_project/parts/objects/solid-5.step.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/solid-6.step.stl
Normal file
BIN
test_project/parts/objects/solid-6.step.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/solid-7.step.stl
Normal file
BIN
test_project/parts/objects/solid-7.step.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/solid.step.stl
Normal file
BIN
test_project/parts/objects/solid.step.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/spacer_230928.stl
Normal file
BIN
test_project/parts/objects/spacer_230928.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/up_cup_passive_220422.stl
Normal file
BIN
test_project/parts/objects/up_cup_passive_220422.stl
Normal file
Binary file not shown.
BIN
test_project/parts/objects/upper_cup_231013.stl
Normal file
BIN
test_project/parts/objects/upper_cup_231013.stl
Normal file
Binary file not shown.
Loading…
Add table
Add a link
Reference in a new issue