runtime/rbs_bt_executor/bt_trees/grasp_object.xml
Bill Finger 0c6b01bbfe feat: improve behavior tree executor and dependency management
- **CMakeLists.txt**:
  - Commented out the unused `rbs_env_manager_starter` library.
- **Behavior Trees**:
  - Added new `grasp_object.xml` behavior tree for grasping operations.
  - Modified `test_tree.xml` to update `robot_name` in the `WorkspaceMovement` subtree.
- **Source Code Updates**:
  - Removed `EnvManager.cpp`, deprecating its functionality.
  - Formatting `GetWorkspace.cpp`
  - Formatting `MoveGripper.cpp`
  - Formatting `MoveToJointStates.cpp`
  - Formatting `PoseEstimation.cpp` and `TreeRunner.cpp`
- **Assembly Config Service**:
  - Added broadcasting for grasp pose transformations in `assembly_config_service.py`.

These updates enhance modularity, maintainability, and the overall functionality of the behavior tree executor.
2024-12-09 18:25:32 +03:00

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1.2 KiB
XML

<?xml version='1.0' encoding='utf-8'?>
<root BTCPP_format="4">
<BehaviorTree ID="GraspObject">
<Sequence>
<Script code="action:='/cartesian_move_to_pose'" />
<Action ID="GetWorkspace"
object_name="{object_name}"
service_name="{get_workspace}"
grasp_pose="{grasp_pose}"
pregrasp_pose="{pregrasp_pose}"
postgrasp_pose="{postgrasp_pose}" />
<Action ID="MoveToPose" pose="{pregrasp_pose}" robot_name="{robot_name}" action_name="{action}" />
<Action ID="MoveToPose" pose="{grasp_pose}" robot_name="{robot_name}" action_name="{action}" />
<Action ID="MoveToPose" pose="{postgrasp_pose}" robot_name="{robot_name}" action_name="{action}" />
</Sequence>
</BehaviorTree>
<TreeNodesModel>
<Action ID="GetWorkspace">
<input_port name="object_name" />
<input_port name="service_name" />
<output_port name="grasp_pose" />
<output_port name="pregrasp_pose" />
<output_port name="postgrasp_pose" />
</Action>
<Action ID="MoveToPose">
<input_port name="pose" />
<input_port name="robot_name" />
<input_port name="action_name" />
</Action>
</TreeNodesModel>
</root>