Оптимизация Cycles в Blender #58
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Reference: robossembler/runtime#58
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Для оптимизации времени рендеринга датасетов, требуется правильная конфигурация параметрв Cycles
В качестве варианта решения скрипт декорации
assigned to @brothermechanic
created branch
58-blender-render-settings
to address this issue