runtime/env_manager/config/environments/ground_true.lua

14 lines
410 B
Lua

-- environment configuraiton
GROUND_TRUE = {
namespace = "ground_true",
components = {
-- camera_node = {
-- lib = "libign_camera_component.so",
-- class = "camera_component::IgnCameraComponent"
-- },
scene_component = {
lib = "libign_tf2_broadcaster_component.so",
class = "scene_component::IgnTf2Broadcaster"
},
}
}