runtime/robossembler_scene_monitor/scene_monitor/src/component.cpp

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#include "component.hpp"
#include <rclcpp/rclcpp.hpp>
namespace component_state_monitor
{
Component::Component() {}
Component::Component(const std::string& frame_name): _frame_name(frame_name) {}
void Component::updateState(const ComponentState& state)
{
_current_state = state;
}
ComponentState Component::getCurrentState() const
{
return _current_state;
}
std::string Component::getFrameName() const
{
return _frame_name;
}
scene_monitor_interfaces::msg::GraspPose Component::getGraspPose() const
{
return _grasp_poses.at("grasp-pose-1");
}
geometry_msgs::msg::Pose Component::getPlacementPose() const
{
return _placement;
}
inline geometry_msgs::msg::Point construct_point(const json& point)
{
geometry_msgs::msg::Point result_point;
result_point.x = point.at("x");
result_point.y = point.at("y");
result_point.z = point.at("z");
return result_point;
}
inline geometry_msgs::msg::Quaternion construct_quaternion(const json& quaternion)
{
geometry_msgs::msg::Quaternion result_quaternion;
result_quaternion.x = quaternion.at("x");
result_quaternion.y = quaternion.at("y");
result_quaternion.z = quaternion.at("z");
result_quaternion.w = quaternion.at("w");
return result_quaternion;
}
inline geometry_msgs::msg::Pose construct_pose(const json& pose)
{
geometry_msgs::msg::Pose result_pose;
result_pose.position = construct_point(pose.at("position"));
result_pose.orientation = construct_quaternion(pose.at("orientation"));
return result_pose;
}
void Component::initializeFromJson(json &input)
{
if (input.empty())
{
RCLCPP_WARN(rclcpp::get_logger("component"), "Provided empty json for initialize Component");
return;
}
_frame_name = input.at("label");
_placement = construct_pose(input.at("placement"));
auto grasp_poses = input.at("features").at("grasp-poses");
for (auto it = grasp_poses.begin(); it != grasp_poses.end(); ++it)
{
scene_monitor_interfaces::msg::GraspPose grasp_pose;
grasp_pose.label = it.key();
grasp_pose.placement_pose = construct_pose(it.value().at("placement"));
grasp_pose.distance = it.value().at("distance");
_grasp_poses.insert({grasp_pose.label, grasp_pose});
}
}
}