Добавлена директория бутлоадера
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110
controller/fw/embed/bootloader/main.cpp
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110
controller/fw/embed/bootloader/main.cpp
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#include <Arduino.h>
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#include <STM32_CAN.h>
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//#include "CRC32.h"
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#include "flash.h"
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//CRC
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// put function declarations here:
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STM32_CAN Can(CAN2, DEF);
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static CAN_message_t CAN_TX_msg;
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static CAN_message_t CAN_inMsg;
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void buff_data_can(size_t len,size_t len_frame) {
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uint8_t buff[len] = {0};
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uint32_t buff_32[len / 4] = {0};
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uint32_t bias = 0;
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while(Can.read(CAN_inMsg)) {
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for(size_t i = 0; i < len_frame; i++,bias++) {
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buff[bias] = CAN_inMsg.buf[i];
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/* if data from len no end blink led 5 count and stop programm */
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if(bias >= len){
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RCC->AHB1ENR |= RCC_AHB1ENR_GPIOCEN;
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GPIOC->MODER |= GPIO_MODER_MODE10_0;
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for(int i = 0;i < 5;i++){
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GPIOC->ODR ^= GPIO_ODR_OD10;
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HAL_Delay(500);
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}
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return;
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}
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}
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}
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/* from 8byte to 32 byte */
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for(size_t i = 0; i < len / 4; i++) {
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buff_32[i] = (buff[i*4] << 24) |
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(buff[i*4 + 1] << 16) |
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(buff[i*4 + 2] << 8) |
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buff[i*4 + 3];
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}
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/* CRC check */
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/* Work with FLASH */
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FLASH_UNLOCK;
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uint32_t address = (uint32_t)APP_ADDR;
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FLASH_32BYTE;
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for(size_t i = 0; i < len; i++) {
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if(i == 0) {
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flash_erase_sector(1); // Erase sector 1 (APP_ADDR)
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while(FLASH_BUSY);
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}
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flash_program_word(address + (i * 4), buff_32[i],0);
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while(FLASH_BUSY);
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}
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flash_lock();
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}
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void setup() {
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Serial.setRx(HARDWARE_SERIAL_RX_PIN);
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Serial.setTx(HARDWARE_SERIAL_TX_PIN);
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Serial.begin(115200);
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Can.begin();
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Can.setBaudRate(1000000);
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// put your setup code here, to run once:
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RCC->AHB1ENR |= RCC_AHB1ENR_GPIOCEN;
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GPIOC->MODER |= GPIO_MODER_MODE10_0 | GPIO_MODER_MODE11_0;;
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GPIOC->ODR |= GPIO_ODR_OD11;
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}
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void loop() {
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flash_program_word(FLAG_BOOT,1,1);
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for(int i = 0; i < 4; i++ ) {
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GPIOC->ODR ^= GPIO_ODR_OD11;
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HAL_Delay(500);
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}
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if(FLAG_BOOT == 1){
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while (Can.read(CAN_inMsg)){
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// buff_data_can(32000,8);
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}
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/* Go to application */
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volatile uint32_t* appjump = (volatile uint32_t*)APP_ADDR;
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uint32_t msp_start = *(appjump);
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uint32_t reset_handler = *(appjump + 1);
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pFunction start = (pFunction)reset_handler;
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__set_MSP(msp_start);
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start();
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}
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// put your main code here, to run repeatedly:
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}
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