refactor: update cylinder size in scene

This commit is contained in:
Ilya Uraev 2025-06-03 15:50:18 +03:00
parent fb111da6bc
commit 5d162fbaec

View file

@ -110,8 +110,8 @@
<collision name="cylinder_collision">
<geometry>
<cylinder>
<radius>0.03</radius>
<length>0.1</length>
<radius>0.01</radius>
<length>0.05</length>
</cylinder>
</geometry>
<surface>
@ -133,8 +133,8 @@
<visual name="cylinder_visual">
<geometry>
<cylinder>
<radius>0.03</radius>
<length>0.1</length>
<radius>0.01</radius>
<length>0.05</length>
</cylinder>
</geometry>
<material>