🚧 add impedance controller node
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115f01c023
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817dfeaa0f
7 changed files with 116 additions and 5 deletions
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@ -2,6 +2,9 @@
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<compiler angle="radian" meshdir="meshes/"/>
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<default/>
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<asset>
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<texture type="skybox" builtin="gradient" rgb1="0.9 0.9 0.9" rgb2="0.5 0.5 0.5" width="512" height="512"/>
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<texture name="texplane" type="2d" builtin="checker" rgb1=".25 .25 .25" rgb2=".3 .3 .3" width="512" height="512" mark="cross" markrgb=".8 .8 .8"/>
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<material name="matplane" reflectance="0.2" texture="texplane" texrepeat="1 1" texuniform="true"/>
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<mesh name="base" file="base.stl"/>
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<mesh name="shoulder" file="shoulder.stl"/>
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<mesh name="upperarm" file="upperarm.stl"/>
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@ -11,6 +14,8 @@
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<mesh name="wrist3" file="wrist3.stl"/>
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</asset>
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<worldbody>
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<light directional="true" diffuse=".8 .8 .8" specular=".2 .2 .2" pos="0 0 5" dir="0 0 -1" castshadow="false"/>
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<geom name="floor" pos="0 0 -0.0" size="0 0 1" type="plane" material="matplane"/>
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<geom quat="-1 0 0 0" type="mesh" contype="0" conaffinity="0" group="1" density="0" mesh="base"/>
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<geom quat="-1 0 0 0" type="mesh" mesh="base"/>
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<body name="shoulder_link" pos="0 0 0.1625" quat="0 0 0 1" >
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