runtime/env_manager
Bill Finger fbddca1b8b refactor and extend runtime configuration handling
- **Scene configuration:**
  - Replaced `bishop` object with `hole` and added a new `peg` object.
  - Enhanced object properties with new attributes like `randomize`, `relative_to`, `static`, and `texture`.
  - Updated `robot` joint positions in the default scene configuration.

- **Launch file updates:**
  - Added handling for MoveIt SRDF file processing, including semantic descriptions.
  - Refactored unused parameters (`gripper_name`, `hardware`) and streamlined arguments.
  - Extended `robot_type` choices in the `generate_launch_description` method.

- **Runtime initialization:**
  - Introduced `object_factory` to handle dynamic object instantiation based on type (`box`, `cylinder`, `mesh`, or `model`).
  - Enhanced `scene_config_loader` to process and instantiate objects using the factory function.
2024-11-22 02:15:09 +03:00
..
env_manager add material properties to terrain and ground models 2024-11-22 02:13:01 +03:00
env_manager_interfaces refactor env_manager and rbs_gym to work with rbs_runtime 2024-09-25 14:59:08 +03:00
rbs_gym Update Dockerfile and dependencies, add installation guide 2024-11-20 21:07:19 +03:00
rbs_runtime refactor and extend runtime configuration handling 2024-11-22 02:15:09 +03:00