refactor(base_skill): better if condition

This commit is contained in:
Ilya Uraev 2025-03-10 13:49:55 +03:00
parent 6b19b8bb9b
commit 4c64536b80

View file

@ -112,7 +112,7 @@ protected:
if (m_controllers_map.count(requiredActionController()) && if (m_controllers_map.count(requiredActionController()) &&
m_controllers_map[requiredActionController()] == "inactive") { m_controllers_map[requiredActionController()] == "inactive") {
switchController(requiredActionController()); switchController(requiredActionController());
} else if (m_controllers_map.count(requiredActionController()) == 0) { } else if (!m_controllers_map.count(requiredActionController())) {
loadConfigureSwitchExecuteController({requiredActionController()}); loadConfigureSwitchExecuteController({requiredActionController()});
} else if (!checkParameters()) { } else if (!checkParameters()) {
getRequirementParametersAndExecute(requiredActionController()); getRequirementParametersAndExecute(requiredActionController());