synchronized the progress of the generator and machine parts.

This commit is contained in:
VladimirLatukhin 2025-01-30 15:07:44 +03:00
parent 4c6d2c1dca
commit 9abf9c5efb
88 changed files with 553314 additions and 229 deletions

View file

@ -1,4 +1,4 @@
program gcodegenerator;
program gcodegenerator_v5;
uses
SysUtils, StrUtils, Math;
@ -28,16 +28,15 @@ type
RayCenterOffset: Double;
WireDiameter: Double;
NeedleDiameter: Double;
PathClearance: Double;
NeedleRigidity: Double;
WorkSpeed :integer;
end;
type
TLayer = record
Turns: Integer; // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
StartZ: double; // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
EndZ: double; // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Turns: Integer; // Êîëè÷åñòâî âèòêîâ
StartZ: double; // Íà÷àëüíàÿ êîîðäèíàòà
EndZ: double; // Êîíå÷íàÿ êîîðäèíàòà
end;
var
@ -47,6 +46,11 @@ var
InFile, OutFile, CoilGeometryFile: TextFile;
Line: string;
CoilRadius,CoilWidth,CoilHeight :double;
StartX: double;
StartY: double;
StartZ: double;
CurrentX: double;
CurrentY: double;
CurrentZ: double;
coords: TPoint;
normalizecoords: TPoint;
@ -61,8 +65,12 @@ var
angle :double;
MaxDepth,MaxPath :double;
MoveForward:boolean;
WindDirection:integer;
OperationMode:string;
xclearance,yclearance,zclearance: Double;
FixtureOffset: Double;
FixtureDiameter: Double;
FixtureTurns:integer;
function ParseLine(Line: string): Boolean;
var
@ -70,20 +78,20 @@ var
Value: string;
TrimmedLine: string;
begin
TrimmedLine := Trim(Line); // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TrimmedLine := Trim(Line); // Óäàëÿåì ïðîáåëû â íà÷àëå è êîíöå ñòðîêè
if Length(TrimmedLine) = 0 then
begin
exit(true); // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
exit(true); // Ïóñòàÿ ñòðîêà - ïðîïóñêàåì
end
else if TrimmedLine[1] in [';','#'] then
begin
exit(true); // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
exit(true); // Ñòðîêà êîììåíòàðèÿ - ïðîïóñêàåì
end;
Parts := SplitString(TrimmedLine, '='); // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> TrimmedLine
Parts := SplitString(TrimmedLine, '='); // Èñïîëüçóåì TrimmedLine
Result := Length(Parts) = 2;
if Result then
begin
Value := LowerCase(Trim(Parts[1])); // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Value := LowerCase(Trim(Parts[1])); // Ïðèâîäèì ê íèæíåìó ðåãèñòðó
case Trim(Parts[0]) of
'stator_name': begin
StatorParams.StatorName := Value;
@ -177,18 +185,50 @@ var
writeln('Needle Diameter: ', StatorParams.NeedleDiameter:8:2);
writeln();
end;
'path_clearance': begin
StatorParams.PathClearance := StrToFloat(Value);
writeln('Path Clearance: ', StatorParams.PathClearance:8:2);
'needle_rigidity': begin
StatorParams.NeedleRigidity := StrToFloat(Value);
StatorParams.NeedleRigidity := StatorParams.NeedleRigidity/100;
writeln('Needle Rigidity: ', StatorParams.NeedleRigidity:8:2);
writeln();
end;
'x_clearance': begin
xclearance := StrToFloat(Value);
writeln('X Clearance: ', xclearance:8:2);
writeln();
end;
'y_clearance': begin
yclearance := StrToFloat(Value);
writeln('Y Clearance: ', yclearance:8:2);
writeln();
end;
'z_clearance': begin
zclearance := StrToFloat(Value);
writeln('Z Clearance: ', zclearance:8:2);
writeln();
end;
'fixture_offset': begin
FixtureOffset := StrToFloat(Value);
writeln('Fixture Offset: ', FixtureOffset:8:2);
writeln();
end;
'fixture_dia': begin
FixtureDiameter := StrToFloat(Value);
writeln('Fixture Diameter: ', FixtureDiameter:8:2);
writeln();
end;
'fixture_turns': begin
FixtureTurns := StrToInt(Value);
writeln('Fixture Turns: ', FixtureTurns);
writeln();
end;
'work_speed': begin
StatorParams.WorkSpeed := StrToInt(Value);
writeln('Work Speed: ', StatorParams.WorkSpeed);
writeln();
end;
else
Result := False;
end;
@ -229,7 +269,7 @@ var
angleRadians: Double;
begin
radius := diameter / 2;
// angleRadians := -1*angleDegrees * PI / 180; // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// angleRadians := -1*angleDegrees * PI / 180; // Ïåðåâîä ãðàäóñîâ â ðàäèàíû
angleRadians := -1 * DegToRad(angleDegrees);
Result.X := radius * Cos(angleRadians);
@ -248,28 +288,28 @@ end;
var
thetaRad, alphaRad, xKas, yKas, mTang, bTang: Real;
begin
// 1. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
// 1. Ïðåîáðàçîâàíèå óãëà èç ãðàäóñîâ â ðàäèàíû.
thetaRad := DegToRad(thetaDeg);
// 2. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 0,0).
// 2. Âû÷èñëåíèå êîîðäèíàò òî÷êè êàñàíèÿ íà îêðóæíîñòè (îòíîñèòåëüíî öåíòðà 0,0).
xKas := radius * Cos(thetaRad);
yKas := radius * Sin(thetaRad);
// 3. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>).
// 3. Âû÷èñëåíèå óãëà, ïåðïåíäèêóëÿðíîãî ðàäèóñ-âåêòîðó (êàñàòåëüíîé).
alphaRad := thetaRad + PI / 2;
// 4. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
// 4. Âû÷èñëåíèå óãëîâîãî êîýôôèöèåíòà êàñàòåëüíîé.
mTang := Tan(alphaRad);
// 5. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (y = mTang * x + bTang).
// 5. Âû÷èñëåíèå ñâîáîäíîãî ÷ëåíà óðàâíåíèÿ êàñàòåëüíîé (y = mTang * x + bTang).
bTang := yKas - mTang * xKas;
// 6. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> X <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> X (y = 0).
// 6. Âû÷èñëåíèå êîîðäèíàòû X òî÷êè ïåðåñå÷åíèÿ êàñàòåëüíîé ñ îñüþ X (y = 0).
// 0 = mTang * x + bTang
// x = -bTang / mTang
if mTang = 0 then
begin
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> X - <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> NaN.
// Êàñàòåëüíàÿ ïàðàëëåëüíà îñè X - íåò òî÷êè ïåðåñå÷åíèÿ. Âîçâðàùàåì NaN.
NormalizeZ := NaN;
end
else
@ -289,25 +329,25 @@ begin
end;
function CalculateMaxPath(length, width, angleDegrees: double): double;
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
//ôóíêöèÿ âû÷èñëÿåò ìàêñèìàëüíîå ðàññòîÿíèå ìåæäó ëó÷àìè. Äëÿ ýòîãî îò öåíòðà ñòàòîðà äî
var
topLeftX, topLeftY, rotatedX, rotatedY, angleRadians, distance: double;
begin
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// Âû÷èñëÿåì êîîðäèíàòû âåðõíåãî ëåâîãî óãëà ïðÿìîóãîëüíèêà
topLeftX := -length;
topLeftY := width / 2;
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
// Ïðåîáðàçóåì óãîë â ðàäèàíû (ñ ó÷åòîì âðàùåíèÿ ïî ÷àñîâîé ñòðåëêå)
angleRadians := degToRad(-angleDegrees);
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// Âû÷èñëÿåì êîîðäèíàòû ïîâåðíóòîãî íèæíåãî ëåâîãî óãëà âòîðîãî ïðÿìîóãîëüíèêà
rotatedX := -length * cos(angleRadians) - (-width / 2) * sin(angleRadians);
rotatedY := -length * sin(angleRadians) + (-width / 2) * cos(angleRadians);
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// Âû÷èñëÿåì ðàññòîÿíèå ìåæäó òî÷êàìè
distance := sqrt(sqr(rotatedX - topLeftX) + sqr(rotatedY - topLeftY));
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// Âîçâðàùàåì ðåçóëüòàò
MaxPath := distance;
end;
@ -319,47 +359,47 @@ end;
AssignFile(CoilGeometryFile, CoilGeometryFileName);
try
Rewrite(CoilGeometryFile);
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
//Ñ÷èòàåì, ñêîëüêî ñëî¸â ìîæåì íàìîòàòü.
MaxPath:=CalculateMaxPath((StatorParams.RayLength+StatorParams.BaseRadius), StatorParams.RayWidth, AngleBetweenRays);
//writeln(CoilGeometryFile, ';MaxPath:', MaxPath);
//MaxLayers :=trunc(((MaxPath-RequiredSpacing)/2/StatorParams.WireDiameter));
MaxLayers :=round((MaxPath-StatorParams.NeedleDiameter)/2/(StatorParams.WireDiameter+RequiredSpacing));
if (MaxLayers mod 2 <> 0) then writeln(CoilGeometryFile, ';MaxLayers ', MaxLayers) else
if (MaxLayers mod 2 = 0) then writeln(CoilGeometryFile, ';MaxLayers ', MaxLayers) else
begin
dec(MaxLayers);
writeln(CoilGeometryFile, ';<EFBFBD>alculations resulted in MaxLayers=', MaxLayers+1, ' because it is even, MaxLayers=MaxLayers-1 and equal ',MaxLayers);
writeln(CoilGeometryFile, ';Ñalculations resulted in MaxLayers=', MaxLayers+1, ' because it is even, MaxLayers=MaxLayers-1 and equal ',MaxLayers);
end;
MoveForward:=true;
for i := 1 to MaxLayers do
begin
write(CoilGeometryFile, ';Lair:', i, ' have ');
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
//<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. 2 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> + <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> + 2 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
RequiredSpacing:=StatorParams.PathClearance*2+(i-1)*StatorParams.WireDiameter*2+StatorParams.NeedleDiameter;
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
//Ñ÷èòàåì äëèíó êàòóøêè è êîëè÷åñòâî âèòêîâ
//Äëÿ ýòîãî ñ÷èòàåì íåîáõîäèìîå ðàññòîÿíèå ìåæäó ëó÷àìè. 2 äèàìåòðà ïðîâîäà + äèàìåòð èãëû + 2 çàçîðà áåçîïàñíîñòè
RequiredSpacing:=yclearance*2+(i-1)*StatorParams.WireDiameter*2+StatorParams.NeedleDiameter;
//Èñïîëüçóÿ íåîáõîäèìîå ðàññòîÿíèå, ðàññ÷èòûâàåì íà êàêóþ, ìàêñèìàëüíóþ ãëóáèíó ìîæåò ïîãðóçèòüñÿ èãîëêà. (ðàññòîÿíèå îò öåíòðà ñòàòîðà)
MaxDepth:=DepthCheck(StatorParams.RayWidth, RequiredSpacing, AngleBetweenRays);
//writeln(OutFile, ';RayWidth ', StatorParams.RayWidth:0:5);
//writeln(OutFile, ';RequiredSpacing ', RequiredSpacing:0:5);
//writeln(OutFile, ';AngleBetweenRays ', AngleBetweenRays:0:5);
//writeln(CoilGeometryFile, ';MaxDepth ', MaxDepth:0:5);
//writeln(OutFile);
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> + <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> + <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_<EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
//Åñëè äîïóñòèìàÿ ãëóáèíà ìåíüøå, ÷åì äèàìåòð îñíîâàíèÿ, òîãäà äëèíà êàòóøêè ðàâíà äëèíå ëó÷à.
//Åñëè äîïóñòèìàÿ ãëóáèíà áîëüøå, ÷åì äèàìåòð + äëèíà ëó÷à, ïðåêðàùàåì äâèæ.
//Èíà÷å äëèíà êàòóøêè ðàâíà "ðàäèóñ_îñíîâàíèÿ + äëèíà_ëó÷à - ãëóáèíà)
If (MaxDepth < (StatorParams.BaseRadius)) then CoilLength:=StatorParams.RayLength else if (MaxDepth > (StatorParams.RayLength+StatorParams.BaseRadius)) then break
else CoilLength:=StatorParams.RayLength+StatorParams.BaseRadius-MaxDepth;
//writeln(CoilGeometryFile, '!!!');
write(CoilGeometryFile, CoilLength:0:5, 'mm ');
//CurrentCoilTurns := ceil(CoilLength/StatorParams.WireDiameter);
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
//Èñõîäÿ èç äëèíû êàòóøêè ñ÷èòàåì êîëè÷åñòâî âèòêîâ. È ñêëàäûâàåì ñêîëüêî âñåãî âèòêîâ íà êàòóøêå.
CurrentCoilTurns := round(CoilLength/StatorParams.WireDiameter);
write(CoilGeometryFile, CurrentCoilTurns, ' Turns');
CoilTurnsSum := CoilTurnsSum+CurrentCoilTurns;
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Z
//Ïåðåä êàæäûì ñëîåì íóæíî ïåðåñ÷èòàòü êîîðäèíàòó Z
//writeln(CoilGeometryFile,' StartZ=',CurrentZ:0:5);
// if (MoveForward = false) then CurrentZ:=StatorParams.RayLength+StatorParams.BaseRadius-StatorParams.WireDiameter/2
// else CurrentZ:=StatorParams.RayLength+StatorParams.BaseRadius-StatorParams.WireDiameter*(CurrentCoilTurns-0.5);
@ -419,9 +459,10 @@ end;
ReadLn(CoilGeometryFile, Line);
if Length(Line) > 0 then
begin
TrimmedLine := Trim(Line); // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (Length(TrimmedLine) = 0) then continue //exit() // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
else if TrimmedLine[1] in [';','#'] then continue; // exit(); // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TrimmedLine := Trim(Line); // Óäàëÿåì ïðîáåëû â íà÷àëå è êîíöå ñòðîêè
if (Length(TrimmedLine) = 0) then continue //exit() // Ïóñòàÿ ñòðîêà - ïðîïóñêàåì
else if TrimmedLine[1] in [';','#'] then continue; // exit(); // Ñòðîêà êîììåíòàðèÿ - ïðîïóñêàåì
StringReplace(TrimmedLine, ',', '.', [rfReplaceAll]);
inc(i);
spacePos := Pos(' ', TrimmedLine);
//writeln(spacePos);
@ -468,7 +509,211 @@ end;
CloseFile(CoilGeometryFile);
end;
procedure StartSequence();
begin
writeln(OutFile, ';Generate G-code file for ',StatorParams.StatorName,' stator. At ',FormatDateTime('dd.mm.yyyy hh:nn:ss.zzz', StartTime));
writeln(OutFile, '; G-code for stator winding');
writeln(OutFile, 'G90 ; Absolute coordinate system');
//writeln(OutFile, 'G1 Y-10');
writeln(OutFile, 'G28 X Y Z');
writeln(OutFile, 'G1 X0 Y0');
writeln(OutFile);
// Move to center of ray along Y axis and reset coordinate
writeln(OutFile, 'G1 X', StatorParams.RayCenterOffset:0:2, ' Y0.0');
writeln(OutFile, 'G92 X0 Y0');
//îòâîäèì èãëó ëåâåå è âûøå âåðøèíû ëó÷à
CoilRadius:=(StatorParams.RayTopHeight/2+StatorParams.NeedleDiameter/2+yclearance);
CoilWidth:=(StatorParams.RayTopWidth+StatorParams.NeedleDiameter+yclearance*2);
CoilHeight:=(StatorParams.RayTopHeight+StatorParams.NeedleDiameter+xclearance*2);
writeln(OutFile, ';CoilRadius = ', CoilRadius:0:3);
writeln(OutFile, ';CoilWidth = ', CoilWidth:0:3);
writeln(OutFile, ';CoilHeight = ', CoilHeight:0:3);
StartX:=-1*CoilHeight/2;
StartY:=-1*AngleBetweenRays/2;
writeln(OutFile, 'G1 X', StartX:0:3, ' Y', StartY:0:3);
//ïðèáëèæàåìñÿ ê îñíîâàíèþ ñòàòîðà.
CurrentZ:=(StatorParams.BaseDiameter/2)+zclearance;
writeln(OutFile, 'G1 Z', CurrentZ:0:2, ' F', StatorParams.WorkSpeed);
//Âñòà¸ì íà ïàóçó äëÿ òîãî, ÷òîáû ïðèâÿçàòü êîíåö ïðîâîëîêè
writeln(OutFile, 'M0');
//Äâèæåíèå "ââåðõ" ïåðâîé êàòóøêè. Äåëàåòñÿ îäèí ðàç, ÷òîáû îáðàçîâàòü ïåòëþ îò êðþ÷êà.
writeln(OutFile, 'G1 X', StartX:0:3, ' Y', -1*StartY:0:3);
end;
procedure MakeCoil();
begin
for j := 1 to CurrentCoilTurns do
begin
writeln(OutFile,';Coil¹ = ',j);
writeln(OutFile,'M117 L',LayerNumber,'/C',j,'/S',CoilTurnsSum-CurrentCoilTurns+j);
//Move from -X,Y to X,Y
angle := WindDirection*AngleBetweenRays/2;
CurrentX :=CoilHeight/2+((CurrentZ-StatorParams.BaseRadius)*xclearance*StatorParams.NeedleRigidity);
writeln(OutFile, 'G1 X', CurrentX:0:3, ' Y', angle:0:5,' Z', NormalizeZ(CurrentZ, angle):0:5,' F',StatorParams.WorkSpeed, ' ;Point 1 CurrentZ= ',CurrentZ:0:5, ' 2x_clear= ',+((CurrentZ-StatorParams.BaseRadius)*xclearance*StatorParams.NeedleRigidity):0:3); // Top Right Corner
if MoveForward then CurrentZ:=CurrentZ+StatorParams.WireDiameter/4 else CurrentZ:=CurrentZ-StatorParams.WireDiameter/4;
//Divide the path into 100 points
//Move from X,Y to X,-Y
for k := 1 to 100 do
begin
angle := AngleBetweenRays/2;
angle := WindDirection*(angle-(2*(angle/100*k)));
CurrentX :=CoilHeight/2+((CurrentZ-StatorParams.BaseRadius)*xclearance*StatorParams.NeedleRigidity);
writeln(OutFile, 'G1 X', CurrentX:0:3, ' Y', angle:0:5,' Z', NormalizeZ(CurrentZ, angle):0:5,' F',round(1.2*StatorParams.WorkSpeed/StatorParams.BaseRadius*CurrentZ), ' ;Point 2 CurrentZ= ',CurrentZ:0:5, ' 3x_clear= ',+((CurrentZ-StatorParams.BaseRadius)*xclearance*StatorParams.NeedleRigidity):0:3); // Bottom Right Corner
end;
if MoveForward then CurrentZ:=CurrentZ+StatorParams.WireDiameter/4 else CurrentZ:=CurrentZ-StatorParams.WireDiameter/4;
//Move from X,-Y to -X,-Y
angle := -1*WindDirection*AngleBetweenRays/2;
CurrentX :=CoilHeight/2+((CurrentZ-StatorParams.BaseRadius)*xclearance*StatorParams.NeedleRigidity);
writeln(OutFile, 'G1 X', -1*CurrentX:0:3, ' Y', angle:0:5,' Z', NormalizeZ(CurrentZ, angle):0:5,' F',StatorParams.WorkSpeed, ' ;Point 3 CurrentZ= ',CurrentZ:0:5, ' 4x_clear= ',+((CurrentZ-StatorParams.BaseRadius)*xclearance*StatorParams.NeedleRigidity):0:3); // Bottom Left Corner
if MoveForward then CurrentZ:=CurrentZ+StatorParams.WireDiameter/4 else CurrentZ:=CurrentZ-StatorParams.WireDiameter/4;
//Move from -X,-Y to -X,Y
//Divide the path into 100 points
for k := 1 to 100 do
begin
angle := AngleBetweenRays/2;
angle := -1*WindDirection*(angle-(2*(angle/100*k)));
CurrentX :=CoilHeight/2+((CurrentZ-StatorParams.BaseRadius)*xclearance*StatorParams.NeedleRigidity);
writeln(OutFile, 'G1 X', -1*CurrentX:0:3, ' Y', angle:0:5,' Z', NormalizeZ(CurrentZ, angle):0:5,' F',round(1.2*StatorParams.WorkSpeed/StatorParams.BaseRadius*CurrentZ) , ' ;Point 4 CurrentZ= ',CurrentZ:0:5, ' 1x_clear= ',+((CurrentZ-StatorParams.BaseRadius*xclearance*StatorParams.NeedleRigidity)):0:3); // Top Left Corner
end;
if MoveForward then CurrentZ:=CurrentZ+StatorParams.WireDiameter/4 else CurrentZ:=CurrentZ-StatorParams.WireDiameter/4;
end;
end;
procedure PairCoilWind(mode: string);
begin
if ((mode = 'Aa') or (mode = 'Bb') or (mode = 'Cc')) then
begin
WindDirection:=1;
end
else if ((mode = 'aA') or (mode = 'bB') or (mode = 'cC')) then
begin
WindDirection:=-1;
end
else
begin
Writeln('Wrong Pair Coil Pattern. (Aa, aA, Bb, bB, Cc, cC');
Readln;
Halt(1);
end;
for LayerNumber := 1 to MaxLayers do
begin
writeln(OutFile, ';Layer ', LayerNumber);
if (Layers[LayerNumber].StartZ > Layers[LayerNumber].EndZ) then CoilLength:=Layers[LayerNumber].StartZ-Layers[LayerNumber].EndZ
else CoilLength:=Layers[LayerNumber].EndZ-Layers[LayerNumber].StartZ;
writeln(OutFile, ';CoilLength ', CoilLength:0:5);
CurrentCoilTurns:=Layers[LayerNumber].Turns;
//writeln(OutFile, ';CurrentCoilTurns ', CurrentCoilTurns);
CoilTurnsSum := CoilTurnsSum+CurrentCoilTurns;
writeln(OutFile, ';CoilTurnsSum ', CoilTurnsSum);
CurrentZ:=Layers[LayerNumber].StartZ;
writeln(OutFile,'; NewZ=',CurrentZ:0:5);
//Íà÷èíàåì ìîòàòü.
writeln(OutFile, ';We make ',CurrentCoilTurns, ' turns on ', LayerNumber, ' layer.' );
writeln(OutFile);
WindDirection := 1;
MakeCoil();
writeln(OutFile, 'M300 S2500 P100');
CoilWidth:=CoilWidth+StatorParams.WireDiameter*2;
MoveForward:= not MoveForward;
writeln(OutFile,';MoveForward: ', MoveForward);
end;
writeln(OutFile, 'M300 S2500 P100');
writeln(OutFile, 'G4 P100');
writeln(OutFile, 'M300 S2500 P100');
writeln(OutFile, 'G4 P100');
writeln(OutFile, 'M300 S2500 P100');
writeln(OutFile, ';Coil Complete.');
writeln(OutFile, ';Changing coords.');
writeln(OutFile, 'G92 Y', -1*angle:0:5);
writeln(OutFile, ';Second coil');
for LayerNumber := 1 to MaxLayers do
begin
writeln(OutFile, ';Layer ', LayerNumber);
if (Layers[LayerNumber].StartZ > Layers[LayerNumber].EndZ) then CoilLength:=Layers[LayerNumber].StartZ-Layers[LayerNumber].EndZ
else CoilLength:=Layers[LayerNumber].EndZ-Layers[LayerNumber].StartZ;
writeln(OutFile, ';CoilLength ', CoilLength:0:5);
CurrentCoilTurns:=Layers[LayerNumber].Turns;
//writeln(OutFile, ';CurrentCoilTurns ', CurrentCoilTurns);
CoilTurnsSum := CoilTurnsSum+CurrentCoilTurns;
writeln(OutFile, ';CoilTurnsSum ', CoilTurnsSum);
CurrentZ:=Layers[LayerNumber].StartZ;
writeln(OutFile,'; NewZ=',CurrentZ:0:5);
//Íà÷èíàåì ìîòàòü.
writeln(OutFile, ';We make ',CurrentCoilTurns, ' turns on ', LayerNumber, ' layer.' );
writeln(OutFile);
WindDirection := -1;
MakeCoil();
writeln(OutFile, 'M300 S2500 P100');
CoilWidth:=CoilWidth+StatorParams.WireDiameter*2;
MoveForward:= not MoveForward;
writeln(OutFile,';MoveForward: ', MoveForward);
end;
writeln(OutFile, 'M300 S2500 P100');
writeln(OutFile, 'G4 P50');
writeln(OutFile, 'M300 S2500 P100');
writeln(OutFile, 'G4 P50');
writeln(OutFile, 'M300 S2500 P100');
writeln(OutFile, ';Coil Complete.');
end;
procedure MoveToNextPair();
begin
writeln(OutFile, ';Move To Next Pair');
writeln(OutFile, 'G92 Y0');
writeln(OutFile, 'G1 Y', 360/(StatorParams.NumberOfRays/3/2):0:5 ); // Top Left Corner
writeln(OutFile, ';Turn to next pair with ',360/(StatorParams.NumberOfRays/3/2):0:5,'°.' );
writeln(OutFile, 'G92 Y',StartY:0:5);
end;
procedure CreateMotorPhase(pattern:string);
begin
PairCoilWind(pattern);
MoveToNextPair();
PairCoilWind(pattern);
MoveToNextPair();
PairCoilWind(pattern);
MoveToNextPair();
PairCoilWind(pattern);
end;
procedure MoveToFixture();
begin
writeln(OutFile, ';Move To Fixture');
writeln(OutFile, 'G1 X', FixtureOffset:0:3);
writeln(OutFile, 'M0'); //Ïàóçà
end;
procedure AttachToFixture();
begin
writeln(OutFile, ';Attach To Fixture');
for j := 0 to FixtureTurns do
begin
for i := 0 to 360 do
begin
coords := CircleCoordinates(FixtureDiameter/2+xclearance, i+180);
angle := CalculateAngle(coords.Y, CurrentZ);
writeln(OutFile, 'G1 X', coords.X:0:3, ' Y', angle:0:5,' Z', NormalizeZ(CurrentZ, angle):0:5);
CurrentZ:=CurrentZ+StatorParams.WireDiameter/360;
end;
end;
end;
begin //Start Programm
// Command line argument handling
StartTime := Now;
if ParamCount < 3 then
@ -486,33 +731,8 @@ begin
AssignFile(OutFile, OutputFileName);
try
Rewrite(OutFile);
StartSequence();
// *** Your G-code generation logic here ***
writeln(OutFile, ';Generate G-code file for ',StatorParams.StatorName,' stator. At ',FormatDateTime('dd.mm.yyyy hh:nn:ss.zzz', StartTime));
writeln(OutFile, '; G-code for stator winding');
writeln(OutFile, 'G90 ; Absolute coordinate system');
writeln(OutFile, 'G1 Y-10');
writeln(OutFile, 'G28 X Y Z');
writeln(OutFile, 'G1 X0 Y0');
//writeln(OutFile, 'G28 O'); //Home all "untrusted" axes
writeln(OutFile);
// Move to center of ray along Y axis and reset coordinate
writeln(OutFile, 'G1 X', StatorParams.RayCenterOffset:0:2);
writeln(OutFile, 'G92 X0');
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CoilRadius:=(StatorParams.RayTopHeight/2+StatorParams.NeedleDiameter/2+StatorParams.PathClearance);
CoilWidth:=(StatorParams.RayTopWidth+StatorParams.NeedleDiameter+StatorParams.PathClearance*2);
CoilHeight:=(StatorParams.RayTopHeight+StatorParams.NeedleDiameter+StatorParams.PathClearance*2);
writeln(OutFile, ';CoilRadius = ', CoilRadius:0:3);
writeln(OutFile, ';CoilWidth = ', CoilWidth:0:3);
writeln(OutFile, ';CoilHeight = ', CoilHeight:0:3);
writeln(OutFile, 'G1 X', -1*CoilHeight/2:0:3, ' Y',-1*AngleBetweenRays/2:0:3);
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
CurrentZ:=(StatorParams.BaseDiameter/2)+StatorParams.PathClearance;
writeln(OutFile, 'G1 Z', CurrentZ:0:2, ' F', StatorParams.WorkSpeed);
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
writeln(OutFile, 'M0');
if (OperationMode = 'auto') then CalculateCoilGeometry() else
if (OperationMode = 'manual') then ReadCoilGeometry() else
@ -530,12 +750,14 @@ begin
begin
writeln(OutFile, ';', i, ' ',Layers[i].Turns,' ',Layers[i].StartZ:0:5,' ',Layers[i].EndZ:0:5);
end;
Inc(LayerNumber);
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
//Íà÷èíàåì ìîòàòü êàòóøêó.
writeln(OutFile);
writeln(OutFile, ';Start winding');
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
//Äâèãàåìñÿ îò öåíòðà ê êðàþ
MoveForward:=true;
if (StatorParams.RayShape = 'circle') then
begin
for j := 0 to CurrentCoilTurns do
@ -562,7 +784,7 @@ begin
writeln(OutFile, ';RequiredSpacing = ',RequiredSpacing:0:5);
RequiredSpacing:=RequiredSpacing+StatorParams.NeedleDiameter;
writeln(OutFile, ';RequiredSpacing = ',RequiredSpacing:0:5);
RequiredSpacing:=RequiredSpacing+StatorParams.PathClearance*2+LayerNumber*StatorParams.WireDiameter*2;
RequiredSpacing:=RequiredSpacing+yclearance*2+LayerNumber*StatorParams.WireDiameter*2;
writeln(OutFile, ';RequiredSpacing = ',RequiredSpacing:0:5);
CurrentZ:=RequiredSpacing/(2 * tan(AngleBetweenRays*PI/180/2));
@ -572,70 +794,10 @@ begin
begin
// writeln(OutFile, ';Rect? ');
for LayerNumber := 1 to MaxLayers do
begin
writeln(OutFile, ';Layer ', LayerNumber);
if (Layers[LayerNumber].StartZ > Layers[LayerNumber].EndZ) then CoilLength:=Layers[LayerNumber].StartZ-Layers[LayerNumber].EndZ
else CoilLength:=Layers[LayerNumber].EndZ-Layers[LayerNumber].StartZ;
writeln(OutFile, ';CoilLength ', CoilLength:0:5);
CurrentCoilTurns:=Layers[LayerNumber].Turns;
//writeln(OutFile, ';CurrentCoilTurns ', CurrentCoilTurns);
CoilTurnsSum := CoilTurnsSum+CurrentCoilTurns;
writeln(OutFile, ';CoilTurnsSum ', CoilTurnsSum);
CurrentZ:=Layers[LayerNumber].StartZ;
writeln(OutFile,'; NewZ=',CurrentZ:0:5);
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
writeln(OutFile, ';We make ',CurrentCoilTurns, ' turns on ', LayerNumber, ' layer.' );
writeln(OutFile);
for j := 1 to CurrentCoilTurns do
begin
writeln(OutFile,';Coil<69> = ',j);
writeln(OutFile,'M117 ',j);
//angle := CalculateAngle(CoilWidth/2, CurrentZ);
angle := AngleBetweenRays/2;
CreateMotorPhase('Aa');
MoveToFixture();
AttachToFixture();
//Divide the path into 100 points
//Move from left-down to left-up
for k := 1 to 100 do
begin
angle := AngleBetweenRays/2;
angle := ((-1*angle)+2*(angle/100*k));
writeln(OutFile, 'G1 X', -1*CoilHeight/2:0:3, ' Y', angle:0:5,' Z', NormalizeZ(CurrentZ, angle):0:5, ' ;CurrentZ= ',CurrentZ:0:5); // Top Left Corner
end;
if MoveForward then CurrentZ:=CurrentZ+StatorParams.WireDiameter/4 else CurrentZ:=CurrentZ-StatorParams.WireDiameter/4;
// angle := CalculateAngle(CoilWidth/2, CurrentZ);
angle := AngleBetweenRays/2;
writeln(OutFile, 'G1 X', CoilHeight/2:0:3, ' Y', angle:0:5,' Z', NormalizeZ(CurrentZ, angle):0:5, ' ;CurrentZ= ',CurrentZ:0:5); // Top Right Corner
if MoveForward then CurrentZ:=CurrentZ+StatorParams.WireDiameter/4 else CurrentZ:=CurrentZ-StatorParams.WireDiameter/4;
//writeln(OutFile, 'M0');
//Divide the path into 100 points
//Move from left-down to rt-up
for k := 1 to 100 do
begin
angle := AngleBetweenRays/2;
angle := (angle-(2*(angle/100*k)));
writeln(OutFile, 'G1 X', CoilHeight/2:0:3, ' Y', angle:0:5,' Z', NormalizeZ(CurrentZ, angle):0:5, ' ;CurrentZ= ',CurrentZ:0:5); // Bottom Right Corner
end;
if MoveForward then CurrentZ:=CurrentZ+StatorParams.WireDiameter/4 else CurrentZ:=CurrentZ-StatorParams.WireDiameter/4;
//writeln(OutFile, 'M0');
// angle := CalculateAngle(CoilWidth/2, CurrentZ);
angle := AngleBetweenRays/2;
writeln(OutFile, 'G1 X', -1*CoilHeight/2:0:3, ' Y', -angle:0:5,' Z', NormalizeZ(CurrentZ, angle):0:5, ' ;CurrentZ= ',CurrentZ:0:5); // Bottom Left Corner
if MoveForward then CurrentZ:=CurrentZ+StatorParams.WireDiameter/4 else CurrentZ:=CurrentZ-StatorParams.WireDiameter/4;
//writeln(OutFile, 'M0');
end;
writeln(OutFile, 'M0');
// writeln(OutFile, 'G91');
// writeln(OutFile, 'G1 Y50');
// writeln(OutFile, 'G90');
CoilWidth:=CoilWidth+StatorParams.WireDiameter*2;
MoveForward:= not MoveForward;
writeln(OutFile,';MoveForward: ', MoveForward);
end;
end;
except