refactor: update cylinder size in scene
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1 changed files with 4 additions and 4 deletions
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@ -110,8 +110,8 @@
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<collision name="cylinder_collision">
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<geometry>
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<cylinder>
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<radius>0.03</radius>
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<length>0.1</length>
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<radius>0.01</radius>
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<length>0.05</length>
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</cylinder>
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</geometry>
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<surface>
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@ -133,8 +133,8 @@
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<visual name="cylinder_visual">
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<geometry>
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<cylinder>
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<radius>0.03</radius>
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<length>0.1</length>
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<radius>0.01</radius>
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<length>0.05</length>
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</cylinder>
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</geometry>
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<material>
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