framework/cg/blender/processing/highpoly_setup.py
2023-11-13 13:07:33 +00:00

74 lines
3 KiB
Python

# -*- coding: utf-8 -*-
# Copyright (C) 2023 Ilia Kurochkin <brothermechanic@gmail.com>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
'''
DESCRIPTION.
Basic mesh processing for asset pipeline.
'''
__version__ = '0.2'
import logging
import bpy
import math
logger = logging.getLogger(__name__)
def setup_meshes(obj_names, cleanup=False, sharpness=False, shading=False):
''' Setup raw meshes list after importing '''
logger.info('Hightpoly meshes setup launched...')
fixed_obj_names = []
for obj_name in obj_names:
if not bpy.data.objects.get(obj_name):
continue
obj = bpy.data.objects[obj_name]
bpy.ops.object.select_all(action='DESELECT')
obj.select_set(state=True)
bpy.context.view_layer.objects.active = obj
if cleanup:
# remove doubles
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.mesh.select_all(action='SELECT')
bpy.ops.mesh.remove_doubles(threshold=0.00001)
bpy.ops.mesh.select_all(action='DESELECT')
bpy.ops.mesh.select_mode(type='FACE')
bpy.ops.mesh.select_interior_faces()
bpy.ops.mesh.delete(type='FACE')
bpy.ops.object.mode_set(mode='OBJECT')
if sharpness:
# set shaps and unwrap
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.mesh.select_all(action='DESELECT')
bpy.ops.mesh.select_mode(type='EDGE')
bpy.ops.mesh.edges_select_sharp(sharpness=math.radians(12))
bpy.ops.mesh.mark_sharp()
bpy.ops.mesh.select_all(action='SELECT')
bpy.ops.uv.smart_project()
bpy.ops.object.mode_set(mode='OBJECT')
if shading:
# fix shading TODO
bpy.ops.object.shade_smooth()
bpy.context.view_layer.objects.active.data.use_auto_smooth = 1
bpy.context.view_layer.objects.active.modifiers.new(type='DECIMATE', name='decimate')
bpy.context.view_layer.objects.active.modifiers['decimate'].decimate_type = 'DISSOLVE'
bpy.context.view_layer.objects.active.modifiers['decimate'].angle_limit = 0.00872665
bpy.context.object.modifiers['decimate'].show_expanded = 0
bpy.context.view_layer.objects.active.modifiers.new(type='TRIANGULATE', name='triangulate')
bpy.context.object.modifiers['triangulate'].keep_custom_normals = 1
bpy.context.object.modifiers['triangulate'].show_expanded = 0
fixed_obj_names.append(obj_name)
return logger.info('Setup of %s hightpoly meshes is finished!', len(fixed_obj_names))