runtime/robossembler_scene_monitor/scene_monitor/src/component.cpp
2022-04-05 21:32:32 +08:00

168 lines
No EOL
4.6 KiB
C++

#include "component.hpp"
#include <rclcpp/rclcpp.hpp>
namespace component_state_monitor
{
Component::Component() {}
Component::Component(const std::string& frame_name): _frame_name(frame_name) {}
void Component::updateState(const ComponentState& state)
{
_current_state = state;
}
ComponentState Component::getCurrentState() const
{
return _current_state;
}
std::string Component::getFrameName() const
{
return _frame_name;
}
ComponentType Component::getType() const
{
return _component_type;
}
std::vector<std::string> Component::getComponentLinks() const
{
return _component_links;
}
scene_monitor_interfaces::msg::GraspPose Component::getGraspPose(const std::string &grasp_pose_name) const
{
if (_grasp_poses.find(grasp_pose_name) == _grasp_poses.end())
{
RCLCPP_WARN(rclcpp::get_logger("component"), "GraspPose with name (%s) not found", grasp_pose_name.c_str());
return scene_monitor_interfaces::msg::GraspPose();
}
return _grasp_poses.at(grasp_pose_name);
}
std::vector<scene_monitor_interfaces::msg::GraspPose> Component::getGraspPoses() const
{
std::vector<scene_monitor_interfaces::msg::GraspPose> grasp_poses;
for (auto &pose: _grasp_poses)
{
grasp_poses.push_back(pose.second);
}
return grasp_poses;
}
void Component::setFrameName(const std::string &frame_name)
{
_frame_name = frame_name;
}
void Component::setGraspPoses(const std::vector<scene_monitor_interfaces::msg::GraspPose> &grasp_poses)
{
_grasp_poses.clear();
for(const auto grasp_pose: grasp_poses)
{
_grasp_poses.insert({grasp_pose.label, grasp_pose});
}
}
void Component::setPlacementPose(const geometry_msgs::msg::Pose &pose)
{
_placement = pose;
}
void Component::setIsImage(const bool &is_image)
{
_is_image = is_image;
}
bool Component::getIsImage() const
{
return _is_image;
}
geometry_msgs::msg::Pose Component::getPlacementPose() const
{
return _placement;
}
inline geometry_msgs::msg::Point construct_point(const json& point)
{
geometry_msgs::msg::Point result_point;
result_point.x = point.at("x");
result_point.y = point.at("y");
result_point.z = point.at("z");
return result_point;
}
inline geometry_msgs::msg::Quaternion construct_quaternion(const json& quaternion)
{
geometry_msgs::msg::Quaternion result_quaternion;
result_quaternion.x = quaternion.at("x");
result_quaternion.y = quaternion.at("y");
result_quaternion.z = quaternion.at("z");
result_quaternion.w = quaternion.at("w");
return result_quaternion;
}
inline geometry_msgs::msg::Pose construct_pose(const json& pose)
{
geometry_msgs::msg::Pose result_pose;
result_pose.position = construct_point(pose.at("position"));
result_pose.orientation = construct_quaternion(pose.at("orientation"));
return result_pose;
}
void Component::initializeFromJson(json &input)
{
if (input.empty())
{
RCLCPP_WARN(rclcpp::get_logger("component"), "Provided empty json for initialize Component");
return;
}
std::string type = input.at("type");
_component_type = type == "part"? ComponentType::Part: ComponentType::Assembly;
size_t size = input.at("include").size();
if (size > 0)
{
for (auto it=input.at("include").begin(); it != input.at("include").end(); ++it)
{
_component_links.push_back(it.value());
}
}
_placement = construct_pose(input.at("features").at("placements").at("placement"));
auto grasp_poses = input.at("features").at("grasp-poses");
for (auto it = grasp_poses.begin(); it != grasp_poses.end(); ++it)
{
scene_monitor_interfaces::msg::GraspPose grasp_pose;
grasp_pose.label = it.key();
grasp_pose.grasp_pose = construct_pose(it.value().at("placement"));
geometry_msgs::msg::Pose pre_pose;
pre_pose.position.z -= 0.05;
grasp_pose.pre_grasp_pose = pre_pose;
grasp_pose.gap_distance = it.value().at("distance");
_grasp_poses.insert({grasp_pose.label, grasp_pose});
}
_current_state = ComponentState::Initialized;
_is_image = false;
}
}